ELDEN RING

ELDEN RING

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Figs 4 Agu 2024 @ 8:35am
lower that meta rune level for dlc?
Been playing through at 85 +9, and there's not been a single summon sign. Not one.

Hopefully people will bring down the meta over time, as you get way wider whole world invasions and coop as people are actually traversing the game around that rune level.

It's not bad if you don't split stats or try to 25+ faith. e.g. night claws, raksashas great katana.

Raksashas is at 1180 at +10 shadow frags, and the claws over 1000.

I guess it's people at rune level 1, then nothing, then 125+ for dlc?
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Key 4 Agu 2024 @ 8:39am 
That's just not gonna happen.

The vast majority of players won't be able to beat Mohg till they're 100+ on your average playthrough, and almost nobody on their first playthrough starts a DLC before finishing the game.
Sham! 4 Agu 2024 @ 8:41am 
tbh you kinda just end at around 100ish to the dlc unless you literally beeline for radahn and then mohg

all dlc bosses also drop a ton of runes
Terakhir diedit oleh Sham!; 4 Agu 2024 @ 8:43am
ReBootXD 4 Agu 2024 @ 8:42am 
It’s more difficult to move a meta level down than up, considering players will have to make new characters to get into that bracket.

There’s only so many times the average player can run through the game and collect all the cookbooks, talismans, and spells before it drives them mad.
Figs 4 Agu 2024 @ 9:29pm 
quite mad.

I for one skip most things, I can't make proper arrows on this character :SMT5V_JackFrost:... And just got ansbach's bow for him. It's decent too. That WA smacks more effectively than I thought it might... so backtracking becomes like a touring detour.

I refuse to find or talk to horrid insect creatures, and they hide in tall grasses. I've only seen 1x of the friendly brown mantis-like beasts, and disapprove of morrow or whatever his name is. The simpleton in green armor with rot pots. Sadness forever.
If anything the meta level would rise over time.

There's zero chance anyone but hardcore players would deliberately attempt to gimp their stats for this game, which is already hard enough.
125-300 is meta level for dlc and i don't think it will go lower.
zero 4 Agu 2024 @ 11:07pm 
the meta level exists to ensure there is always a range in which people can get multiplayer when it ultimately dies out, while also giving players enough stats to make a viable build to both play the game naturally, and engage in multiplayer/pvp.

its not gonna lower from its general 150 range just cause people's skills improve, it would defeat the point.
prasun94 5 Agu 2024 @ 2:30am 
buy me elden ring 2 then I might consider your opinion OP.
Figs 6 Agu 2024 @ 9:29am 
Diposting pertama kali oleh zero:
the meta level exists to ensure there is always a range in which people can get multiplayer when it ultimately dies out, while also giving players enough stats to make a viable build to both play the game naturally, and engage in multiplayer/pvp.

its not gonna lower from its general 150 range just cause people's skills improve, it would defeat the point.

I agree it likely won't go down, for a while at least.

But lower level means you have nice dlc things at a point where others you face (eg in invasions) generally do not, unless they mule/trade.

So there's an advantage going through lower.

As an extreme, Claws of night at lvl 30 at +0 would do very well as example, or having the divine beast footstomp. It'd wreck folk. Same deal with regular beast claws and a bloodflame / lightning enchant.
Nifty 6 Agu 2024 @ 9:52am 
Honestly the real meta level for Elden Ring post dlc is 160.

Or ten levels higher then base game.

You will get instant summons and instant arena fights all day long on consoles.

You want to be hitting both the people who arbitrarily stop around 150, and the natural players who will progress past that point.
zero 6 Agu 2024 @ 10:26am 
Diposting pertama kali oleh Figs:
Diposting pertama kali oleh zero:
the meta level exists to ensure there is always a range in which people can get multiplayer when it ultimately dies out, while also giving players enough stats to make a viable build to both play the game naturally, and engage in multiplayer/pvp.

its not gonna lower from its general 150 range just cause people's skills improve, it would defeat the point.

I agree it likely won't go down, for a while at least.

But lower level means you have nice dlc things at a point where others you face (eg in invasions) generally do not, unless they mule/trade.

So there's an advantage going through lower.

As an extreme, Claws of night at lvl 30 at +0 would do very well as example, or having the divine beast footstomp. It'd wreck folk. Same deal with regular beast claws and a bloodflame / lightning enchant.
im not exactly sure what your advantage even is, cause regardless of the actual number, you are capable of obtaining anything, the point is a static number was picked to ensure a community and with some wiggle room for stats.
Rethias 6 Agu 2024 @ 10:26am 
Off peak meta levels, the game is pretty barren.
Figs 6 Agu 2024 @ 12:47pm 
Diposting pertama kali oleh Rethias:
Off peak meta levels, the game is pretty barren.

ya. literally ZERO summons in DLC. i can wait a good 10m before a given boss. nothing.

contrasting this, putting up the co-op seek or invasion seek signs hooks me right up - but back in the main game.

you look on the community page and there's often a quarter million in game, at worst like 100k. where are they? all at lvl 150, or 1-50? guess so.
Terakhir diedit oleh Figs; 6 Agu 2024 @ 12:49pm
zero 6 Agu 2024 @ 12:50pm 
Diposting pertama kali oleh Figs:
Diposting pertama kali oleh Rethias:
Off peak meta levels, the game is pretty barren.

ya. literally ZERO summons in DLC. i can wait a good 10m before a given boss. nothing.

contrasting this, putting up the co-op seek or invasion seek signs hooks me right up - but back in the main game.

you look on the community page and there's often a quarter million in game, at worst like 100k. where are they? all at lvl 150, or 1-50? guess so.
through natural play most people will be level 100+ by the time they get into the dlc, so yes, seeing anyone lower will be quite rare.
Nihrahk 6 Agu 2024 @ 1:32pm 
Diposting pertama kali oleh Nifty:
Honestly the real meta level for Elden Ring post dlc is 160.

Or ten levels higher then base game.

You will get instant summons and instant arena fights all day long on consoles.

You want to be hitting both the people who arbitrarily stop around 150, and the natural players who will progress past that point.
I think 166 is the real meta level here, and it allows you to connect with people at 150 and 200. It's a win-win.
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Tanggal Diposting: 4 Agu 2024 @ 8:35am
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