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Small change, but still useful during the excitement and chaos of a Boss or Dragon fight.
I knew they will do this so I switched to mage build for PVP, but I don't understand their intention to ruin all fun.
Fixed a bug where “Anti-aliasing Quality” was unintentionally set to “High” each time the game was restarted.
2 years, but they finally fixed it
Also same kind of QoL:
* Changed the NPC summon signs in certain boss fights to allow the user to summon NPCs simply by pressing the action button once.
However:
* Fixed a bug where NPCs could be summoned when the maximum number of cooperative multiplayer members had been reached.
I guess this means you weren't supposed to be able to summon the NPCs while having 2 friends joining you.
its been 84 years...