ELDEN RING

ELDEN RING

View Stats:
I despise Twin Gargoyles fight (topic changed, read last pages)
Honestly? Worse designed than any other boss i can think of in this game. Malenia has bullsh*t moves, but once you at least know how to deal with them - she's no longer a problem.
These f*ckers? I hate them.

The only time FromSoft made a gank fight well designed was Ornstein & Smough, way back when. They tried to recreate the concept many times, and the only time they repeated the success was Friede & Father in DS3 DLC, but everything else is a failure.
The keep forgetting their own idea: make the bosses different so that they compensate each other. Make one of them slower so that you can kite him around while dealing with the nimble one.
The gargoyles do not do that. They are exactly the same and on top of that more than happy to initiate an attack at the same time, rather than have one of them chill at the background.

And like... Fine... FINE... I could deal with this. Been there, done that.
DID THEY F*CKING HAD TO HAVE THE POISON BREATH THAT COVERS HALF THE ARENA AND ACTUALLY DEALS DAMAGE TOO?! Really?! That was absolutely, positively, 100% necessary?! No one in the office had a single better idea?!
I'd rather see the Gargoyles healing each other, i swear to God!
Last edited by Artek [General]; Feb 16 @ 4:50pm
< >
Showing 1-15 of 37 comments
Did you skip playing DS1? Twin Gargs are a souls staple XD They are both weak to strike damage, so a big bonk-stick works wonders.
Last edited by Gamerzilla; Feb 14 @ 3:55pm
The author of this thread has indicated that this post answers the original topic.
Norm Macdonald's Ghost (Banned) Feb 14 @ 3:52pm 
Have you tried gitting gud tho?
There are many duo fight that are better than Valiant gargoyles. Gargoyles in DS1? Demons in Ringed city? Hell, godskin duo? The gargoyles are probably the worst From duo fight EVER.

Is it because of their janky little feet you barely can hit? Their extremely jumpy behaviour? The fact they resist every element and all status effects? Their one attack that is unavoidable if you are close when they randomly decide to do it? Their straight up ugly appearance with ear-wax covered weapons? Their ♥♥♥♥♥♥♥ AI of a solo enemy jammed into duo fight? Or is it all these things together? Idk.

All my homies hate gargoyles.
They are not bad at all.

All you need is some great hammer, hammer or flail.
Swords and axes will also get job done if needed.

Their poison is great opportunity to back off and heal, buff or punish them
with ranged AoWs, like Storm Blade, Beast's Roar or Thunderbolt.

If you try to fight them at low level with katana or something
I can see how that could be frustrating.
Originally posted by Gamerzilla:
Did you skip playing DS1? Twin Gargs are a souls staple XD They are both weak to strike damage, so a big bonk-stick works wonders.
Those 2 were early game boss though and more or less were tolerable. I think you could finish one of them in like 4 solid R2 hits. Not these guys though, they need like 20 and good luck actually connecting too.

Then comes Dark Souls 2 gargoyles, they were pretty bad too. Too many of them, hitboxes were big cringe, ADP shanenigans... And then the path to actually get to them, oof.

Can't tell you which one is worse. I think i'd rather take on these than DS2 ones again. But its not that much better.
Originally posted by Sc0rpiTr0n:
They are not bad at all.

All you need is some great hammer, hammer or flail.
Swords and axes will also get job done if needed.

Their poison is great opportunity to back off and heal, buff or punish them
with ranged AoWs, like Storm Blade, Beast's Roar or Thunderbolt.

If you try to fight them at low level with katana or something
I can see how that could be frustrating.

There are many ways. Multi-hit spells like Pest threads or Spiral (Fth and Int builds respectively), ROCK, simply high damage weapons. That storm incant from the DLC works surprisingly well, too.

It is just that they are a very unenjoyable fight. It is a slog, in the worst possible way. AND they are ugly. AND they are generic. AND they are completely optional.

Even their name, "Valiant", sounds like a sick joke since they gank on you like cowards.
Originally posted by Sc0rpiTr0n:
They are not bad at all.

All you need is some great hammer, hammer or flail.
How many i have to repeat: if my role-play is twinblade dude, then i am the twinblade dude and i see switching my gear just to win a sign of fundamental failure on my part.
Not that i'm having troubles here, twinblade's generous hitboxes at least are kind enough to connect with the damn things on a regular bases, unlike most light weaponry.
The problem is literally just that i cannot survive because i can't dodge a twinblade gargoyle wailing on me while walking through damage-dealing toxins at the same time. Something's gonna get me, one way or the other.
Last edited by Artek [General]; Feb 14 @ 4:10pm
Originally posted by Norm Macdonald's Ghost:
Have you tried gitting gud tho?
Currently in the process. There's a lot of screaming profanities involved.
All part of the experience, i am sure...
Originally posted by Artek General:
Originally posted by Sc0rpiTr0n:
They are not bad at all.

All you need is some great hammer, hammer or flail.
How many i have to repeat: if my role-play is twinblade dude, then i am the twinblade dude and i see switching my gear just to win a sign of fundamental failure on my part.
Not that i'm having troubles here, twinblade's generous hitboxes at least are kind enough to connect with the damn things on a regular bases, unlike most light weaponry.

Twin blades are good for buffs (they get a positive buff modifier) so you can slap on some AoW that adds flat buff like sacred blade or lightning strike (their arena is water) and go for elemental infusion, to ramp up damage. It seems like not much but it gets the job done.
Originally posted by Artek General:
Originally posted by Sc0rpiTr0n:
They are not bad at all.

All you need is some great hammer, hammer or flail.
How many i have to repeat: if my role-play is twinblade dude, then i am the twinblade dude and i see switching my gear just to win a sign of fundamental failure on my part.
Not that i'm having troubles here, twinblade's generous hitboxes at least are kind enough to connect with the damn things on a regular bases, unlike most light weaponry.

Then state in your initial post you are using only twinblades.
I don't have crystal ball.

I adapt to enemy and use best tool for the job. You do you.

I think I said it in one of your topics before but it is worth repeating:

Looking forward to your DLC bosses topics.
Preparing large quantities of popcorn as well.
https://steamcommunity.com/sharedfiles/filedetails/?id=3427478895
Look at this! They are both going absolutely mental with their weapons! How am i supposed to approach either one of them?!
(P.S.: Gettings major Pillar Men vibe here and i don't like it, its' smug aura mocks me)

https://steamcommunity.com/sharedfiles/filedetails/?id=3427478972
That poison is just the absolute cherry on this sh*t-cake.
It was not. NEEDED. Why, oh god, why.
(i am still alive in the screenshot, btw, i will die about 30-40 seconds laters)
Last edited by Artek [General]; Feb 14 @ 4:20pm
Originally posted by Artek General:
https://steamcommunity.com/sharedfiles/filedetails/?id=3427478895
Look at this! They are both going absolutely mental with their weapons! How am i supposed to approach either one of them?!
(P.S.: Gettings major Pillar Men vibe here and i don't like it, its' smug aura mocks me)

https://steamcommunity.com/sharedfiles/filedetails/?id=3427478972
That poison is just the absolute cherry on this sh*t-cake.
It was not. NEEDED. Why, oh god, why.
(i am still alive in the screenshot, btw, i will die about 30-40 seconds laters)

You're using fire affinity. In water.
If it is not against your rules use Thunderbolt or Beast's Roar to deal damage from afar.

It seems you're hellbent on making this fight as hard and unpleasant as possible.
Valiant Gargoyles was genuinely my favorite non-demigod boss fight. It gave me the same feeling I had fighting the Bell Garoyles, back in 2018 when I first got into the Soulsborne series.

(Also, a gargoyle wielding a damn twinblade? That is peak enemy design, FromSoft. I was baffled when I saw that the first time.)
Originally posted by Sc0rpiTr0n:
You're using fire affinity. In water.
Oh? That's a mechanic? Lovely.
Well, my choices are not stellar here. I can try either holy affinity or go for Lighting Blade, that's something.
But again - that's not the problem. The problem is that i can't survive because i don't have eyes on the back of my head, that's really the only issue. And i can't smell the poison approaching (can hear it, apparently, but...)

I've cleared the entire upper Caelid with this character, including beating the Gargoyle that protects Guranq. With a broadsword, no less! And i had fun! Unlike these 2 stone-clad clowns.
Dude literally just use a tanky spirit summon. Even Pumpkin has enough HP for you to kill one before he dies, maybe even draw aggro for 30 seconds at low HP on the 2nd one.
< >
Showing 1-15 of 37 comments
Per page: 1530 50

Date Posted: Feb 14 @ 3:47pm
Posts: 37