Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The jump has i-frames, you can use them to evade in stead of roll. E.g. sweep attacks: jump & R2. Ground-covering AoE: jump to evade.
There's an invisible stance bar that allows for a critical attack when depleted. Breaking an enemy's stance works well with charged and jumping attacks. If youre new: R2 right after blocking an attack, called guard counter, works as well.
The stance bar will refill with time, pelt them with ranged attacks (throwing knives or kukri's) to prevent it.
Ashes of war can be used to modify the scaling of your favorite weapons to your stat. For example, change to Heavy for strength, Keen for d**, or Quality for equal strength d**.
Fire is OP early game.
Visit Caelid and enjoy the beautiful serenety of the scenery. Don't forget the swamps!
shame on you.
Post history is Gabe's gift to humanity
No bossfight there requires any summon (spirit ash, NPC or player summon).
Morgot (not Margit) is reachable without getting 1shot with 15 VIG (and wearing deathbed dress) so "VIG" is far too overrated (specially at end game where combos can kill any player with 60 VIG if player gets hit by full combo) and learning how to give yourself space from enemies and bosses, position yourself and dodge are all far too underrated.