ELDEN RING

ELDEN RING

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Dual Wielding does less damage
Here is a video: https://www.youtube.com/watch?v=XULBnv5bJAc

I test a dual wield set up Dismounter +3 (201 DMG) and a Bloodhound Fang +1 (207 DMG) against two handing a Greatsword +0 (216 DMG).

In the video it shows 213 and 218 damage for the Curved Greatswords. That's because it used two handing damage value because I was two handing the Greatsword.

In reality they have a one-handed DMG value of 201 and 207.

Still, a combined 408 damage, yet they only do 147 damage to the Leyndell Knight with a LB/L1 hit, while the single Greatsword does 152 damage, even though it barely has a bit more than half the total damage of the two swords...at least that's what the character menu shows.

I looked up the Leyndell Set Dmg Negations

Phy 26.5
VS Strike 24.6
VS Slash 26.5
VS Pierce 26.5

Can anyone explain this to me?
Is it because of some damage reduction if you dual wield? Because each of the Great Curveswords do as much damage as the one Greatsword, at least on paper.
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Showing 1-10 of 10 comments
CB Aug 14, 2023 @ 4:41am 
motion values.

basically, the animations of the attacks themselves have a damage multiplier tied to them. have a spreadsheet!

https://docs.google.com/spreadsheets/d/1j4bpTbsnp5Xsgw9TP2xv6d8R4qk0ErpE9r_5LGIDraU/edit#gid=435862831

tl;dr: the animations for powerstance l1s usually have two instances of a slightly lower multipler, so they deal less damage than the standard R1 might.

in the motion values tab, if we navigate to the dismounter row (103) and check paired L1s (column bb) it's 92+92. the greatsword (row 63) has a r2 (column t) of 114.

which seems a little off from here but hey maybe as it passes through defense twice it just really takes it down that far. you know, my understanding of this isn't all i cracked it up to be bail
Last edited by CB; Aug 14, 2023 @ 4:52am
DevaVictrix Aug 14, 2023 @ 5:03am 
Is there a thorough guide to all this anywhere? I’ve never understood the damage values or attack sequences… I just hammer lmb and dodge until I win! Everything seems to be for a controller. So far, so good but it’s starting to get a bit harder now I’ve moved on from Caelid.
Last edited by DevaVictrix; Aug 14, 2023 @ 5:05am
Flaming_Dorito Aug 18, 2024 @ 9:28pm 
Originally posted by ajv941:
PVE non-tarnished enemies have no flat defense.

Incorrect. All enemies have a flat defence value. The minimum defence anything can have is 100 and the maximum defence is 125.

Source: https://docs.google.com/spreadsheets/d/1BVwmKqB8pvuyJkSTGYOM2kAJxFMQ0jVsc6aKYz_Upes/edit?usp=sharing
Last edited by Flaming_Dorito; Aug 18, 2024 @ 9:29pm
lithops Aug 18, 2024 @ 10:24pm 
Two different weapons in powerstance versus another different weapon with completely different damage type, hmm, i don't even know what to say, except that this research is like comparison between two candies and and gummy bear, and all of them are different flavours.
Last edited by lithops; Aug 18, 2024 @ 10:26pm
Blaskowitz Aug 18, 2024 @ 10:26pm 
Originally posted by lithops:
Two different weapons in powerstance versus another different weapon with completely different damage type, hmm, i don't even know what to say, except that this research is like comparison between two candies and and gummy bear, and all of them are different flawours.
this.
Captain Kacknoob Aug 19, 2024 @ 1:08am 
Originally posted by lithops:
Two different weapons in powerstance versus another different weapon with completely different damage type, hmm, i don't even know what to say, except that this research is like comparison between two candies and and gummy bear, and all of them are different flavours.

"Research". I just asked why one weapon does more damage than two.
Lu2 Aug 19, 2024 @ 3:16am 
diferent type of weapon and generaly gs movements is slower . so gs powerstance good for stancebreak and direct damage and curved gs better for stats procs ,slightly faster moveset
Last edited by Lu2; Aug 19, 2024 @ 3:19am
Lu2 Aug 19, 2024 @ 3:21am 
isnt greatsword normal damage type ?
Paladestar Aug 19, 2024 @ 5:58am 
Originally posted by Flaming_Dorito:
Originally posted by ajv941:
PVE non-tarnished enemies have no flat defense.

Incorrect. All enemies have a flat defence value. The minimum defence anything can have is 100 and the maximum defence is 125.

Source: https://docs.google.com/spreadsheets/d/1BVwmKqB8pvuyJkSTGYOM2kAJxFMQ0jVsc6aKYz_Upes/edit?usp=sharing

Why does everyone who makes those tables never put the enemy's outgoing damage types in them? I'd love a nice easy reference for what type of elemental damage resist is best against each boss! Feels like I'm gonna have to make it myself!
Captain Kacknoob Aug 19, 2024 @ 6:23am 
Originally posted by Liquidized Soap:
Originally posted by Enkoodabaoo:

"Research". I just asked why one weapon does more damage than two.
Elden Ring – Patch Notes Version 1.12 says
"Decreased the damage of dual wield attacks against other players of all weapon types."
So you are getting less damage.

It was 1.10 when I asked this question...a whole year ago. I don't even understand why any of you answer to a year old thread. That's necrophilia.
Last edited by Captain Kacknoob; Aug 19, 2024 @ 6:23am
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Date Posted: Aug 14, 2023 @ 4:21am
Posts: 10