ELDEN RING

ELDEN RING

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Q1 Sep 22, 2024 @ 10:40am
Dual wield light greatswords?
Hey, it's NG+, I have two milady... Why not try it.

Mixed results, and yes I'm aware that the move set if dual wield light greats is the same as renallla's, which is a... dual wield light great sword in a single weapon, but at least I can imbue and ash of war the others...

The mixed results comes in the form of I don't see it as that much 'faster attacks' than just 2H one of them, and 2H lets you benefit from the 2H talisman so in the end I think single sword with 2H talisman + your choice of 'build attack power on attacks' seems to beat out dual wield and attack power build.

It does however LOOK cool.
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Showing 1-5 of 5 comments
CazadorDeLobo Sep 22, 2024 @ 10:53am 
2
The pre-made dual wield build as-presented requires NG+ stat investments into two wildly different build archetypes. With two Milady, you can forego that entirely and it will function closer to a viable build than a gimmick build.

Dual wielding in the Elden Ring incarnation of the system is hardly serviceable, compared to its 2014 predecessor, Dark Souls II. There are two weapons in the DLC that offer a tiny sliver of what was once possible, in the form of Backhand Blade and Beast Claws, where if off-handed would enable a rapid follow-up attack/AoW - properly-chaining animations - of the left into right handed attacks.

Not sure if that's been changed recently, as I've read of nerfs to these, but that in and of itself beats out any of the power-stance movesets in the game, including the one mentioned here, due to being in a league of their own for simple but effective offensive utility.
Q1 Sep 22, 2024 @ 11:59am 
Yeah, a lot of dual wielding seems to be... less than ideal, and then they added that 2H talisman and kind of sealed the deal.

There's something to be said for the range of dual wielding them, but realistically I don't think you can beat just 2h + talisman no matter how hard you try.
CazadorDeLobo Sep 22, 2024 @ 12:06pm 
Originally posted by Q1:
Yeah, a lot of dual wielding seems to be... less than ideal, and then they added that 2H talisman and kind of sealed the deal.

There's something to be said for the range of dual wielding them, but realistically I don't think you can beat just 2h + talisman no matter how hard you try.
The entirety of my playtime in this game, minus an hour or two in testing and experimenting, is in the form of a two-hand build. Even my caster-leaning builds use the 2H moveset/motion data as opposed to the lackluster 1H variations - considering the lack of interactive complexity per enemy type, I say the simpler, the better, and it doesn't get simpler than 2H-ing.

Big bonks. Edgier slices. Thrusts that actually cause enemies to stagger. There's little offered in exchange for these things.
Old Captain Yon Sep 22, 2024 @ 12:07pm 
Dual-wielding is a trap in this game unless you abuse multi-hit attacks for status procs (curved swords or twinblades, even then dual buildups were nerfed) or use dual greathammers to break poise VERY fast. All other weapons you are better off two-handing.
CazadorDeLobo Sep 22, 2024 @ 12:27pm 
Originally posted by Old Captain Yon:
Dual-wielding is a trap in this game unless you abuse multi-hit attacks for status procs (curved swords or twinblades, even then dual buildups were nerfed) or use dual greathammers to break poise VERY fast. All other weapons you are better off two-handing.
I second this, because it says what I said in fewer words
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Date Posted: Sep 22, 2024 @ 10:40am
Posts: 5