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Every weapon has its own unique scaling that becomes stronger with a specific stat. Some weapons scale off of only strength, some only dex, some scale off of both strength and dex. Etc.
Two-handing will add a 1.5x modifier to your strength. So if you have a weapon that scales off of dex only, then two handing gives you no additional attack power. That being said, two-handing still have other benefits besides just atk power. It improves guard breaking shields, makes you no longer stagger from hitting a blocking opponent, and in PvP it gives you a different moveset to throw off your opponents.
Arcane is kind of a unique stat that does a bunch of weird things. It's direct benefit is that it improves "Item Discovery", which is your chance to get drops from enemies. There are also a bunch of really unique weapons and spells that need a high arcane, like dragon spells. But otherwise, Arcane should not be your main priority.
And lastly, the only thing that improves status effects is gear.
Two Handing increases STR by 50% (raising 60 STR to 90 STR for example), alters moveset, removes shield bounce, and increases poise damage a bit. Powerstance is faster, does more damage, more poise, and also alters moveset in a typically much more useful way. Depending on weapon, two handing can even reduce your attack speed (Axes and Daggers for example).
Twinblades are a weapon that notably benefit from two handing.
I love two handing, but even in PvE it barely works, PvP it only ever worked because of very specific roll poke moves but if you're using a Longhaft Axe or something you're going to get wrecked.
This.
If you take away anything from what we're saying, it's that each weapon scales off of a designated stat (sometimes more than one). If you look at the weapon in your menu, it should tell you what stat the weapon scales off of.
I know each weapon has "scaling" values, like the s>b>c and such. That is not what I am talking about.
So, if you go to rennala for a rebirth, it will set you back to your lowest values. You will see a section labeled "attack power" with categories under it labeled "R armament 123" and "L armament 123". I assume 1 stands for light attack, 2 stands for heavy attack and 3 is weapon art. or maybe its jump attack or something, idk.
Anyway, if you start putting points into strength, you will notice R1 and L1 attack power values increase more often with more strength put in. It does raise the other values, but not as much as these two values.
However, if you start dumping points into dex, you will notice the attack power values mostly increase in R3 and L2.
So, I am not exactly understanding what is going on here. What attack is R3 and L2? L2 would mean left hand heavy attack, right? I am not sure what attack R3 is.
See, I am looking at making a dex build, but I want to understand which attacks I am improving, because if I put a bunch of points into dex, and I only ever use an R1 attack which dex does nothing for, then I would not want to use attacks that are not improved by dex.
Strength raises damage on weapons with strength scaling.
Arcane raises damage on weapons with arcane scaling.
The menu will show you attack rating for weapon slots right hand 1, 2, 3 and left hand slots 1, 2, 3.