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Felt like a perfect representation of many flaws to the dark souls formula.
Giant obnoxious arena, with an enemy spamming fireballs.
Takes an entire stamina bar to run up to it.
After you've finally made it into range, the dragon jumps up and flies to the complete opposite side.
It was so poorly designed, in my opinion, that i made an entire character specifically for beating him quickly. All, to assist other players. So, that they wouldn't have had to suffer through the same experience.
But, so it is. FROM has never been very qualified with game-design.
I wish a 'good' company would acquire the dark souls ip from them.
I'd rather fight Kalameet or Sinh, any day.
Being a mage in Elden Ring is awesome. You’ve got different classes of sorceries, like normal glintstone spells, gravitational spells, sword spells; you can fire spells from horseback, including shooting a massive ethereal bow; the spells themselves both look and feel powerful, like you’re actually doing something impressive, instead of just spamming a puny projectile.
It’s great. We finally have a proper class system where every playstyle is equal in power and fun factor. I wouldn’t call melee weak, you can certainly still succeed that way. Especially now, with the addition of stuff like ashes of war, mounted combat, jumping attacks that can be done anywhere, there’s so many ways to tackle melee builds.
https://www.youtube.com/watch?v=sOCKz9H4uB8
DS3's build variety is pretty bad in comparison and the game feels a bit too linear
Its been a slow decline ever since. If they brought back ninja rolling then it would peak again.
The key was baiting him into committing to melee attacks and combos - at some point you will realize that he ends every combo by leaving his head in the same place, and after that discovery you can just land a fully charged R2 on him each time. His attack are well telegraphed with generic timings, so the fight just becomes an exercise in patience and rhytm. He's actually one of few bosses who unironically becomes much harder with summon assistance because he will keep getting distracted and thus your opportunities to hit his head decrease drastically. As far as fromsoft's dragon fights go - he's one of the better ones for sure.