ELDEN RING

ELDEN RING

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REVOLVER OCELOT Jul 17, 2024 @ 9:22am
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Is Miyazaki ever going back to good game design?
Like, Dark Souls 1 levels of tight cohesive world that still has plenty of options in terms of how you can tackle it? Or BloodBorne/DS3? (DS2 was trash).

I truly hope ER is the last of giant open world filled with nothing, ripe for being overleveled nonsense design. This wasn't it chiefs.
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Showing 1-15 of 102 comments
mic01851165 Jul 17, 2024 @ 9:24am 
DS2 has better dlcs than Elden Ring btw.
Better map design/ tight experience/ creative exploration, right length.
Many people shoot down DS2 cuz they only play the base game.
Drybonz Jul 17, 2024 @ 9:26am 
I also hope for a return to the well-planned, interconnected world of the Dark Souls games. That was where the magic was.
Fineous🔥 Jul 17, 2024 @ 9:32am 
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Greetings, OP!

Hmm i dont know if you are actually aware about how "polarizing" this is. Here you have your most recent WHOLESOME forum contribution.

https://steamcommunity.com/app/1245620/discussions/0/4406292251593168470/?ctp=4#c6982351509015143685

Wich is pretty much the contratry you just posted......dude, what are you doing with your life? I know! Posting meaningful content in the Elden Ring forums!

Put some effort please, this can be considered another way to entertain specially if you have some consistency and of course sense of humor!

Goodbye,OP. Thanks for this awesome thread my good man and Miyazaki never stopped providing well designed games.
REVOLVER OCELOT Jul 17, 2024 @ 9:48am 
Originally posted by mic01851165:
DS2 has better dlcs than Elden Ring btw.
Better map design/ tight experience/ creative exploration, right length.
Many people shoot down DS2 cuz they only play the base game.

It was just such an awful game, dude. I put in like, 100 hours and I couldn't give you any information about it. Two playthroughs right when the game came out, and then SOTFS, got invaded twice. What trash. PVP was my favorite part of DS1.
REVOLVER OCELOT Jul 17, 2024 @ 9:48am 
Originally posted by Fineous🔥:
Greetings, OP!

Hmm i dont know if you are actually aware about how "polarizing" this is. Here you have your most recent WHOLESOME forum contribution.

https://steamcommunity.com/app/1245620/discussions/0/4406292251593168470/?ctp=4#c6982351509015143685

Wich is pretty much the contratry you just posted......dude, what are you doing with your life? I know! Posting meaningful content in the Elden Ring forums!

Put some effort please, this can be considered another way to entertain specially if you have some consistency and of course sense of humor!

Goodbye,OP. Thanks for this awesome thread my good man and Miyazaki never stopped providing well designed games.

Idk if you played ER but if you did then you'd know it wasn't well designed.
Nifty Jul 17, 2024 @ 9:50am 
Originally posted by REVOLVER OCELOT:
Like, Dark Souls 1 levels of tight cohesive world that still has plenty of options in terms of how you can tackle it? Or BloodBorne/DS3? (DS2 was trash).

I truly hope ER is the last of giant open world filled with nothing, ripe for being overleveled nonsense design. This wasn't it chiefs.

You lost me at 5 swamps in DS3 was peak design.

Or a boss where you break his bracelets in two hits and he falls over.

Challenge!!! Exploration!!! Excitement?

I'll be honest I slept walked through all of Dark Souls 3 except the dlc bosses, and the dragon rider guy.

So I literally got 3 bosses to play the game with any level resembling a non one shot try.
Last edited by Nifty; Jul 17, 2024 @ 9:53am
REVOLVER OCELOT Jul 17, 2024 @ 10:39am 
Originally posted by Nifty:
Originally posted by REVOLVER OCELOT:
Like, Dark Souls 1 levels of tight cohesive world that still has plenty of options in terms of how you can tackle it? Or BloodBorne/DS3? (DS2 was trash).

I truly hope ER is the last of giant open world filled with nothing, ripe for being overleveled nonsense design. This wasn't it chiefs.

You lost me at 5 swamps in DS3 was peak design.

Or a boss where you break his bracelets in two hits and he falls over.

Challenge!!! Exploration!!! Excitement?

I'll be honest I slept walked through all of Dark Souls 3 except the dlc bosses, and the dragon rider guy.

So I literally got 3 bosses to play the game with any level resembling a non one shot try.

Listen I ain't going to bat for DS3. It was fine, I liked the tight cohesion.

DS1 is where the world design truly shined. Not this slop
poppindancers Jul 17, 2024 @ 10:41am 
Originally posted by REVOLVER OCELOT:
Like, Dark Souls 1 levels of tight cohesive world that still has plenty of options in terms of how you can tackle it? Or BloodBorne/DS3? (DS2 was trash).

I truly hope ER is the last of giant open world filled with nothing, ripe for being overleveled nonsense design. This wasn't it chiefs.

They probably won't since Elden RIng sold the most copies.
JP Jul 17, 2024 @ 10:42am 
Miyazaki needs to chill and fire Tanimura
aqua493xd Jul 17, 2024 @ 10:43am 
What are you smoking? DS2 was an awesome game.
Loopy Jul 17, 2024 @ 10:43am 
Originally posted by Drybonz:
I also hope for a return to the well-planned, interconnected world of the Dark Souls games. That was where the magic was.
Only Dark Souls 1 had this though
vamirez Jul 17, 2024 @ 10:50am 
Oh look, a new Revolver Ocelot thread :D

Okay, OP, let me help you and answer your topic: If Miyazaki made a kawaii dress up game, it would be lightyears better than your bait. There. Mark this as the thread answer. Done.
JP Jul 17, 2024 @ 10:53am 
Originally posted by Loopy:
Originally posted by Drybonz:
I also hope for a return to the well-planned, interconnected world of the Dark Souls games. That was where the magic was.
Only Dark Souls 1 had this though

DS1 level design is some of the best, if not the best world ever designed in gaming. I don't think the developers truly understand why that resonated with us the way it did. I'd say even us fans have trouble articulating it.

Seems like elden ring dlc they tried to recreate it, but all they were thinking about is "lets make this have insane verticality to it!" missed the mark for me entirely.
Last edited by JP; Jul 17, 2024 @ 10:53am
Sham! Jul 17, 2024 @ 10:57am 
Ds1 level design is absolutely peak, but sote map is straight up kino and improved on the admittedly mid open world of er
San Bless Jul 17, 2024 @ 10:59am 
Originally posted by REVOLVER OCELOT:
Originally posted by mic01851165:
DS2 has better dlcs than Elden Ring btw.
Better map design/ tight experience/ creative exploration, right length.
Many people shoot down DS2 cuz they only play the base game.

It was just such an awful game, dude. I put in like, 100 hours and I couldn't give you any information about it. Two playthroughs right when the game came out, and then SOTFS, got invaded twice. What trash. PVP was my favorite part of DS1.
I mean, DS1 pvp was fine, but in the end evolved to backstab fishing with little to no build variety
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Date Posted: Jul 17, 2024 @ 9:22am
Posts: 102