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https://www.reddit.com/r/Eldenring/comments/t54kyj/technical_guide_help_i_tested_parrying_frame_data/
There's a small delay between when the parry is activated and when the animation actually allows a parry. This is usually a ~4 frame delay, but this was enough to throw me off when I started learning. You'll also have to time this to when an enemy activates an attack hitbox, and most enemies with melee weapons typically have several attack patterns that can be parried off-the-bat. The first swing in an attack pattern is usually the easiest to time.
Some enemies, like those Aging Untouchables in the Abyssal Woods, have a really awkward parry window. In these cases, it really comes down to trial-and-error if practicing without a guide.
Try to get the Carian Retaliation AoW ASAP, it's the best way to parry and can be put on any small or medium shield.
So for each boss every parry timing is individual and not connected to what you see on screen.
Some attacks have to be parried super ultra early before the weapon of the boss even starts to go into your way and
some mid timingwise and some can be parried very late after the weapon allready connected to your model
there is no other way than to do trial and error
try to parry super early
if that doesnt work
try to parry even earlier
if that still doesnt work , try to parry late
etc etc...
Different item types have different (larger, smaller, early, late) parry window.
Buckler is the best for reliability - early start, large window, pays with a longer than most animation allowing for greater punishment, but still.
Small shields are the golden standard - quick and large.
Medium shields have a worse and often delayed window, but punish you less for failure because they're so sturdy.
And finally - Parrying daggers, but there doesn't seem to be an info on how exactly they work in this game... In Dark Souls 3 it had a window just as large as a buckler, but extremely delayed, but I have no idea how it works around here.
Bonus info : something that is very counter intuitive yet still stays true for all From Soft games - YOU DONT PARRY THE WEAPON, YOU PARRY THE HAND.
If an enemy has a looooong sword or spear and stabs you from afar - you are never Parrying that. But if you get closer and time the parry so that they "punch" it with their fist - it will work.
Crazy stuff, but we got too used to it.
Carian retaliation is basically the same as a buckler, but Golden Parry is the same parrying with a medium shield.
This is not only unhelpful but also terrible.
As other pointed out, the parry timings vary wildly between bosses so the answer truly is trial and error but you made it sound to new players like you can figure it all out on a random soldier.
The timing for the parry is always right before you get hit. What you're parrying does not change that fact; only how fast they attack. Practice on things that are easy to pay attention to and ramp up to things that are much faster.
Lol. That's not true. At all.
Lol thats completely and utterly wrong
wtf
like you could not be more wrong
we are not talking about spontanious guard flask !
we are talking about shield parry !