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With that being said, replayability of NG is immense with all the weapons and various builds you can do. I've easily done 15 different builds including challenge builds at this point. I've absolutely prioritized the areas and dungeons I've enjoyed. Not using spirit ashes, I almost never do any catacombs and typically skip the second half of volcano manner and just use the tarnish hunting to get to Rykard. FIgure out what you find fun and focus on that.
Main reason I have so many hours honestly is because there was a period when I couldn't find any other game that I liked so I just played this one again and again when I had free time. Especially in 2022 that year had nothing
I will say the one thing that massively helps replayability in this one is that the build variety is significantly better and more fun
Of course, nobody is forcing me to do anything. But playing through the game without collecting everything hurts more than the slow grind of getting every useless spirit ash.
Looking at the other replies I'm glad I'm not the only one that feels this way, even if other people have different reasons for feeling this way.
In the case of rewatching movies or books, atleast theres some movies where you can rewatch it and see it differently or notice new things, like Coraline or Falling Down
And then you decide to ignore some side-stuff and end up wondering where some crucial item is for the whole playthrough.
Idk it's one of the ways FS design doesn't translate to OW as much as I'd want. Like how you're meant to figure out the character quests over many playthroughs. Nothing to be done about it really.
The DLC is not the base game. You ll miss the best part by no playing it. That s just my opinion but having felt something similar to your experience after a couple months in 22 I thought I was just burned out by the whole genre. Strange thing tho I was still playing those 3 games. So, maybe it may be a similar experience. Who knows.
I know its not common opinion but linear ds games were much better. Hey but it is only my opinion. ER is a good game but just not for me.
I would like them to do their next game linear, with options to explore, but add proper end game maybe even with random dungeons or so.
a real story with a real ending and quests that dont require flex wiki would be great too