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Because rented servers generally suck.
Well my experience has been very different: either good but crazy expensive, or crappy but cheap.
Also, you generally don't get full control, meaning you cannot always do with the game what you want, not all mods are always supported, and if something isn't working, you have to wait for customer support, which sometimes takes DAYS. Especially on cheaper services.
I used Nitrado for a while for all different kinds of games, Minecraft, Ark, Farming Simulator, Factorio. All servers sucked, had crappy latency and performance was ♥♥♥♥.
Tried I3d.net for a while, pretty good, but I paid more for it in 6 months than buying a full server myself including all games.
Moreover, if you host yourself, you don't get to deal with virtual server hostings, which can sometimes cause immense lag and doesn't always work properly.
So yeah, I think hosting yourself, especially for a small group of 1-5 people is much better than using a rented service.
== edit spelling ==
There is certainly a difference. A dedicated server being run on your own machine does not have to share its resources with other servers, as is usually the case with rented servers. And as HuggernautNL pointed out, you have full control of your server, FTP access may or may not be included with a rented server. It may also be cheaper in the long run by running a dedicated on your own machine rather than renting a server. You could also host other services on it that may not be related to Farming Simulator.
Back on topic: I'd appreciate an official response from a developer. I'm planning on hosting some community servers and I'd like to know if I will need a separate license for each dedicated instance, mostly because of the generally poor performance of rented servers I'd like to host dedicated instances on my own machine.
Gamers are also the only people crying they have to spend money on entertainment. Gaming is very cheap overall. Go do any other hobby, i have a RC car that is $500 it does 75 mph, my shocks snapped on it last week and for 4 new shocks will cost me $60 so quit crying over something that is not much. $45 is nothing, if it is then you need to focus on other things then gaming.
LOL
Haha, you're right. I do photography and downhill biking. A damper on my bike broke. That's 600 €. The cassette is done as well as the chain. Another 120. And I bought a new lens for my camera. I won't even mention how much this was.
The thing is... Yes, dedicated server tools came for free with some games. The way FS multiplayer is built, it's simply not possible to do this. This might be something for the next iteration.
Buying the game again is absolutely fine. Why is that?
So... On one side you could rent an FS server. An 8 slot server is around 10 € at Nitrado. You can all work out yourself how long you can rent it until you bought the game the second time, then the third time etc. Even if every of the 8 players is paying his part, it's more expensive than setting up the server at home.
So given you have an extra PC at home and the necessary internet to have an FS server running at home, and you are eight people or four or six, whatever. It's the game plus dlcs (if you need them) divided by 8 (or how much players you are). Because, hey - you're a community and everybody pays his part to have fun together, right? It is actually not that expensive if you do it the right way.
I am 35 now and our community is also pretty mature. Mature enough that I don't even need to ask for it and everybody comes over and asks if there is some part of cost to pay. Regarding which ever game or server or service.
If a few bucks extra per player is too much, this totally might be the Wong hobby fore you guys. Organize your little community the right way and the few bucks won't bother you, at all given how much hours you put into the game if you extra set up a dedicated server for multiplayer. It's 0.x cent for every hour gameplay per player in the end.
It's for this specific reason that I don't buy any DLCs, because I don't want to buy them twice.
So, if your race car suspension / bike broke after 2 uses and every other manufacture out there offers a 1 year warranty but the one you bought your's from doesn't that makes it OK because its a hobby? Does that sound like a good company to buy from or would you want to support another company that cares about its consumers and not milk every last cent out of them?
It's true that hobbies can cost money. And it's also true that certain hobbies cost (a lot) more than others.
But it's unfair to compare the costs of different hobbies to eachother.
Keeping in line with that analogy would make it fair to say a hobby photographer shouldn't complain about having to buy every lens twice just to be able to use it because it's still a cheaper hobby than flying airplanes for a hobby.
The comparison just doesn't make sense.
In comparing things, one should stay within the segment we talk about.
And in that light, it is unusual to have to buy a second game license, just to be able to host your own dedicated server and people can be rightly annoyed by that fact.
We can't demand anything, it is their company. But we can bring our complaints to the forums, here or official, and decide to skip the game if it annoys us enough.
Cost-benefit is still crazy good with the amount of hours this game is played. Average playtime in FS 19 was 176 hours per player after all.
I agree with that yeah. If everybody on the server puts in 20 bucks then you basically get the game plus all DLC's.
And yeah, compared to say, going to a bar, you get a lot better value for money buying games. Still sucks you have to go through all these license hoops just to get a server going.