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Meh. It felt too clunky. Felt like I had to just trudge through it the whole time. The PVP scene was decent though.
Where did you see Malikeths moveset from in the previous games? Godskin Nobles? What's the equivalent to noble presence from the other games? In which other game does a boss have an arena wide stomp knockup like Hoarah? You are saying a bunch of things but you aren't providing any kind of examples so it's hard to see it as an argument rather than you just ranting.
I don't feel this is any worse in Elden ring than it was in any of the previous games and people have been complaining about these issues since Demons Souls.
Again all these issues existed in the previous games and people have been complaining about them since then.
DS2 easily has the worst hitboxes of the series and again, this problem has existed since Demons Souls and it isn't particularly better or worse in Elden Ring. In fact with the introduction of jumping and being able to avoid attacks with jumps I'd say the hit boxes are actually improving.
Again, this problem has been present since Demons souls and has to do with enemies being given a speed buff to catch up to players that are trying to sprint past them.
Again, all of this happens in all of the previous games and no one has come to an agreement of what solution they prefer.
Do you not remember Blighttown?
Do you not remember the massive graphical downgrade DS2 had to have to just be playable(and it was still piled with issues?)
Do you not remember how you had to turn off hair and shadow options for DS3 for most people to make it playable on PC?
I think you have some very rose tinted goggles on.
I did say that that FEW are new, and yes... a few are. I'm not saying ALL fights are the same. I'm saying MOST are.
As to the other issues that have been present since the first game.... it's very possible that they were worse than I remember, but I was never frustrated at them. It's entirely possible that I did not run into those issues as much as other people did.
What I can tell you is that I was never constantly annoyed by them like I am in Elden Ring.
GFX-wise... The only one I remember having a little issue with was DS3 but nowhere near as problematic as Elden Ring.
I understand that you love this game..... and it's entirely possible that you don''t have all the issues I'm having and that's your experience. Mine is entirely different and I wanted to write about it, maybe someone wants to pick the game up because he hears of how wonderful and perfect it is... when in reality... it's barely decent in it's gameplay compared to the other 3, Sekiro and Bloodborne.
it would be nice if you provided evidence of all the reused boss movies of the main bosses or said which ones you are refering to. i would say most of the main bosses attacks unique malenia uses a sekiro art in one step of a combo
so entirely subjective.... fine... and you want to let people know its not perfect, sure sounds reasonable...
why the ♥♥♥♥ is it on the steam forums and not in a review you muppet.
something something Boss attack
something something game harder and faster
something something camera like in previous games
something something never played any DS (especially DS2), hitbox weird
something something die by gravity and cant roll over wall
something something iframes exist
something something game bad
You don't remember 3 fps blighttown?
You don't remember the DS2 lightning fiasco?
You don't remember people being unable to play DS3 because the hair physics crashed the game constantly?
Good for you, but it doesn't invalidate their existence. Everything else you said is a you problem and your feeling on something doesn't really have much bearing on quality. This is why I keep asking you for examples after providing my own.
Then you didn't play those games on release like you are with elden ring because I still remember the overflowing salt mine that was blightown performance issues.
That's nice word salad but it's just your opinion. The problem I and others have with what you are saying is that you are ignoring the flaws of the older games and then passing off your opinion/experience as law without providing any context, examples or evidence.
Cat bosses in caves fight like the twin gold bosses in D2
Eldtree bosses are exactly like the Demons in D1, the one you are supposed to run away from in the beginning.
Most giants fight like the minotaur boss you fight on the wall early on in D1
Blue Crystal bosses again fight like Gold Bosses in D2
Red Shades are red shades, meh.
Assassins and crawler bosses with sword( dont remember their name) fight like the mini boss in Heide's tower.
I remember I fought someone who felt exactly like Old Dragonslayer, don't remember which boss it was.
Look at the lightly armored soldiers, they have the exact same moveset as the lightly armored zombie soldiers in D2.
The zombie "peasants" you fight here fight exactly like the first mobs in D1...
Dashing mobs behave exactly like the dashers do in Sekiro.
And this is just from the top of my head.
I'm writing on here because I don't want to review the game until I've finished it, person on the internet I won't call him names to feel superior.