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Also just dont use them. They are single player only so it doesnt matter.
I'd argue it's just a downwards spiral. DS3 still did more things right than it did wrong.
I can't say the same for Elden Ring sadly.
But I won't go into "review" mode here, my gripe in this post is specifically about the Spirits.
It helps people beat the game, which increases word of mouth promoting better sales. As a person who wants more FromSoft games, increased sales is always a good thing.
Forget to take what made bb combat work.
If using Spirit Ashes got people more used to the combat and gave them more room for mistakes, I'm all for it. The previous games still exist, Elden Ring doesn't invalidate them. Only people who see the completion of these games as a 'badge of honour' would ever think someone else using an easier strategy 'cheapens' their own separate experience.
and you kill it right at beginning by your toxicity and elitism when you wasnt able stay civil even first few words.. nor constructive.
shame
anyway, you are not pushed to use them..
you just lacks skill.. you are not used to challenging games.. it is not fail of ER.. but your own. im fine with difficulty.. its not that hard or fast as Nioh, but still better than DS games
then again, not fail of spirits when you are bad and need them.
I mean there's a Grace literally everywhere, in a lot of places they are a few minutes away from each other and like in every souls game, in almost every area you can just run around ignoring enemies without fighting.
And I did say I have an issue with FromSoftware implementing the Spirits to begin with. If they weren't there, the "If they want to use them, they should" argument wouldn't be relevant. They are in their core a pure design choice unless you were intending to make the game easier, because now the default position IS to use them, and you have to actively choose and restrict yourself NOT to use them to get a more vanilla experience.
Edit: I also want to mention a certain boss that heals every time she hits you or your summon. I think this is a great addition as summons could have a pro and con. If you summon your ashes everywhere else for any other bosses, the enemy gets demolished because there's really no disadvantage to spirit ashes. From should have added like stuff to each bosses to counter spirit ashes.
Saying I hate a feature as my personal opinion and think it was a mistake for the Developers to add them somehow makes the discussion toxic?
How else is there going to be a debate/discussion if there won't be an expression of what is my opinion?
As for me complaining about "game being designed about them" (or at least some boss fights) is like complaining that the game was designed around dodging/rolling. It is somebody's preference to hinder themselves and not to use all tools provided by devs (so as for me it is obvious that the game is significantly harder without the summons). After all, many people look at ER like it is DS4, but despite many similarities it is not DS4, so it doesn't have to follow the same rules nor the same design choices as DS series.