ELDEN RING

ELDEN RING

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Deflecting tear
I wish it was a talisman and permanent , it evens the odds with aggressive bosses
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Showing 1-15 of 18 comments
Carch Jul 23, 2024 @ 3:40am 
I agreed, heck i don't mind if it's make it like 2 slot of talisman used.
Originally posted by Maso:
I agreed, heck i don't mind if it's make it like 2 slot of talisman used.

Yep same sentiment
Carch Jul 23, 2024 @ 3:41am 
It makes the game more interesting because you can now deflect with sword etc lmao
You get to play sekiro 2 with just weaker bosses compared to sekiro

Our player character is gimped , deflection makes us stand toe to toe with the boss and once the player gets the block timings down , it's satisfying asf
Carch Jul 23, 2024 @ 4:02am 
Originally posted by 𝑀𝓊𝑔𝑒𝓃:
You get to play sekiro 2 with just weaker bosses compared to sekiro

Our player character is gimped , deflection makes us stand toe to toe with the boss and once the player gets the block timings down , it's satisfying asf

Ill try playing with that tear in my next NG+ cycle seems interesting
Originally posted by Maso:
Originally posted by 𝑀𝓊𝑔𝑒𝓃:
You get to play sekiro 2 with just weaker bosses compared to sekiro

Our player character is gimped , deflection makes us stand toe to toe with the boss and once the player gets the block timings down , it's satisfying asf

Ill try playing with that tear in my next NG+ cycle seems interesting

Except for bayle anything that has a sword is punishable
Carch Jul 23, 2024 @ 4:09am 
Originally posted by 𝑀𝓊𝑔𝑒𝓃:
Originally posted by Maso:

Ill try playing with that tear in my next NG+ cycle seems interesting

Except for bayle anything that has a sword is punishable

Thanks dude
SERGEANT Jul 23, 2024 @ 4:39am 
My number one wish is that this mechanic will be at the core of whatever next souls game they'll make.
Mecharion Jul 23, 2024 @ 5:06am 
Can one describe what the tear is doing? Have not tested it yet. Thx
Ashtrails Jul 23, 2024 @ 5:33am 
Originally posted by Mecharion:
Can one describe what the tear is doing? Have not tested it yet. Thx

It essentially gives you a very wide window to press block and if your timing is good, you won't take any hit to your stamina and take no chip damage when your blocking armament has less than 100% physical absorb.
Good synergy with regen spells too, if you miss a parry.

It sometimes catches multiple attacks as well and guard counters hit harder and for more (stance) damage, iirc.

Lasts for several minutes, long enough for any boss fight and is a fun tool and equalizer against aggressive bosses with good readability.
Last edited by Ashtrails; Jul 23, 2024 @ 5:34am
Mecharion Jul 23, 2024 @ 5:48am 
Ok o.o ... Have to try it i guess
Sonnenbank Jul 23, 2024 @ 6:03am 
Originally posted by Mecharion:
Can one describe what the tear is doing? Have not tested it yet. Thx

Several things

1.) if you deflect in the correct window of an enemy attack you can block 100% of the damage.
if you miss the window you will take chip damage and not get +20% on your next Guard Counter

2.) Each successful deflect within i think 5 seconds time ( 1st to 4th deflect) span increases the damage of your next Guard Counter by +20% additive. up to +80%
this stacks multiplicative with other buffs.
I have done a 6500 damage opening Guard Counter vs Rellana for example

you can make some really crazy hits with Royal Knights Resolve and this Tear for
1,8*1,8 damage boost on some bosses

The tear lasts 5 minutes

its not as good as in Sekiro though since you can be poise broken by boss even if you deflect perfectly.
Some attacks and some attack combos will still run you over even with perfect deflect
Last edited by Sonnenbank; Jul 23, 2024 @ 6:07am
Carch Jul 23, 2024 @ 6:08am 
Originally posted by Sonnenbank:
Originally posted by Mecharion:
Can one describe what the tear is doing? Have not tested it yet. Thx

Several things

1.) if you deflect in the correct window of an enemy attack you can block 100% of the damage.
if you miss the window you will take chip damage and not get +20% on your next Guard Counter

2.) Each successful deflect within i think 5 seconds time ( 1st to 4th deflect) span increases the damage of your next Guard Counter by +20% additive. up to +80%
this stacks multiplicative with other buffs.
I have done a 6500 damage opening Guard Counter vs Rellana for example

you can make some really crazy hits with Royal Knights Resolve and this Tear for
1,8*1,8 damage boost on some bosses

The tear lasts 5 minutes

its not as good as in Sekiro though since you can be poise broken by boss even if you deflect perfectly.
Some attacks and some attack combos will still run you over even with perfect deflect

5 minutes? it's basically a boss fight lmao if you have big enough damage
echo_ML Jul 23, 2024 @ 6:11am 
I'd like it as a talisman too, but it lasts 5 whole minutes, which should always be enough to kill a boss.
Sonnenbank Jul 23, 2024 @ 6:16am 
Its good and its fun but the big drawback for me is that you can still get run over
by bosses even with perfect deflect when they break your poise

you will get poise damage even with perefct deflect
if you plan to just deflect every attack till the boss ends his combo and then use guard counter once he is finished that does not really work all that much.

Sometimes it works but a lot of the time you will get poise broken and thrown over
Last edited by Sonnenbank; Jul 23, 2024 @ 6:17am
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Date Posted: Jul 23, 2024 @ 3:39am
Posts: 18