Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Shields are lame. Besides jellyfish shield that's cool
I'm specifically trying to demystify the idea parry is for try hards and i'm making the argument it should be seen as a normal tool, within the reach of most people.
I'd be much more willing to use parrying if there was an "enhanced parry" AoW that could be applied to weapons and medium shields while providing the same parry window as the buckler. While people can point to Golden Parry and Carian Retaliation, I don't need the addition effects. A hypothetical "enhanced parry" could be a regular parry but with the Buckler window and lower FP cost than GP/CR.
The counter for the lobsters is sleep.
Rock/paper/scissor like i said.
They are also weak to piercing and stance breaking from under their belly. Square Off works well there, but the St. Trina sword just makes them super easy.
Now anyone who manages to perform parries nonchalantly, kudos to you. I cannot be asked to retry a single move again, again, and again. I will lose my mind.
It takes some time to get use to it, but once you learn to parry one enemy it becomes easier for the others as well.
When i started i couldn't parry for crap either. But you can see how far i've come with it over time:
https://www.youtube.com/watch?v=qzVd8KhfnZY
https://www.youtube.com/watch?v=A7b2Z57aTKk
https://www.youtube.com/watch?v=3sQEPyLfo1U
https://www.youtube.com/watch?v=pfx1wYrlG_g
You can check Thingfishy on youtube he explains how to parry bosses really well.
I recommend you pick one enemy, something like a Crucible Knight, and take your time to practice it until you finally start to get the hang of it. Once you get a feel for it for one enemy it becomes easier to learn to parry everything else as well, like i said.
And you don't have be a try hard about it. This is not about showing off but trying to make certain things in the game more manageable. On the Spiritcaller video i just posted, you can see me mix up blocking and rolling as well, just fishing out those parries i felt confident i could make.
At least this is how it feels to me could just be in my head i'm not sure.
Summons are more exciting to watch lol
I tried the carian parry and I also tried it on a crucible knight in the past when I was trying to learn parrying and I got slapped hard until I lost patience because I wasn´t able to parry him a single time. I have no issues parrying in other games like Valheim or Grounded but I just can´t pull it off in ER. I´ll try again at some point though.