Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Magma Wyrm Greatsword
Alabastar Lord Sword
Grafted Blade Sword
Troll Knight's Sword
Serpent God's Curved Sword
Something I've noticed, they all have like D scaling for strength. But when I upgraded my Lordsworn sword with ashes, it increased the scaling to B.
Will these other weapons do that, too?
Generally when you level up the scaling improves, yes.
Of the weapons you listed I m only familiar with the Magma Wyrn GS, and that one goes from C to B in Str/Fth .
If you choose any non-int weapon you will want to respec yes
The scaling change happens when specific ashes are added, right? Not some other way? I added the Wild Strikes one to the Lordsworn Greatsword and I think that's what caused the increase.
Or just just leveling it up with stones increase the scaling?
Even without changing the AoW, when you level up* the scaling also goes up, even if not necessarily ALL of the relevant stats.
For instance, the Wyrn CGS has 3 scaling stats: Str/Dex/Fth but only Str/Fth go from C to B. Then ofc when you change the AoW and the affinity, you can change which stats by changing the affinity.
*level up the weapon of course - sorry for the confusion.
Why not? Just make sure that you have a good stock of larval tears to respec again in case you don't like your results or just want to try something knew.
There's no problem with respecing, you may find that you enjoy different weapons and entire builds by doing so.
It may be best to wait until you are at least level 150 first as most builds are designed for that stat distribution.
When you apply an Ash of War to a weapon, you have the option of altering that weapon's scaling by using an Affinity. What Affinities are available depends on what Whetblades you have, and what the specific AoW is. Each Affinity has both positives and negatives. For example, Heavy Affinity increases Strength scaling, but removes Dexterity scaling. Keen Affinity increases Dex scaling, but reduces Str. Some affinities add different types of damage like Fire or Magic, and some add status buildup like Frost, Bleed, or Poison to the weapon. Basically you want to pick the Affinity that fits the best with your build. Although it's not usually the best choice, you can always choose 'Standard' affinity, which doesn't change anything.
Not all weapons can have an AoW applied to them. These are generally, but not always, weapons upgraded using Somber Smithing Stones. Not every AoW can be applied to every kind of weapon either. If you have a stabbing AoW like Repeating Thrust, it wouldn't make sense on a hammer or an axe.
Weapon buffs are another interrelated system. Weapon buffs are direct additions to your damage that are visualized as glowing effects around your weapon. You can get them from weapon greases and certain spells, as well as a few AoWs. Ignore the AoWs for now since they aren't quite the same thing. Weapon buffs can only be applied to certain weapons. There are a lot of exceptions which are pretty random, but the rule of thumb is that they can only be applied to normal (not somber) weapons, and can't be applied to weapons with an affinity that adds a damage type or status buildup. Only one weapon buff can be active at a time, a new one overwrites the old one. The tradeoff with affinities then also requires you to think about if you'll want to be able to use a weapon buff, or if you'd rather not bother. Weapon buffs from AoWs (eg: Cragblade) don't have the restriction of not being used with certain affinities, but they usually can only be applied to the weapon using certain affinities in the first place. For example, the Poison Mist AoW can apply a Blood or Poison affinity to a weapon and can be used normally with it, but you're locked out of giving the weapon a Magic or Frost affinity.
The Darkmoon GS requires 38 int just to be able to use it, and If OP chooses a weapon that doesn't require any, that s a lot of wasted points...
However, now at level 150, that kind of splashing is inferior to a commitment to a specific dps build because scaling is a huge factor at the soft-level cap (150) and with +10 somber level weapons/ +25 Regular.
Like you, I unlocked the Darkmoon Greatsword and had the minimum + 38 intelligence to use it, and it's great. But, at 60+ intelligence (or more) it is is one of the best, if not the best weapons in the game.
Try it out at it's full potential.
If you don't like it respec.
How can I determine if upgrading a weapon will increase the scaling of the stat I want? Like, how do I know it will increase the scaling for strength as opposed to dexterity or intelligence or something else?
Check the wiki?
Yeah I think I'm going to try this. I can take the points out of dexterity and put them there and test it out. Thank you
Yes
Vigor: 30
Mind: 11
Endurance: 12
Strength: 40
Dexterity: 40
Intelligence: 9
Faith: 9
Arcane: 7
Sorry mate, what build do you have in mind?
Remember that Dex also determines the casting speed speed. Radagon Icon talisman gives you 30 levels (IIRC) in Dex and 70 is basically max casting speed, so you could take points off Str instead.
Depends on which build you are working towards....