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There should be a file called ER0000.sl2 and ER0000.sl2.bak. Copy both someplace else just in case as a backup. Then delete ER0000.sl2 and just remove the .bak-appendix from the backup file.
Good luck.
It's a huge pain to keep trying to recover my save.
Hello and thank you! I gave this a try and sadly it worked to no avail. The file is still considered corrupted for some reason, I don't know if cloud made a copy of the bad data when it crashed. Thank you for the attempt however, I wonder if I will have to try more unconventional means
Are you also on steamdeck with this issue? As I'm curious as to how you managed to fix yours on more than one occasion by the sounds- was it with the method above that Jelly suggested?
Furthermore could it be due to DLC issues do you think? Is ER considered somewhat unplayable for deck for the time being?
It's recommended, you do this on your Windows desktop, if possible.
- Back up your borked save files just in case and remove the savefiles from their original folder
- Disable Steam Cloud
- Start the game in offline mode
- Make a fresh, new savefile and create a character
- Quit out into the main menu. Do not close the game.
- Go into the character select screen and then ALT+TAB out of the game
- Put your corrupted save file back into the original save directory and overwrite your freshly made save with it all while the game is still running
- Go back into the game and try loading your new created character; This should throw an error. Go back and create a new character again
If that worked, there should be your old characters alongside the one you've just made, if you quit out again. This method is mainly used, to load in saves from other accounts, like mules-saves for PvP, which usually have several LV1 characters with a bunch of runes and all items, but this can also help with fixing corrupted saves. Again, i don't know if it also works on Elden Ring. If it does not work, you can try look for ways people load mule saves in this game and try those methods, since they might work in a similar way.
I've found an "ER Save Repair" tool on the Nexus-mod page for Elden Ring, but it might just do the above thing more conveniently. It also may not be compatible anymore or safe to use at all, given some user report of that save repait tool uploading it to Virustotal and getting some positives, so use this at your own risk.
Edit:
Definitely not recommended for the worse performance alone. There's also a Steam Deck specific issue, that triggers the anti-cheat, claiming "invalid files" are present, but that may have been fixed. I get 15-20 FPS just fighting Furnace Golems, so in my opinion Elden Ring DLC on the Steam Deck is not worth it atm.
Also, there's a new SteamOS version on the horizon, that brings FSR 3.1 to the Deck and perhaps even bakes framegen into the performance tab. Though at framerates so low, expect heavy screen artifacting.
Do you think this'll work on the steamdeck's desktop mode? As I don't have a windows platform computer myself. Though I suppose I can ask a friend if they'll help me out with it.
But I agree with the latter being risky, I know fromsoft games are a bit harsh to any form of altering software and just calling it cheating. So I don't think I'm brave enough for that sort of tinkering.
Worst case I'll just leave the save for another time or attempt a new build.
Thank you either way for all your support!
Though to be fair, for Elden Ring specifically, Alt-Tabbing can also cause a few issues with Windows, like my controller randomly dropping out when getting back into the game.
I do have a question that I thought of just now due to a different issue that it was causing.
Is your Steam client in Beta mode? Apparently, if you're in beta client, maxing out a weapon crashes the game (happened to me twice just now) and reverting the steam client to its standard version fixes the issue (which I tried maxing the weapon and the game didn't crash).
I am wondering if the Beta client is also what is causing these corruptions.
This is also, why you get a warning message when loading your save, if you have forcefully closed the game (ALT+F4).
Making regular backups is the only way, to prevent data loss. This is really the lesson of the day here and unfortunately one, which is always taught the hard way.
Yes but, I instinctively made a backup of my save files from before the DLC dropped and they were perfectly fine at the time, and throughout my first DLC playthrough. But when I tried loading them again recently, they immediately corrupted. I am thinking of testing out my theory (tomorrow potentially as I don't have time right now), of loading them again in the Stable/Standard Steam client and see if they run or get corrupted all the same.