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your just comparing knowing the mechanics of D&D vs knowing the mechanics of elden ring, are you more of a response based person of a puzzle solving one?
to use bg3 as the modern example, the solution more often then not if your biggest aoe spell, with only some consideration for immunity, then clean up the rest.
which is the same as using your big nuke spell then dodging and cleaning up the rest of the fight in this game.
Dont you just love how varied opinions are?
DS games are somewhat 50/50 in the skill/knowledge department which is a completely different approach.
Well yeah but if we are talking about games as a whole then i feel like CRPGs are much harder then Fromsoft games.
Especially the older ones but one could argue that the older CRPGs are only harder because of how unbalanced they are unless you work with mods of course. Arcanum being a great example, or Fallout 2. Both needing mods for them to not be completely unbalanced messes.
100% it is. Thats why i made sure to state that this is just an opinion.
once you know D&D/pathfinder, its fundamentally a solved game when you don't have an actual DM who can manage the game; as i said: biggest viable aoe, then cleanup.
elden ring is just reaction based, the more you practice, the more natural it'll be.
its comparing apples to oranges.
but if i had to pick: elden ring would have th edge up because not everyone can have the reaction speed to win, but crpgs are just math under all the fluff, you get to your turn and just look through everything you have until you see what will hurt the most effectively.
Would you say Fromsoft games take up more brain power to play at a high level or would you say a game like Pathfinder WoTR would be?
I personally dont see how Fromsoft games are 50% Knowledge based. Maybe in terms of figuring out quests but combat is more skill based then anything else.
And RtWP isn't as common as i'd like it to be so fair on that point.
I'd have to disagree with the idea that if you know how the games rule set works then its not difficult. You still have to put together a coherent party and synergize your skills. Theirs alot more that goes into it then just knowing how the rule set works.
The knowledge part of DS-game is the enemy patters, weaknesses etc. Like how to dodge WF dance or which attacks can be jumped over or how many hits will stun the boss.
Once you know those the actual execution does not require too much skill (at the common lvl/NG of course).
And again, you cant go into Pathfinder with your default items or skills and expect to get anywhere when playing at a high difficulty or anything past Daring in Pathfinder.
In Elden Ring, you can beat the entire game with a club if you have good reaction timing. Pathfinder, if you dont actually play the game and build a coherent party, you literally will not beat a single encounter. Thats if you are playing on anything above daring.
Its hard for me to see how a game where you can take the default items and finish the entire game is harder then a game where you cant do that and you are forced to actually read and pay attention to your skills and your party.
The only reason why i'd say CRPGs are easier is because one can just save-scum every action they make without dealing with any of the consequences for a bad d role
if the argument is you have to know what you are doing then that would apply to both anyway, both are stat based video games, both being rpgs, just one requires actual timing and the others are predominately gambling hidden behind visuals.
like im happy to keep saying: its apples to oranges, but if we're talking about absolute worst case: some people will simply not have the reaction speed to actually beat elden ring, but anyone can learn any crpg system and just use the Most Effect Tactic Available to them until they win(or even just google it to understand, which you can do to both, but the means to *apply* that information leads to the example i provide).
i love P(m)athfinder, been playing it for over a decade, and yes big numbers scary, but its really not hard to just learn that trolls hate acid and fire and then cast fireball into the troll pack on your turn