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this is why i'm saying the DLC needs to include locations on the moons in ER. there are multiple moons. that means more fights with astels. maybe even a 3 astel gank fight.
But seriously, I really hope the dlc has only new enemies. They are working so long on that, I'm sure they want to give back to the community duo to the unexpected amount of sales.
The bit that she fails to recognize (or care about) is the numerous other outer gods that would happily move into the power vacuum she would create and assert their will over the world instead of the Greater Will. Formless Mother's already trying to do exactly that, and since Mohg's an optional boss he may even still be alive to give her a coporal tool. Frenzy Flame still exists locked up below the capital struggling to break free. Malenia's also an optional boss that's potentially still alive and the avenue for the God of Rot in the same way Mohg is for the Formless Mother. None of these would create pleasant worlds if left unchecked by the overwhelming influence of the Greater Will.
Sooo yeah. World's toast, freedom's a fleeting illusion, all endings mean terrible news for the world. That Ranni's is considered one of the least bad speaks volumes of how terrible the others end up.
-causes the shattering.
-gets the elden ring and takes it away so greater will will not have influence in lands between... so another shattering will not happen again... which she started in the first place.
-completely forgets all the other outer gods existance so lands between will probably will be even worse than before if it falls on the hands of formless mother, frenzy flame, etc.
Because you can't cure Scarlet Rot. the best Miq was able to achieve at the height of his power was to slow down the progress of the rot, at the cost of turning into something else.
And furthermore, Radahn was actively preventing her "destiny" from occurring BECAUSE of the whole "holding the stars" thing. She's a Carian Noble, her fate is tied up in the movements of the Stars. If the stars arn't moving, neither can she make any real progress towards whatever her ends are. Whatever Radahn's reasons for messing with the stars in the first place was, he ended up tying Ranni's hands more securely than the Greater Will and Two fingers ever did.
Then we come along, Finally take out the rot-maddened general, and Ranni's suddenly able to find her plans getting traction and going somewhere. Or do you think it chance that the meteor that falls after Radahn's death just to happens to open the path to the otherwise inaccessable Eternal City and the treasure she's seeking in it?
Maybe it's just that my taste has been complicated studying this stuff. But the vast majority of games have stories that don't interest me in the slightest. Often just there to complement the game, but usually something you want to skip because it's just getting in the way of the gameplay and if you wanted a story you'd just read a book instead. But Elden Ring is one of few stories that I legitimately cared about when playing the game, one that I enjoyed, and still find interesting to this day. They have one of, if not the largest communities for discussing and investigating the story out of any singleplayer game, and that's not just down to luck.
GaMe Of ThRoNeS 😂