ELDEN RING

ELDEN RING

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The PvP and invasions still suck.
As I anticipated the player base has dropped tremendously because it's still not fun to play online. Invasions were fun for a little while once the DLC dropped because of all the hype and everyone coming back with a fresh mindset and trying out cool builds. But now... I'm mainly fighting scrubs with the same build and same weapons that were popular when the game dropped. Still people spamming rivers of blood (in 2024?!) People still abusing Moghwyns spear. Still ganking, Blasphemous blade wielding mini Radahn's everywhere.... I'm going to go insane. The pvp is a joke in this game. Shout out to the people who still make it fun and actually have some honor. I can't even try out a new build in pvp without having to contend with noobs who can't even be bothered to play the game without minmaxing every aspect of his build he found on youtube. I for one love to see people play how they want but I get the feeling these people just can't stand losing or learning a new playstyle so they just copy paste the youtuber build. This would be fine but this is not fun to fight, and I doubt that it is very much fun to play. Does any one else feel this way? I know its been said a million times but I figured maybe we can all beat this dead horse one more time before we all go play DS3 invasions again. Anyone who says the pvp in Elden Ring is good is seriously coping. What would make it better you say? Idk... better spawn points, no invasions allowed past a certain point that is close to the boss door, because too many invasions end with the host fogwalling and thats just not fun for anybody. Covenants? Covenant area specific invasions would breathe so much life into this game and I hate that they removed it. Please Fromsoft what were you thinking?!
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Showing 1-15 of 23 comments
Karumati Aug 11, 2024 @ 9:42pm 
If you want to win - you use whatever is giving you biggest advantage.
zero Aug 11, 2024 @ 10:02pm 
it dropped cause the dlc came out over a month ago and people are finishing up and moving on, like they do for all games.

invasions have always been a secondary thing, something you do casually, but only ever retains a very small amount of people who are after that specific thing long term.

been the same for half a dozen games now.

if they really wanted to make pvp better for everyone involved, and solve 90% of the issue for dedicated pvpers, they'd just make it an opt in system specifically unique to itself, rather then tied to anything.
impuretrash2878 Aug 11, 2024 @ 10:04pm 
there's fun to be had. in the arena at least. Invasions really do suck though, I gave up on that a long time ago. Although it's sad that so many people bring the toxic playstyles into 1v1 duels as if I forced my way into their world.
/*ShadowHero*/ Aug 11, 2024 @ 10:12pm 
Originally posted by impuretrash2878:
there's fun to be had. in the arena at least. Invasions really do suck though, I gave up on that a long time ago. Although it's sad that so many people bring the toxic playstyles into 1v1 duels as if I forced my way into their world.
Yes there is still fun to be had. Invasions can be chaotic and fun, and sometimes even feel fair for both sides, yet now that the DLC has been out for a while I'm starting to see the same horrible meta trends setting in again. Oh well... I can't deny that the dlc gave invaders some new shiny toys to play with, So I'll be squeezing out every last drop of fun from Rabbaths cannon and such lmao
/*ShadowHero*/ Aug 11, 2024 @ 10:22pm 
Originally posted by zero:
it dropped cause the dlc came out over a month ago and people are finishing up and moving on, like they do for all games.

invasions have always been a secondary thing, something you do casually, but only ever retains a very small amount of people who are after that specific thing long term.

been the same for half a dozen games now.

if they really wanted to make pvp better for everyone involved, and solve 90% of the issue for dedicated pvpers, they'd just make it an opt in system specifically unique to itself, rather then tied to anything.
I wouldn't hate this idea for the next game. I'd be curious to see how it would balance things out a bit. Of course the problem is making it opt in will cause griefers to flock to it. The only invasions you would get are targeted and optimized ganks. Also, the invasion system has always been the consequence for people who summon help. Without that consequence I think these games would lose its main principle. To be challenging
zero Aug 11, 2024 @ 10:28pm 
Originally posted by /*ShadowHero*/:
Originally posted by zero:
it dropped cause the dlc came out over a month ago and people are finishing up and moving on, like they do for all games.

invasions have always been a secondary thing, something you do casually, but only ever retains a very small amount of people who are after that specific thing long term.

been the same for half a dozen games now.

if they really wanted to make pvp better for everyone involved, and solve 90% of the issue for dedicated pvpers, they'd just make it an opt in system specifically unique to itself, rather then tied to anything.
I wouldn't hate this idea for the next game. I'd be curious to see how it would balance things out a bit. Of course the problem is making it opt in will cause griefers to flock to it. The only invasions you would get are targeted and optimized ganks. Also, the invasion system has always been the consequence for people who summon help. Without that consequence I think these games would lose its main principle. To be challenging
i mean they wouldn't flock it any more then they do now, is the thing, and on top of it, the people who are just trying to play the game with their friends won't be in it to have their time or yours wasted, so ultimately its a net 0 change for one thing and a +1 all around for the other.

i always find the whole "the invasion system is a consequence" thing quite dull, as that was never the goal, its not a punishment, its a game mechanic, it is by its nature a neutral thing, that each individual will decide if they like or not.

im personally a big fan of it, but im not gonna pretend it has widespread appeal.

the consequence of multiplayer is the scaling they provide to enemies, it is static, consistent, and universal, as opposed to invasions, which more often then not, to people actually getting help, very rare occurance.

the games challenge is from the pve afterall, the pvp is tacked on, always has been.

in the end, seperating the systems into their own thing would be benifical for everyone involved far as i can see, people who want to engage in pvp can engage in it, when they're done they leave, and for dedicated pvpers they don't have to concern themselves with people taking the dive or boss-zoning nearly as much.
Tao314zdin Aug 11, 2024 @ 11:04pm 
Paragraphs....

Besides that, mb you just have some special timing/region issue, but last I time checked in arena, for example, ppl tried to throw all kinds of goofy stuff at me. A couple were a tad sweaty but even them did not really bring out all the BS a player can.

In invasions there are few commonly repeating elements like you mentioned however those setups are not nearly optimized (likely because those who can and know how to do it optimally just find it way too boring).

The main advantage of ER invasions is that you can't really make a reasonably fun organised gank like before. Reason being you either do 2v2 or you will only have 1 invader that completely dictates the flow of the battle (unless you do it in one of few small enclosed areas from which invaders can just opt out of). It means that one invader can easily make a gank not fun at all on their own.

What is missing is the covenants though, there they did drop a ball big time. But it's not clearly not coming for ER, so mb in the next title...
Last edited by Tao314zdin; Aug 11, 2024 @ 11:05pm
Lylliana of Mirrah Aug 11, 2024 @ 11:04pm 
Originally posted by /*ShadowHero*/:
As I anticipated the player base has dropped tremendously because it's still not fun to play online. Invasions were fun for a little while once the DLC dropped because of all the hype and everyone coming back with a fresh mindset and trying out cool builds. But now... I'm mainly fighting scrubs with the same build and same weapons that were popular when the game dropped. Still people spamming rivers of blood (in 2024?!) People still abusing Moghwyns spear. Still ganking, Blasphemous blade wielding mini Radahn's everywhere.... I'm going to go insane. The pvp is a joke in this game. Shout out to the people who still make it fun and actually have some honor. I can't even try out a new build in pvp without having to contend with noobs who can't even be bothered to play the game without minmaxing every aspect of his build he found on youtube. I for one love to see people play how they want but I get the feeling these people just can't stand losing or learning a new playstyle so they just copy paste the youtuber build. This would be fine but this is not fun to fight, and I doubt that it is very much fun to play. Does any one else feel this way? I know its been said a million times but I figured maybe we can all beat this dead horse one more time before we all go play DS3 invasions again. Anyone who says the pvp in Elden Ring is good is seriously coping. What would make it better you say? Idk... better spawn points, no invasions allowed past a certain point that is close to the boss door, because too many invasions end with the host fogwalling and thats just not fun for anybody. Covenants? Covenant area specific invasions would breathe so much life into this game and I hate that they removed it. Please Fromsoft what were you thinking?!
always has been
Zura Aug 12, 2024 @ 4:25am 
Why, you bored keep winning the invasions?
An Irate Walrus (Banned) Aug 12, 2024 @ 4:38am 
1.) Invasions are not duels. They have not been going back to Demon's Souls in 09. Conflating invasions with duels is either a result of wishful thinking or deliberate obfuscation in service of driving a narrative of aggrieved victimhood.

Given the rest of your post, I know which of those things I find more likely.

Souls games have always had fight clubs, and some--like 2 and ER--have arenas specifically for the purpose of voluntary PvP. Additionally, summoning someone from a red soapstone sign is generally seen as a precursor to a duel.

Under those situations, the unspoken--unwritten--community code of "honor" (no chugging, etc.) can generally be expected to apply.

Outside of those situations, you're a hostile invader, and will be treated as such. I'm entirely willing to shoot a home invader in the back if I can get the jump on them in my own home, and I won't lose any sleep over it if I ever have to do so. Why, then, would I feel any compunction whatsoever to treat an invader in a video game--a situation with *infinitely* lower stakes than actual home invasion--with any arbitrary sense of "honor" because they decided "I want to PvP; time to force someone else to play with me"?

Nah. I will use all means at my disposal to stomp your skull into the mud, and I'm not going to be bothered one whit if you complain about it afterward. You sought the PvP, not me; seems you should've been prepared for the job, rather than prepared to cry about it.

2.) "B'awww! People won't play according to my own arbitrary rules about what is and is not fun *for me as an individual*, therefore they all suck."

Lemme guess: it's always everyone else's fault when things don't go your way offline as well, right?
DragonSoundxSG Aug 12, 2024 @ 4:49am 
No jesters in 7 hours = You Died
/*ShadowHero*/ Aug 12, 2024 @ 8:24am 
Originally posted by An Irate Walrus:
1.) Invasions are not duels. They have not been going back to Demon's Souls in 09. Conflating invasions with duels is either a result of wishful thinking or deliberate obfuscation in service of driving a narrative of aggrieved victimhood.

Given the rest of your post, I know which of those things I find more likely.

Souls games have always had fight clubs, and some--like 2 and ER--have arenas specifically for the purpose of voluntary PvP. Additionally, summoning someone from a red soapstone sign is generally seen as a precursor to a duel.

Under those situations, the unspoken--unwritten--community code of "honor" (no chugging, etc.) can generally be expected to apply.

Outside of those situations, you're a hostile invader, and will be treated as such. I'm entirely willing to shoot a home invader in the back if I can get the jump on them in my own home, and I won't lose any sleep over it if I ever have to do so. Why, then, would I feel any compunction whatsoever to treat an invader in a video game--a situation with *infinitely* lower stakes than actual home invasion--with any arbitrary sense of "honor" because they decided "I want to PvP; time to force someone else to play with me"?

Nah. I will use all means at my disposal to stomp your skull into the mud, and I'm not going to be bothered one whit if you complain about it afterward. You sought the PvP, not me; seems you should've been prepared for the job, rather than prepared to cry about it.

2.) "B'awww! People won't play according to my own arbitrary rules about what is and is not fun *for me as an individual*, therefore they all suck."

Lemme guess: it's always everyone else's fault when things don't go your way offline as well, right?
I never said I thought it was a duel. Why do people automatically assume that when invaders are frustrated with invasions we want duels? It's not the case. Also why are you comparing invaders in this game to home invaders in real life.... You do know this is a game right? lmao
An Irate Walrus (Banned) Aug 12, 2024 @ 8:32am 
Originally posted by /*ShadowHero*/:
Originally posted by An Irate Walrus:
1.) Invasions are not duels. They have not been going back to Demon's Souls in 09. Conflating invasions with duels is either a result of wishful thinking or deliberate obfuscation in service of driving a narrative of aggrieved victimhood.

Given the rest of your post, I know which of those things I find more likely.

Souls games have always had fight clubs, and some--like 2 and ER--have arenas specifically for the purpose of voluntary PvP. Additionally, summoning someone from a red soapstone sign is generally seen as a precursor to a duel.

Under those situations, the unspoken--unwritten--community code of "honor" (no chugging, etc.) can generally be expected to apply.

Outside of those situations, you're a hostile invader, and will be treated as such. I'm entirely willing to shoot a home invader in the back if I can get the jump on them in my own home, and I won't lose any sleep over it if I ever have to do so. Why, then, would I feel any compunction whatsoever to treat an invader in a video game--a situation with *infinitely* lower stakes than actual home invasion--with any arbitrary sense of "honor" because they decided "I want to PvP; time to force someone else to play with me"?

Nah. I will use all means at my disposal to stomp your skull into the mud, and I'm not going to be bothered one whit if you complain about it afterward. You sought the PvP, not me; seems you should've been prepared for the job, rather than prepared to cry about it.

2.) "B'awww! People won't play according to my own arbitrary rules about what is and is not fun *for me as an individual*, therefore they all suck."

Lemme guess: it's always everyone else's fault when things don't go your way offline as well, right?
I never said I thought it was a duel. Why do people automatically assume that when invaders are frustrated with invasions we want duels? It's not the case. Also why are you comparing invaders in this game to home invaders in real life.... You do know this is a game right? lmao

1.) You specifically complained about a lack of "honor" in your OP. The (unwritten) community guidelines that require "honor" are applicable only to duels. Inference.

2.) There's a reason I said "for infinitely lower stakes" in drawing the analogy. The situations are entirely different in terms of risk/danger, but the general psychology of "you started this fight; you don't get to cry about how I finish it" is exactly the same.
/*ShadowHero*/ Aug 12, 2024 @ 8:34am 
Originally posted by An Irate Walrus:
Originally posted by /*ShadowHero*/:
I never said I thought it was a duel. Why do people automatically assume that when invaders are frustrated with invasions we want duels? It's not the case. Also why are you comparing invaders in this game to home invaders in real life.... You do know this is a game right? lmao

1.) You specifically complained about a lack of "honor" in your OP. The (unwritten) community guidelines that require "honor" are applicable only to duels. Inference.

2.) There's a reason I said "for infinitely lower stakes" in drawing the analogy. The situations are entirely different in terms of risk/danger, but the general psychology of "you started this fight; you don't get to cry about how I finish it" is exactly the same.
Alright have a nice day
matiasapr30 Aug 12, 2024 @ 8:57am 
Pvp is optional in elden ring and DLC , dont go with random , with them is 100% get and invaision , put a Password ( not group ) and paly with friends , no need to cry about it ... unless you are maidenless and friendless ...
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Date Posted: Aug 11, 2024 @ 9:39pm
Posts: 23