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Dual wielding in the Elden Ring incarnation of the system is hardly serviceable, compared to its 2014 predecessor, Dark Souls II. There are two weapons in the DLC that offer a tiny sliver of what was once possible, in the form of Backhand Blade and Beast Claws, where if off-handed would enable a rapid follow-up attack/AoW - properly-chaining animations - of the left into right handed attacks.
Not sure if that's been changed recently, as I've read of nerfs to these, but that in and of itself beats out any of the power-stance movesets in the game, including the one mentioned here, due to being in a league of their own for simple but effective offensive utility.
There's something to be said for the range of dual wielding them, but realistically I don't think you can beat just 2h + talisman no matter how hard you try.
Big bonks. Edgier slices. Thrusts that actually cause enemies to stagger. There's little offered in exchange for these things.