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DeS has Latria. DS1 has New Londo Ruins. Bloodborne has Bloodborne. DS2 has the gutter, and Aldia's Keep. DS3 has the Jail. Sekiro has an H.P. Lovecraft village (and the mentioned experiment dungeon). Elden Ring sure will have some creepy, disgusting and ugly enemies and areas.
.... Oh.
... Oh....
Oh god.
Absolutely. We've already seen some elements of body horror, such as the grafted arms within Godric's funhouse, which is one of my favorite themes of horror. But you're definitely right about desensitization. Though I'm really hoping for some more Silent Hill or The Mist kind of eerieness, personally, and I'm really hoping for some cosmic horror elements behind the backstory of the cosmic magic.
The only reason we wouldn't genre the souls game as horror, is the amount of abilities you have to kill everything. Can't be horror if the horror is easily dealt with.
I actually think that Bloodborne is quite scary even without its jumpscares.
People have a different tolerance level for scary situations and the moment BB switched for Eldritch ... I'm not gonna lie, some things really freaked me out. I also know for a fact that the game goes further than was comfortable for some people I know and I can't blame them. The mixture of tentacles/blood and the strange sensation of cosmic horror and "unknown danger" can be a lot.
Like in a jump-scare way, or a hacker-has-gotten-control-of-my-PC way?
2real