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I mean from what I've gathered, the Seamless dev has been driven to their wits end with the petulant demands of random strangers, and the last thing they'd want is to multiply the screeching and demands tenfold.
Yes that's up to the dev if they wish to make it accessible. I think it was Source engine games that ended up having separate launchers in general since long ago for standalone 'mods' using the SDK.
Because it can be. Guess how.
But it's up to the devs to 'request' to add it as a software on Steam that users can download and automatically use from the get-go as Steam clients knows where their games are installed and don't need a standlone separate installer when installing it on Steam storefront.
You have other 'non-game' software which is used to run mods, like for Terraria modded systems which are different from the base game.
I'm more surprised that a 'mod loader' sort of software isn't common to be found on Steam alongside the game it's used for often, because it would popularize the modding platform massively and increase awareness and even promote the base game itself to be purchased. (Probably because websites like NexusMods wants to capitalize on the modding community by profiting without having to give Steam a split of it).
If Bandai Namco and From Software attacked modding, their playerbase would vanish quicker.
Also there is no 'ideal way to play the game' in truth, there is the 'developer's designed method' laid out in the game to guide the player, but the player don't have to follow it, and aren't punished for not doing so.
Do you want companies to make their games more easily modded? As much as I like mods for games, that should be up to the game makers/studios themselves.
Seamless Co-op is 'pretty popular', but that's a very nebulous term. In looking at the nexus, the mod is just shy of 2.2 million unique downloads. Thus far, Elden Ring has sold over 25 million units (brief googling). That's less than 10% of the player base. Is it really 'pretty popular'?
Both of these numbers count for total sales, not DLC exclusive. The Nexus doesn't show how many unique downloads by date (at least not without a more thorough search that I don't care to try to do).