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Bir çeviri sorunu bildirin
A super cool nasty optional boss is fine.
Welcome to video games. Then again I'm sure there's a lot of qte friendly action games that might be more your speed.
Sometimes things are just poorly designed.
We can see your post history and that you summoned to beat her.
Well i am just slightly above average in skill so thats why :)
Now saying that the 5 other methods are cheese is your personal opinion ;)
how is using ashes of war or a shield cheese ?
How is overleveling and tanking it cheese ?
these are normal game mechanics.
So you say doing anything but naked man 0 hit by pure gamepad skill is cheese ?
Thats an opinion that you can have but i think you would be pretty lonley with that.
btw do i remember correctly that you said you are much better than the
guy who showed that NG7+ Radahn kill with Axes which was a pretty good performance ? Just out of curiosity do you have any videos of you ?
i mean in the past some guys who claimed to be good have turned out to be truly
insane ( like "snowy" who i think isnt active here anymore but damn was this guy incredible on the gamepad) and some guys who claimed to be good have turned out a joke or lets better say pretty unimpressive average.
Now if i remember correctly you said you wont show gameplay unless someone else shows first.
there are like 30 videos of me out there...i think i am not that bad ;) but obviously not that impressive either. So do you mind to show something
would be off-topic anyways....
you show how to eveade a waterfowl from 200m aways... which isnt even the problem with waterfowl...
the only difficulty with waterfowl is close range and your method would not work in close range.
I feel compelled to point out that my strategy kept shifting for all of my attempts. I used sword and shield, greatswords, greathammers, fire damage, blood damage, bloodhound step, several other ashes of war, pots, perfumes... I was trying to adapt, I was just configured for a balance between durability and damage, rather than pure damage. As for the list of ways to cheese Waterfowl listed earlier...
1) I used Bloodhound Step for most of my attempts, and I still only survived about half the time after learning what exactly I was supposed to do with it (which I only learned from guides.)
2) I don't think I ever unlocked the Frozen Pot. Elden Ring is so vast that getting everything on your first playthrough without a guide is... not realistic for most players. And of the many, many, MANY consumable options available to you, how are you supposed to know that Frozen Pot can help you here?
3) Sure, I used that. She was back at nearly full health by the time waterfowl was over. That's not very much different from simply taking damage, since either way it reduces the margin for error you have.
4) I fought her dozens of times and never even realized that Waterfowl reliably triggers at range... or that it has a cooldown. I was a melee combatant, how are melee combatants supposed to figure that out?
5) I was a high-vigor, high-armor build already. I probably would have needed another 30-50 levels to get to that level of durability.
-
Ultimately, my winning strategy was cheese, calling in allies and using specific weapons to stunlock her.
I beat DS1, I beat DS3 and its DLCs. I beat Sekiro. I win more than half of my PvP duels. I am not a terrible player, and I CAN adapt and learn. I simply did not have fun with Malenia.
>didn't look up a guide
>"the method I always saw used was NOT how I dodged the move."
They're not sending their best.
Malenia is garbage, just like Blazing Bull and Demon of Hatred are awful in Sekiro. I'd go so far as to say Isshin is also garbage in Sekiro. 4 phase boss fight? You gotta be fking kidding me. After finishing Sword Saint I had such a bad taste in my mouth I never looked back at the game, which is DEEPLY flawed but fanboys are never willing to admit. Great game, mind you, but like many great games (Skyrim, Starcraft, Ninja Gaiden - take your pick) it isn't without flaws or above critique.
Malenia is a Sekiro boss in the wrong game, like Demon of Hatred is a Blood Borne boss in the wrong game.
Huh, so this is what it's like to look at my own post from the outside. Out of curiosity, is it just the sheer length of the fight that you're opposed to? Or is there other stuff that you feel is unfair?
I dont know which guides you watched and i myself have never watched a guide on Bloodhound stepp. I just tried it and it works for me every time.
If you only survive 50% with that you simply have a very very slow reaction time and start to run away waaay too late. BHS gives you crazy long window to start the escape. Or do you get hit on 2nd and 3rd flurry ?
in only bloodhoundstepp the first , roll the 2nd and c turn the 3rd. flurry
works 99,9% of the time .
Experience tells you that Bleed and Frost explosions can stagger opponents out of animations.
you could learn this by using frost or bleed weapons and than simply experiment
Again you are not supposed to block the whole thing... only teh first flurry
i figured that out using throwing knifes for keeping up posture break.
that was actually pretty easy to figure out.
about 70% of the time when i threw knife trying to keep up posture break she did waterfowl
thats actually someting i 100% figured out on myself and never did read anywhere before
You can do this at around level 175 which yes is ~ 40 levels above content.
Still with Moghwyn XP farm that is not that hard to get.
Well i did beat DS1 , did 0-hit DS3 main bosses, did beat Sekiro , dont play PvP
and Malenia was the most fun boss i ever fought in any FS game.
SO what ?
It is, at a fundamental level, very different from how things worked Pre-Sekiro (Sekiro was fast as well but there was a good reason parrying was so forgiving in that game and also doubled as damage due to stance breaking), you didn't have to learn anything and you'd just react naturally to what you saw. 99% of attacks where intuitive and you could avoid after seeing them once. You honestly rarely had to try bosses more than a few times back then. Now attacks like Waterflow dance completely throw that out of the window and force the player into simple trial and error until they figure it out while being expected to, at times, take dozens of attempts to clear later bosses. Given how much more they doubled down on the DLC this is going to be the way going forward. You'll just love the visual diarreah that is the final boss of the DLC (you can't even tell what half the stuff happening on screen is) with often hyper specific ways of dodging attacks. Oh forgot that when the boss lifts his left toe he is going to do an extra attack? You get hit, should have remembered that. Didn't avoid certain attacks at the last second in a very specific direction? Yup, just accept the damage. This is a bit of an exaggeration but it's something that does happen quite a bit in this game.
When people say that waterflow dance is "simple" to learn then they are just fundamentally thinking very differently than you are. Whether you agree or not there is an undeniable fact that Elden Ring changed souls forever (can make the argument that it was Sekiro but the point still stands) and it's never going back, because these games NEED to be "hard" in the eyes of its fans now. It is how the proverbial cookie crumbles. So just get to memorizing or just cheese it and move on with your life, for a lot of people the whole point is the difficulty and nothing's changing that.