ELDEN RING

ELDEN RING

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Wheee333ee33e3e 6 AGO 2024 a las 5:13
2
Side quests are 0/10
First time you meet an NPC - greetings, I am the horus of the heresy, the queelag drips from the roof of the ether. Squiggly sprack. All the best tarnished.

Next time you talk to them - oh, that's the (item you picked up 4 hours ago and don't remember), it'll exposite the Morant fence of the golden sheep. Shave the folag softly against the reel.

Final time you see them - you pick up their ball bearing from their dead body next to a completely generic location.

You boot up a guide, realises he drops a +20% to ash talisman, along with the best weapon in the game, but you failed because you needed to beat 5 bosses in a specific order, jump off a cliff at an random unnamed spot 20 times, wear a specific mask and die to a boss 10 times, complete 30 other steps.

Then you go online to complain and IRL NPCs tell you to read item descriptions, when in reality they binged 100 hours of prepare to cry by vaati, 95% made up, on why soldier of godrick is the 2nd coming.
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Mostrando 1-15 de 36 comentarios
Faust Wither 6 AGO 2024 a las 5:19 
Aren't that fun.
ZTL-Altima 6 AGO 2024 a las 5:21 
When I finish my first playthrough and learn everything I miss it's a letdown, yes, but it's important to have this sort of mysteries.

First blind play should be treated as special, with a 100% to be done by separate character.

What I don't like are more than one prize per quest requiring multiple playthroughs. You should be able to get everything in just 1.
AlmaDarkSpell 6 AGO 2024 a las 5:22 
Real life npcs lol
AlmaDarkSpell 6 AGO 2024 a las 5:23 
Publicado originalmente por ZTL-Altima:

What I don't like are more than one prize per quest requiring multiple playthroughs. You should be able to get everything in just 1.

Totally.
Virake 6 AGO 2024 a las 5:25 
there's no denying it, the usual From Software style of quest structure doesn't work when the game is open world.
Sifer2 6 AGO 2024 a las 5:27 
Yeah NPC quests have pretty much stayed the same throughout the entire Souls series. That is really bad, and nearly impossible to complete properly without a guide. It's obvious bait to try to encourage an NG+ playthrough.
Fineous🔥 6 AGO 2024 a las 5:33 
Thanks for sharing your opinion about the fantastic Elden Ring oh my Elden Ring NPCS and their awesome quests, OP.

I think you should give Skull and Bones a go....Also im sure you are totally hyped about Outlaws (Star Wars) and everything Ubisoft related! What a fine man of.......Ok a fine man should be more than enough.....
vamirez 6 AGO 2024 a las 6:28 
I just wish it were really as OP describes :) I'd love that :)
Sham! 6 AGO 2024 a las 6:57 
i just wish they werent so easy to "break" and had more ramifications

might be silly but on my first playthru i went and killed sellen after she start rambling about killing people at the academy and stuff, ending her quest
later i discovered the literal next step allowed me to kill her and get a reward for it and i honesly felt pretty robbed

an item drop with a possible turn in (or keep if it got stats or smth) would have been so easy and done so much better
Artek [General] 6 AGO 2024 a las 6:58 
Imagine not reading the description of every single item you get the second you get it.

This is literally the staple of how fromsoft does quests. It's a little bit annoying since it ensures you will miss or screw up like half of them, but it also feels rewarding when you figure things out by yourself.

My personal complaint here is that quests don't feel rigid enough... When multiple characters are involved - you often don't have an option to tell them something that makes sense to tell them, or can't adress recent events they certainly would be interested in. This is unusually stiff for FromSoft...
mpcgannon 6 AGO 2024 a las 7:11 
Publicado originalmente por AlmaDarkSpell:
Real life npcs lol
Real life NPCs text back.

:er_sad: No one in the Lands Between reads my sign :er_sad:
chrstnmonks 6 AGO 2024 a las 7:18 
Publicado originalmente por Wheee333ee33e3e:
First time you meet an NPC - greetings, I am the horus of the heresy, the queelag drips from the roof of the ether. Squiggly sprack. All the best tarnished.

Next time you talk to them - oh, that's the (item you picked up 4 hours ago and don't remember), it'll exposite the Morant fence of the golden sheep. Shave the folag softly against the reel.

Final time you see them - you pick up their ball bearing from their dead body next to a completely generic location.

You boot up a guide, realises he drops a +20% to ash talisman, along with the best weapon in the game, but you failed because you needed to beat 5 bosses in a specific order, jump off a cliff at an random unnamed spot 20 times, wear a specific mask and die to a boss 10 times, complete 30 other steps.

Then you go online to complain and IRL NPCs tell you to read item descriptions, when in reality they binged 100 hours of prepare to cry by vaati, 95% made up, on why soldier of godrick is the 2nd coming.
i gave you a clap for Horus of the Hersey. I love Warhammer
Última edición por chrstnmonks; 6 AGO 2024 a las 7:18
Wheee333ee33e3e 6 AGO 2024 a las 10:08 
Publicado originalmente por Artek General:
Imagine not reading the description of every single item you get the second you get it.

This is literally the staple of how fromsoft does quests. It's a little bit annoying since it ensures you will miss or screw up like half of them, but it also feels rewarding when you figure things out by yourself.

My personal complaint here is that quests don't feel rigid enough... When multiple characters are involved - you often don't have an option to tell them something that makes sense to tell them, or can't adress recent events they certainly would be interested in. This is unusually stiff for FromSoft...
Imagine being an NPC.

Tell me, which item tells you to take a coffin elevator down to a random river, then talk to miniature ranni 3 times. Which item tells you to die over and over to talk to St trinia.

Publicado originalmente por Fineous🔥:
Thanks for sharing your opinion about the fantastic Elden Ring oh my Elden Ring NPCS and their awesome quests, OP.

I think you should give Skull and Bones a go....Also im sure you are totally hyped about Outlaws (Star Wars) and everything Ubisoft related! What a fine man of.......Ok a fine man should be more than enough.....

You should try not being an NPC.
Artek [General] 6 AGO 2024 a las 10:23 
Publicado originalmente por Wheee333ee33e3e:
Publicado originalmente por Artek General:
Imagine not reading the description of every single item you get the second you get it.

This is literally the staple of how fromsoft does quests. It's a little bit annoying since it ensures you will miss or screw up like half of them, but it also feels rewarding when you figure things out by yourself.

My personal complaint here is that quests don't feel rigid enough... When multiple characters are involved - you often don't have an option to tell them something that makes sense to tell them, or can't adress recent events they certainly would be interested in. This is unusually stiff for FromSoft...
Tell me, which item tells you to take a coffin elevator down to a random river, then talk to miniature ranni 3 times. Which item tells you to die over and over to talk to St trinia.
Right... I'll have to agree with Ranni. I think the idea was that you naturally stumble into her and then rest at the right grace naturally to notice the talking option. Unfortunately I stumbled onto her unnaturally since I was doing her quests post ending for completinist sake (and to make it not cannon).

And I don't even know anything about St Trina. Is that a DLC thing? Then I don't wanna know.
Yes, they are a bit TOO out there sometimes. Thankfully happens like... Once per game of theirs.
vamirez 6 AGO 2024 a las 10:30 
Publicado originalmente por Wheee333ee33e3e:
Tell me, which item tells you to take a coffin elevator down to a random river, then talk to miniature ranni 3 times.

The tower that is now accessible at this point takes you to the underground location. Then you just have to note the menu option when sitting at the grace down there. And yes, I found that out without looking it up.
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Publicado el: 6 AGO 2024 a las 5:13
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