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As for the questions and answers thing, lore videos can help a lot, because they collect and condense all the information you find (and potentially miss) into one short collection, instead of several items found across dozens of hours. For example, I'd found all the information about the story of the "spirited away shamans", but I hadn't really put them together until a video reminded me of a big piece of information I had found 10 hours before arriving at the village.
It would've been nice to have a little closure, honestly. In DS1 you could talk to the mushroom granny, DS2 you talked to Vendrick, DS3 had the painter girl. Some death dialogue from Ansbach, or maybe something from St. Trina would've been nice. Hopefully this isn't the last DLC, I wanted to see more about destined death & the eclipse.
Nothing rly.
You dont suddenly have another ending or anything.
Basically you finished th dlc story, back to base game.
You take the obsidian lamina you weren't expecting to have to triapse across 2-4 hours of additional map terrain collecting scattree fragments to be able to acquire, max it out, then go have fun invading and getting destroyed by casuals with your flashy but ultimately rather inefficient new favourite weapon.
Why? who knows