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Also it's not likely that the developers will do this because it probably isn't likely that they read these forums thoroughly. And because they nerfed both Black Flame and Destined Death in the Lands of Shadow, those bosses actually have specific resistances to Black Flame. Yes even the annoying Furnace Golems boast an actual immunity to it (really Fromsoft?), yet bleed remains untouched.
This is very annoying since it means my Black Flame Pryomancer struggled more against bosses than others especially the final boss, while everyone else simply shielded themselves with Fingerprint. I was nerfed because I like my pyro spells to actually do damage, and not be a pool noodle.
However a change like this would be much appreciated.
BFB is designed for a very specific style of gameplay. I think that style of gameplay can be interesting and should still exist, but I would love to see a long duration or even permanent black flame weapon buff. For me, I just like the aesthetic.
I also think BFB is a little too expensive (it costs 15 FP, while Bloodflame Blade is 20 FP but lasts 60 seconds), and the damage of the DOT effect is too low, particularly against non-boss enemies. So here's what I think I'd do:
Black Flame Blade has its cost reduced to, say, 10 FP. Base damage for all black flame effects are reduced, but the DOT effect is increased (was originally 20 + 2%). Against bosses, it is 30 + 3%, against mini-bosses and special enemies it is 60 + 6%, and against regular enemies it is 90 + 9%.
I would also add a permanent or long duration black flame weapon buff where the DOT effect is only one third as strong (so 10 + 1% / 20 + 2% / 30+3% instead of 30 + 3% / 60 + 6% / 90 + 9%) and the DOT is over 3 seconds instead of 2 (remember, it does not stack, it only refreshes the duration).
I'd also like to see black flame versions of other spells added. We know a black flame version of Catch Flame or O Flame exists, as the black flame monks use it. DS3 had such a spell. But I'd like to see other fire spells get a black flame variant as well.
Anyway, this is all just wishful thinking, as it's unlikely anything new will be added to the game, or that such drastic changes would be made to any of the base game content that has already had more than 2 years to get patched.
Perhaps in the next game they will implement something like an infusion system for spells, so you can take any fire spell and infuse it with Dark to turn it into a black flame spell. I can also see black lightning being pretty cool looking.
It's odd but it's not as bad as I thought. It killed Mohg with an underleveled weapon just fine, haha.