ELDEN RING

ELDEN RING

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O))) 18 Jul 2024 @ 3:29am
Tips for a newbie regarding key binds
How do you have your keys set up? My key setup right now is likely ♥♥♥♥, as I just did a preliminary setup which I'll refine as I learn which keys/actions I'll need to perform the most/fastest/etc. So I have 'E' bound to switch quick items, '1' to switch left-hand armament, '2' to switch right-hand armament, and 'Q' to switch sorceries.

And how ignorant is it of the developers to have dodge and run bound to the same key. I swear RPG developers have never played other genres of games and so they don't realize how much better things are done. Or they want combat/gameplay to be slow? Do they not realize how many milliseconds are wasted because you have to lift your finger (if you were holding Shift), then tap Shift and release again, just to roll-dodge. And with your least dexterous finger, too. It is SO slow compared to having a key separate from sprint, so that you lose no fluidity or movement speed as you run and dodge at the same time.

The pouch I haven't even figured out how to use. I remember the game saying something like "hold F and press W/A/S/D" or something? 'F' is my action (pick up/talk) key. You can't even ♥♥♥♥♥♥♥ hold 'F' and press 'D' without shifting your fingers over away from WASD. Now again, all those milliseconds have made you vulnerable.

And you can't even change half of these binds? I can't bind an item or sorcery to a number key for quick use?! Once again, two decades behind the PC gaming industry or what?
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Menampilkan 16-29 dari 29 komentar
O))) 19 Jul 2024 @ 1:24pm 
Diposting pertama kali oleh Ironwu:
What I was saying is that due to my decades of MMO play (EQ, WoW, etc.), I was used to 'Space' being the Jump key. I tried to make that work in Elden Ring by making 'Space' the Jump key and 'F' be for Run/Dodge/Roll. However, that meant that my left pointer finger, which used for moving to the right ('D') was now also used for Run/Dodge/Roll. This made it very difficult to Run/Dodge/Roll to the right and was hindering me in Elden Ring boss fights.

So, I switched it back to using 'F' to Jump and 'Space' for Run/Dodge/Roll. It took a while to get used to it, but now when I do MMOs, I remap THEM to 'F' for Jump. :)

But.. F for jump would present the same problem, right? Now you can't move right while jumping, and just stretching your finger to the F key makes it a little less comfortable to press 'S' as well. Did you find an issue with Shift for run and Space for jump (or vice versa, Shift=jump Space=run)?

Diposting pertama kali oleh Ironwu:
Yes, I have done extensive testing of key layouts and what works well (for me at least). I use a G502 mouse and have a few extra buttons, which I make extensive use of.

I can't use extra/side mouse buttons because I use a total claw grip, meaning my palm never touches the mouse and I have no stability to press them. This is better for FPS's, because claw lets you pick up and reset your mouse position faster, so that you can always do quick turns. Maybe I just can't make the switch from FPS to RPG.
O))) 19 Jul 2024 @ 1:27pm 
Diposting pertama kali oleh Ironwu:
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Folks that have been using Controllers for a long time think it is 'easy' for a KBD/M user to just 'Pick up a Controller and Git-Gud'. I have tried and I just don't like the way they feel, how I have to hold them, or the tiny, cramped controls.

The fact that FromSoftware does not seem to 'get' KBD/M users is not the fault of KBD/M users. The lack is on the part of FromSoftware.

Dude, in competitive gaming circles it's unthinkable to use a controller. The mouse, I am convinced, is a human interface device that will never be improved or replaced. It's something they aced from the start. Having the ability to look (freelook) anywhere, instantly, only being limited by your muscle/nervous system speed is something a controller can never compete with, or any other device.
Azylis 19 Jul 2024 @ 1:47pm 
Diposting pertama kali oleh inbetweener:
Diposting pertama kali oleh Ironwu:
...

But.. F for jump would present the same problem, right? Now you can't move right while jumping, and just stretching your finger to the F key makes it a little less comfortable to press 'S' as well. Did you find an issue with Shift for run and Space for jump (or vice versa, Shift=jump Space=run)?

You will find that you'll use D+dodge/roll (on spacebar) FAR more often than D+Jump (on F key).

I'm KBM, too, I did not switch a single key, and while it took me a little to get used to that - I, too have decades of RPGs, several Survival games, RTS and what not experience - and tbh, Jump on F makes a lot more sense in a game like Elden Ring or Dark Souls than Jump on spacebar and dodge/roll on F, or keys like Shift or even ALT or CTRL (hell no). Now I actually prefer it this way.
Terakhir diedit oleh Azylis; 19 Jul 2024 @ 1:48pm
O))) 19 Jul 2024 @ 2:06pm 
Diposting pertama kali oleh Azylis:
You will find that you'll use D+dodge/roll (on spacebar) FAR more often than D+Jump (on F key).

I'm KBM, too, I did not switch a single key, and while it took me a little to get used to that - I, too have decades of RPGs, several Survival games, RTS and what not experience - and tbh, Jump on F makes a lot more sense in a game like Elden Ring or Dark Souls than Jump on spacebar and dodge/roll on F, or keys like Shift or even ALT or CTRL (hell no). Now I actually prefer it this way.

Are you saying "hell no" to run/dodge on Shift because of what (I think) I mentioned, that being the lower dexterity of the pinky finger?

Maybe I'll have to experiment with that. I'm having two people now tell me jump on F is better.
SpaceWombat 19 Jul 2024 @ 2:10pm 
mine is:

heavy attack = L Alt
jump = space
dodge/run = L Shift
dodge = C <-- I use autohotkey so I can make this a second bind
toggle walk = V
sneak = L Ctrl
interact = F
cycle spells = sidemouse 4
cycle items = sidemouse 5
use items = Q
AoW = E
cycle R weapon = R arrow
cycle L weapon = L arrow
^^^my logitech mouse lets you use the arrow keys by pushing the scrollwheel left and right so it feels nice to bind it this way.
Terakhir diedit oleh SpaceWombat; 19 Jul 2024 @ 2:15pm
Sham! 19 Jul 2024 @ 2:13pm 
obviously it's preference

beside wasd for moving i go E for jumping, ctrl to crouch, m1-m2 light and heavy attacks, Q target lock, mouse wheel down to run thru my consumables, up for my spells, shift mousewheel up and down to change my left and right weapons, F quick select

spacebar run/dodge, R use item and my extra mouse buttons probably do something i dont remember (i still ♥♥♥♥ up some inputs with a solid 500hrs ingame), probably one is for casting spells and one for the aow skill

took me some good time for a control scheme i was semi-confortable with, keybinds are just too limited in this game for my taste and it's still miles better than older titles
O))) 19 Jul 2024 @ 2:27pm 
Diposting pertama kali oleh SpaceWombat:
mine is:
dodge = C <-- I use autohotkey so I can make this a second bind

YEAH. I'd love to be able to use C as dodge.

Like I said I'm a total newbie to RPG's (at least, those made after Dragon Quest for NES).. so I'm beginning to learn that people utilize a lot of things I've long considered 'cheating', for lack of a better word. Like having macros or remappings... because that might give you an unfair advantage over someone who's not using them, and the (e-)sportsman in me hates that idea. Or like looking things up online, like.. locations of resources or other things.. all seems to be commonplace. Developers should actually just include macro/remapping in the game, so that way it's fair, controlled, and accounted for.

So for AutoHotKey do you just make a simple script that simulates a quick Shift press? It's scripts right? I used AutoHotKey years ago.
O))) 19 Jul 2024 @ 2:38pm 
Diposting pertama kali oleh Sham!:
took me some good time for a control scheme i was semi-confortable with, keybinds are just too limited in this game for my taste and it's still miles better than older titles

After I realized how limited the keybinds are I almost just closed the thread. I thought there was at least the option to cycle left or right through your items and your sorceries, so that would've given a lot more consideration about where to put those, etc. I rarely use my sorceries as a warrior (or whatever) build so obviously I'd make item cycling the priority.

Anyway yeah, despite a lot of my complaints, this is the first RPG I've been able to get into in a LONG time. I couldn't get into Dark Souls; couldn't get into Skyrim. I don't know why exactly but Elden Ring has been lovely insofar as getting me into it.
SpaceWombat 19 Jul 2024 @ 3:02pm 
Diposting pertama kali oleh inbetweener:
So for AutoHotKey do you just make a simple script that simulates a quick Shift press? It's scripts right? I used AutoHotKey years ago.

All i did in autohotkey was tell it to recognize C as LShift so that I could have it bound to both since elden ring doesn't let you have multiple keyboard binds.

The script is just one line:

C::LShift
Terakhir diedit oleh SpaceWombat; 19 Jul 2024 @ 3:04pm
O))) 19 Jul 2024 @ 3:36pm 
Diposting pertama kali oleh SpaceWombat:
Diposting pertama kali oleh inbetweener:
So for AutoHotKey do you just make a simple script that simulates a quick Shift press? It's scripts right? I used AutoHotKey years ago.

All i did in autohotkey was tell it to recognize C as LShift so that I could have it bound to both since elden ring doesn't let you have multiple keyboard binds.

The script is just one line:

C::LShift

Oooh okay.
O))) 19 Jul 2024 @ 7:00pm 
Btw here's a tip for others: don't forget about your Z and X keys. For years I neglected them, thinking they were too uncomfortable to utilize, but no, once you get used to them, they're so cozy. I use Z for item use in ER and often 'heal'/'medkit' in other games. Then I use X for grenades in shooters. If you can use X and Z, it might save you from having to stretch to keys like V or G if you need a lot of binds.
kripcision 19 Jul 2024 @ 7:22pm 
Diposting pertama kali oleh inbetweener:
Diposting pertama kali oleh Neptune:
You're asking about keybinds after 70+ hours? xD

Ok, my advice: Get yourself a controller. No matter how much you say you're a PC only guy (as are many of us), a controller is a smart investment for games that just aren't feasible to play on M/KB.

I played 3 full 100% runs of Dark Souls 1 with M/KB. Switching to controller, i suddenly realized how much more sense the controls make.

This is just friendly advice, if you want to stick to M/KB, by any means, do that. You'll get used to the controls at some point either way. Just as how you'll get used to losing all your Souls/Runes. ^^

Hahahahaha. "Get yourself a controller". Sorry, I just have to laugh at that. Have you ever played with KB/M? How can you possibly tolerate a controller after having used a mouse?
a mouse is great for shooter games, not for souls games. the benefit of raw mouse aiming in a game like elden ring doesnt have any real benefit, a keyboard on the other hand lacks analog movement but you get a lot of binding options. all in all, a controller just makes more sense for this game. people use what they want but the less you have to think about the controls and the more natural the bindings/controls are the better it is.

what primarily stops me from using MKB for elden ring is the fact there is 4 attack buttons, but a mouse doesnt have the uniform layout for those bindings, meanwhile on a controller they layout just makes sense.
O))) 20 Jul 2024 @ 4:09am 
Diposting pertama kali oleh kripcision:
a mouse is great for shooter games, not for souls games. the benefit of raw mouse aiming in a game like elden ring doesnt have any real benefit, a keyboard on the other hand lacks analog movement but you get a lot of binding options. all in all, a controller just makes more sense for this game. people use what they want but the less you have to think about the controls and the more natural the bindings/controls are the better it is.

what primarily stops me from using MKB for elden ring is the fact there is 4 attack buttons, but a mouse doesnt have the uniform layout for those bindings, meanwhile on a controller they layout just makes sense.

Yeah, that's something I started to realize in the course of this post discussion and playing the game. I'll make the KB/M work for now, and when I try PVP/online, if I"m getting destroyed even after having mastered my build and my controls, then I'll try out a controller. God I hate controllers.

:thumbsup: for the Quake avatar.
vamirez 20 Jul 2024 @ 4:36am 
Diposting pertama kali oleh inbetweener:
Diposting pertama kali oleh kripcision:
a mouse is great for shooter games, not for souls games. the benefit of raw mouse aiming in a game like elden ring doesnt have any real benefit, a keyboard on the other hand lacks analog movement but you get a lot of binding options. all in all, a controller just makes more sense for this game. people use what they want but the less you have to think about the controls and the more natural the bindings/controls are the better it is.

what primarily stops me from using MKB for elden ring is the fact there is 4 attack buttons, but a mouse doesnt have the uniform layout for those bindings, meanwhile on a controller they layout just makes sense.

Yeah, that's something I started to realize in the course of this post discussion and playing the game. I'll make the KB/M work for now, and when I try PVP/online, if I"m getting destroyed even after having mastered my build and my controls, then I'll try out a controller. God I hate controllers.

:thumbsup: for the Quake avatar.

Friend, I learned controller for Bloodborne. It was worth it, but I went back to KBM on PC and, having used that all my life, its so much better.
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Tanggal Diposting: 18 Jul 2024 @ 3:29am
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