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Bloodhound step got "tuned" in a way its performance is tied to your weight. The less weight the better it will perform but lets be honest......light roll works better for everything.
So with that said "lighten" up my dude! Have fun.
old bhs is essentially god mode at the press of a button, is bad for the game and is not needed at all. literally millions of people have learned to fight elden ring's bosses with a normal medium roll, pre nerf bhs is totally unnecessary.
the amount of iframes bhs has can be different for pve vs pvp - im guessing now bhs simply has a few iframes at the end of the animation that dont apply to attacks coming from other players, but you cannot change the distance bhs travels to be different in pve vs pvp, the game just does not work like that. the pre-nerf travel distance of bhs breaks pvp and is not needed at all for pve, so there is really no need to bring it back or change it at all. you cant break the pvp to appeal to a tiny minority of inexperienced pve players who feel like they need pre-nerf bhs to beat a game that millions have beaten without pre-nerf bhs.
I believe it was nerfed in pve because it's the DWGR issue all over again
If you have problems with Horah Loux AOE you should learn the angle on which to run away from him.
https://www.youtube.com/watch?v=bFx4EqFuDR8
here my video at 0.47
thats the angle i always choose and it always works.
you want to run off in an angle so that his left sholder is in the middle of your monitor
same thing for phase 2
1.20
you want his left shoulder in the middle of your monitor
i dont know if there are other or better methods but thius is what i have come up with myself and it works.
when Horah Loux does his AOE moves in phase 1 or phase 2 i just imagine a line from his left shoulder into the middle of my monitor
works 100%
have not been hit by that attack in more than a year
Now for his grab its even easier
just run backwards 5m and then turn around
thats all
;)