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Omg i always forget you can actually change the affinity on shield too XDD.
Dang, could have make a couple bosses easier if i do that.
Btw where do you put Midra then?
I do feel like his madness chip damage is pretty anti-shield though, you basically need to learn to dodge all his yellow slash attack or you're dead XD.
Btw I use bolt of gransax for trash/ mini-boss clearing too, but this weapon ash is not very useful against dlc boss if fighting solo cuz opening too big and hyper armour too low :P
Though I did go in with 16 Scadu or something so can't really say how it would be when """balanced"""
Well i did mention this is tested on NG++ on max blessing :>
If it's base on your first entrance of dlc which you;d have very low blessing level against Rennala and Dancing Lion, the ranking would def change, but i only attempt summonless in my 2nd dlc playthrough. Otherwise Rellana would rank a bit higher and Dancing Lion would rank lower cuz I kill dancing lion way too late cuz apparently i didnt go west at the beginning . If you fight them at max blessing you'd notice these bosses do have lower damage/ lower hp/ easier to punish , given that they're pretty early bosses most people would fight.
It's basically like your NG+/NG++ in base game which only maps after Snowfield/ Blood palace/ Sewer you do feel the bump in enemy's strength. Limegrave/ Raya all become a cake-walk.
12. Putrescent Knight.
11. Divine Beast Dancing Lion.
10. Death Knight.
9. Scudutree Avator.
8. Metyr Mother of Finger.
7. Romina Saint of the bud.
6. Midra, Lord of Frenzy Flame.
5. Bayle the Dread.
4. Rellana, Twin Moon Knight.
3. Commander Gaius.
2. Messmor the Impaler.
1. Promised Consort Radahn.
Base on difficulty or base on your liking?
But yeah top 3 pretty much identical to mine.
Based on difficulty. For example, I was surprised when I read that other users had problems with Putrescent Knight. I killed this boss on the first try, with very few hits, he died very quickly. I didn't even have time to see his attack patterns, nor do I think he had a second phase. If this was the case, I did not see that phase. The rest didn't give me much trouble apart from a few more tries. The most difficult of the ones I killed alone was Rellana, which took me 4 attempts and I think I ended up killing her by pure luck.
Messmer, Gaius and Radahn, the only 3 bosses in which I summoned help from other real players. Messmer would have surely ended up killing him alone, I was several times within one hit of exterminating him, but my patience ran out. Gaius with the mount, same situation.
Radahn, I know I would never have been able to finish him without help from other users. And the truth is that I didn't try it either. He is a boss that in my opinion does not bring a single bit of fun to the table. And just like with Malenia, the purpose was to finish him quickly and move on to something else.
Ah when i mean summon it means spirit ash btw :3 (not players)
With spirit ash pretty much only Messmor and Radahn pose any challenge .
For my first playthrough when i summon spirit ash, majority of the bosses i don't see the pattern either cuz they die too quickly first try/2nd try , that's why my 2nd dlc run i decide to fight no summon whatsoever to see their full pattern. (well i still dont see pattern from Saint of Bud even when i fight her solo , that's why i put her at bottom lol)
Come to think of it, your list is pretty close to my first play-through with spirit ash though XD. I thought Putrid Knight was garbage too until i fight him solo.
8. Putrescent Knight.
7. Romina Saint of the bud.
6. Rellana, Twin Moon Knight.
5. Divine Beast Dancing Lion.
4. Midra, Lord of Frenzy Flame.
3. Commander Gaius.
2. Messmor the Impaler.
1. Promised Consort Radahn.
that is my ranking on how difficult it is to deal with the mechanics of bossfights
aka difficulty.
dindt fight any of the other main bosses though
the problem is you can get 10 sdau fragments before even fighting anything.
you can get 14 sadu fragments before fighting anything when you do use environment "glitches"
So how easy it was to win a fight does not necessarily mean the boss is easy.
you can fight Dancing Lion having 3 Sadu blessings or having 10 sadu blessings
in a normal playthrough where you do nothing special.
So i am only counting on how easy it is to read enemies moveset and how easy it is to dodge roll enemies moves.
Fight Dancing Lion on 0 blessings and he is an insane boss
Fight Putrescent Knight at 0 blessings and all his moves are still extremly easy to read
Well my tier list is based on my solo experiences.
The summons thing was a later decision.
I think it's just because Messmor really does't has too many methods to exploit.
Cant cheese him with shield or range , can fight pretty early on despite really high scaling , relentless combo, etc.
For other bosses , different play-style may cause huge differences. For example like i said, my faith + great shield build make Bayle a joke, but it doesn't help me during Midra fight whatsoever.
Some bosses are hard to dodge roll but easy to block, while others are easy to block but hard to dodge . And some bosses are hard for both, like Radahn, so you need to do a mix of both.