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The point is i wouldn't expect it any time soon, at least not until they fix what they broke
Also the way you worded this makes it sound like playing the game is a chore you have to do in order to get the achievements, which is a really strange way to look at something you should be playing for fun.
Also you cannot 100% ER in a single playthrough, as you need all endings.
Yes you can..just back up your save after elden beast fight, select your ending, then copy you backup again, reload & choose another ending
Yes, you can also download a max level character save file and just breeze through the game, or use a Mod Menu to make yourself immortal, hell you could use glitches to bypass 80% of the game, it's obviously not the way you're supposed to do it though, is it?
What the hell is the point of an achievement if you do everything in your power to avoid going through the proper way to earn it.
What kind of casual picks up Elden Ring and 100%'s the game, you're crazy.
It is one thing to have opinions about how something sounds, and another entirely to try and extrapolate motivations or whatever from your personal interpretation.
Playing games isn't a chore in general.
But I am one of those folks driven largely by OCD to do things a particular way. In my case, if I start playing a game, I must get all the achievements. No exceptions. Even if I end up viscerally hating a game to my very core, I can't stop until I have 100% completed it. Cannot. Non-optional. OCD does not make exceptions.
So it just so happens that one of the banes of my existence is when a game I have already 100% completed gets new content ... and a bunch of new achievements. Doubly so if they're for things I already did but don't count retroactively. A hundredfold for a game I actively hated.
Fortunately I do NOT hate Elden Ring.... though I'm specifically annoyed by EAC. If FromSoft added achievements AFTER I'd already done Shadow of the Erdtree then I probably would replay it to get them... but by that point it would be a chore...
I guess you don't 100% a lot of games.
I did it all in one playthrough by meeting as many conditions as possible for each of the endings.... then at the point of no return, I backed up my save file. I then got each of the endings, completed the game, and restored the save file from the backup to do a different ending.
So yeah. I did get all the endings in one playthrough. In fact the only one that even required I make my save file before entering the Erdtree was the Frenzied Flame ending.
"A friend". "Someone".
I'll tell you a little story.
When I first played Dark Souls... I used the White Soapstone in front of the Belfry Gargoyles. I didn't know what to expect. I wanted someone to fight it with me. So I put the mark down and waited. I waited for 3 hours. Then I ran out of patience, went in there, and killed them first time.
Quelaag, I tried again and waited 2 hours. Nobody answered. Nobody came. Nobody helped.
I tried repeatedly putting down co-op markers throughout the entire Dark Souls trilogy. I never got a single response. Not even once in multiple playthroughs of all three games. To this day I've never ever done co-op in any FromSoft game despite trying my utmost. Couldn't even if I wanted to in Elden Ring since I play with mods.
Plenty of invaders though. Had invaders interfering with my progress a fair bit. Kinda got used to them after a while.
Point is any solution that requires relying on other players was never available to me from the start.
Incidentally I found out the reason only years after the fact: I was always "overlevelled" for the area. I play games like old-school JRPGs and grind levels for everything. Even in Elden Ring I'm usually around level 90 by the time I first fight Godrick.
The kind who wants easy achievements.
For all that Elden Ring has a reputation for difficulty, the achievements are almost insultingly easy. You could 100% the game by accident. In fact I suspect most people have.
Most other games have at least a few achievements that require checking a guide. Even the Dark Souls trilogy had achievements requiring collecting all Sorceries and Miracles... and the first one had one for collecting all boss weapons. Elden Ring only requires collecting a few specific ones which are rather difficult to miss... and beating the main bosses.
-I don't want to know how many players did ask on this forum alone for a bolt of gransax, because, you know, it's easy to miss and lock yourself from it in a single playthrough.
-They definitely didn't use guide/wiki or didn't check what are conditions for legendary armament achievement so they can ask for specific item to drop.
-It's so easy to find a path to placidusax arena too. Only boss that was killed by lower amount of players is a boss that needs to progress specific questline.
-Ranni ending achieved by more players than default ending, definitely not within help of the guide.
Wasn't that the one you pick up on the big spirally spear thing in the capital city?
I'm asking because I'm not 100% sure, but I'm at least 80% sure that is where that one was.... because it was literally located on itself... and you'd have to be brain-damaged to miss it.
I'm guessing you're talking about Lichdragon Fortissax in the latter case? Yeah, that one was a bit niche compared to most of the others. But I never felt like I wasn't going to find it. It is nowhere near the level of some player-set challenges... like how to get a normal ending to the game with Melina still alive...
Now I'm not entirely sure what you're trying to convey. It reads like you're saying one thing but trying to say the opposite.
...and then, salt on wounds here, make them based off of Redahn 2.0 .
So you are saying that 83% of Elden Ring players on steam is brain damaged, and from remaining 17% those who asked for a drop because they missed it are brain damaged too. Very nice.
It is Fortissax and it requires to progress a questline for it to be available, and placidusax is second one in order because of how hard is to spot the place where you can reach his arena.
I say that default ending is minimum effort and should have highest % from all achievement endings, but people wanted the "good" ending so they played with a guide. Therefore I used irony.
It was you who claimed that quote: