Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are only a few NPC, they don't move (or they teleport to another spot when game is loading) and they don't interact with each other.
There is no "role" playing in ER, it's almost exlusively action-oriented.
the world will feel more dead than alive at first. You really need to look at all the small details to actually see the world for what it was when it was alive.
You won't find many npc doing their on things and creating events that make the world alive.
also going out into the open world and exploring yourself will most likely literally break questlines that you have already started or havent even discovered yet.
honestly, playing this game makes me legit depressed irl
However, no good comparison to Elder Scrolls except for the strong exploration focus, i.e. there are no people living their normal lives or anything, and there are only a few quests in that sense. The world has basically ended a long time ago. Imagine if in Dark Souls you could just access the open world outside.
My suggestion, really - look into 1-2 hours of a let's play, just see what it's like. Won't spoil much for a game this size. Some suggestions: First 1-2 episodes - ChristopherOdd, Keith Ballard, MentalFox (last one is the most casual guy I'd say - which I don't mean in a bad sense).
NPCs and quests are crap. Convoluted and annoying, you will need a guide to complete them, if you want to take the hassle.
While game world NPCs dont feel "alive", the game itself feels like a community undertaking, and you don't feel alone on your adventure even if you're playing singleplayer.
I personally find online mode un-immersive and always play offline. Depending on what you like/want, that may improve the game's atmo.
Well, 12 responses in as many minutes is testimony that the Elden Ring community is alive, LOL
Thankfully, as someone pointed out, I AM a lore hunter and am very much intrigued by what appears to be the "uncovering" of life (or maybe enven a culture?) in a barren realm. That sounds good.
I also get the depression IRL angle, and I suspect that is all part of the mood. The gloom and doom of gameplay is something that other games have attempted (e.g. Oblivion) but this looks to be the real deal.
I admit I would have liked to have more NPC interaction. I won't be visiting any taverns here but I suppose I can always go to Whiterun for that.
Any other pluses to put out there? What does it accomplish that other RPGs have attempted but missed the mark?
Same with quests and choices, they don't really matter and aren't really referenced.
I can barley say enough for how good this game is, but thats me, and I'm better at games than average and my PC runs the game excellent.