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Enjoy shredding.
I also always played with colossal 2h swords but dual wielding is too good to pass on in this game. It feels a lot better in boss fight too.
btw, my first run on release was with the Greatsword (the Guts' sword) and it was painfully slow on MANY bosses while second playthrough dw was pure joy.
If you're looking for a quicker playstyle, curved swords are fast and fun to use, with a status on them they are great!
Another good contender is Scythes. A bit slower but they feel "heavy" and are scythes.
Curved Greatswords, Greatspears, and Spears are also good for dex builds.
Dex has a huge range of weapon types. It's a ton of fun to use claws (you can "pair" them by two handing them, which puts one in each hand, without the need to equip two). Claws combined with blue dancer charm and a minimum armor set up with stacking concurrent attack buffs (rotten wing insigna + thorny cracked tear) absolutely shreds. Dual wield straight swords and katanas are also great ways to play dex. Dual twinblades is commonly referred to as "easy mode" along with dual curved swords, because the jumping attacks can hit a ridiculous amount of times, great for status procs & multi-hit buffs.
I would say, if you have only ever played strength, I would also recommend entertaining the idea of a pure faith or even faith/strength build. Faith is the deepest play style in the game, offering a huge range of incantations and faith weapons represented in almost all weapon types. You can mix it up with lightning (also great for dex builds), poison, rot, healing, buffs like golden vow/howl of shabriri, protection like lords divine fortification, and a litany of holy-focused options. It will be probably pretty different from your pure strength play through and really with all the variety it's a ton of fun shooting ice lightning out of the ground, zapping enemies with fortissax's lightning spear, drowning enemies in rings like multi-layered ring of light. There is so much variety in faith, it feels almost like the game was built up around it.
Interesting the emphasis on dual wielding, last time I really looked into dual wielding or rather "Power stance" was in ds2 and the general concensis back then was that it wasn't worth it.
And I will definitely try faith and int builds as well.
Yeah I mean that is what I'm asking more so than just the weapon strength and scaling of dex, what I am looking for more so is advice on survival, I usually am at mid weight on my strength bonker so I do use mid rolls, just curious how much better light rolls are.
Since the timing of your jump is unaffected by encumbrance, going for a lite roll build is kinda pointless, unless you're doing Fashion Souls.
I don't think rolls were nerfed exactly in Elden Ring, the number of iframes on a dodge roll was increased across the board from what I understand. But the stamina cost was also increased, so it's now more of a tactical repositioning tool rather than the primary damage avoidance mechanic it was in DS. You would not be successful in most of the harder Elden Ring boss fights trying to just roll every attack. The bosses have roll catch attacks.