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Many people like mods, and eac is supposedly notorious for banning people for using even ultrawide/uncapped fps mods.
Not many people seem to think eac will even succeed in stopping hackers.
The wording in the eula makes it sound like Bandai will not less us play at all if we block/uninstall eac, and they haven't given any official information to ease our concerns.
It would be best if they gave two options, one for people that want eac running, and one for people that don't, like Halo does, but it seems like most people don't think that is likely to happen in this case.
Also linux users want to be able to play the game, and eac might block them, unless the devs implement it in some specific way.
that wasn't the point of the comment, the point of the comment is to say i don't like installing 3rd party ring0 programs, not how reliable the program is, hell you don't need really need a anti virus just don't be a dumbass and use common sense
and you would be correct.
To op. I think it is due to potential compability issues and mods and having to install yet another 3rd party software. But there are also a lot of misinformation about it or straight up lies about it, like it being "spyware" or vulnerability to your system.
For mods, i don't think there is need for them online and most likely there will be option to play nodded version offline and without EAC, but I wouldn't hope for online non EAC variant. For compability it is up to devs.
As for me, I think it is good that devs are finally doing something about cheaters /hackers in their games and EAC will reduce such a problem significantly. As I doubt that ER is a big enough market to justify development of paid cheats. If true of course as devs still didn't confirm it. And truth is that most people do not mind EAC, just look at modern games, as plenty of them have EAC or other "intrusive" anti cheat implemented like battle eye or vac. Fresh example is Lost ark, just look at its popularity despite EAC.
These companies have meetings, and decide which protection software to use. It may not feel fair at all, but the idea is to protect their games. If you were in such a company, and did nothing to protect the software, you would probably be out of a job.
If people wouldn't cheat and hack, this wouldn't be a problem. Unfortunately the world is full of jerks that think it's funny and entertaining to ruin your experience. I don't play a lot of games because I am sick of cheaters, especially those that use aimbots and similar hacks. There's lots of footage on youtube that catch streamers cheating. It's sickening.
If you want to be upset, be upset at the right people. Sure, I don't like certain corporations and practices as much as the next person, but there are plenty of other jerks out there making it worse everyone that simply want to play our games.
2. Sure, it might mean a few less cheaters running around, but that's never been a big deal for me (I know a lot of people are super sweaty and rage and don't want to make save backups), especially in this game - it's not a competitive game. There's still going to be a ton of cheaters, just because of the nature of the game, it being p2p and with files locally stored... And there's a market for bypassing EAC. It's effectively like gun control, in that all the cheaters will still be able to cheat, but anyone who doesn't want to play with cheaters is ♥♥♥♥♥♥.
3. It (EAC) also doesn't get along with a lot of other software or even certain hardware.
That would include basically all mods.
4. It's incredibly invasive, scanning all of your memory, not just the game's. It also sends that information out along with a lot of other information. It would be considered spyware if you did not consent to using it.
5. There have been instances, with certain games, of performance issues with it.
Anyway. If I can turn it off and play I will. I hope there's a separate pool for those playing without it on. If it can't be turned off, well, I'll just wait for the version that has it turned off...
I don't object to MMO/co-op/PVP games having anti-cheats, I hate running into cheaters as much as the next (decent) guy/gal, but I object to installing cheap, band-aid solutions that don't actually achieve anything in the long run just because the developer wants to save a (few hundred thousand) bucks.
I mean, I get it. Licensing a 3rd party anti-cheat is much cheaper than having an in-house team making their own anti-cheat, having it run client-side is much less of a performance hit than having the server do a sanity check on everything, and having it run separately means updates to the anti-cheat won't have to go through all the QA process as other game updates. It's a rational choice from a financial perspective.
Still doesn't make it a good choice from a gaming experience perspective.
Sadly we aren't likely to ever see game developers build their own in-house anti-cheat solutions that would actually be effective because cheaters don't cost the company enough money for shareholders or executives to care. So we get stuck with these crummy 3rd party programs that do more harm than good.
2. I like actual anticheat, I am afraid it will not have linux support enabled, I don't want to boot into windows
3. It may hurt modding, dark souls 3 had some great mods, like cinders and convergence. Of course if you will be able to play mods offline, it will be okay.