ELDEN RING

ELDEN RING

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Cheese McQueen Jul 30, 2024 @ 1:00am
2
Update borked Flawless Widescreen
Not just me? I guess we will have to wait for FWS to update.
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Showing 16-30 of 85 comments
toughnails Jul 30, 2024 @ 6:06am 
Originally posted by JellyPuff:
I'll never understand people arguing for LESS options in games. Like, why die on that hill. What's the gameplan?
Are you serious? Imagine having to frame every single cutscene for every possible aspect ratio. The same goes for the UI/HUD. That's why most devs only support 16:9, it's the only aspect ratio on the consoles/TV's anyway, catering to a super niche PC only minority of ultrawide users is almost never worth it.
DerSnake Jul 30, 2024 @ 6:13am 
98% of all games today support the 21:9 format. So don't talk nonsense, almost no one would use or implement it.
Last Jackdaw Jul 30, 2024 @ 6:21am 
Guys they will fix it.
NOBLE SIX Jul 30, 2024 @ 6:37am 
Originally posted by JellyPuff:
Originally posted by toughnails:
Or you could just buy a normal monitor and never have to tinker with mods or argue with people online about this stupid stuff. I'm sure that would be liberating.
I have a 16:9 "normal" display for my desktop. but 21:9 is normal too, so is 16:10, which many mobile device, including the Steam Deck sold by VALVe, have. I actually own the latter. Multi-monitor setups are also normal these days.

I'll never understand people arguing for LESS options in games. Like, why die on that hill. What's the gameplan?

Children these days don't remember when there were multiple options for monitors. It's only since about 2013 that 1080p widescreen really settled in.
Yard-Dog® Jul 30, 2024 @ 6:57am 
Originally posted by toughnails:
Originally posted by JellyPuff:
Judging by the latest Steam hardware survey, at least 12% of Steam users have display configs with aspect ratios different than 16:9. The game is technically capable of displaying on those monitors without letterboxing/black bars.

Keeping those things in mind, if anything is weird, it's that Elden Ring still only supports 16:9 aspect ratios without black bars, despite how trivial it would be to add to the game and AC:6 proves that they know how to do it. An update breaking compatibility with a tool that fixes what FromSoft can't (though it prevents online play) is just the hilarious cherry on top.
Or you could just buy a normal monitor and never have to tinker with mods or argue with people online about this stupid stuff. I'm sure that would be liberating.

That's pretty silly logic. Just because you have a 16:9 doesn't mean others should be bound to such a limited aspect ratio if they've decided to be among those that are moving the display demands forward. The difference between 16:9 and 21/31:9 in a game like Elden Ring is night and day.

'Once you go ultrawi(s)e, you'll not compromise.'

FromSoftware should indeed get with the times and patch some ultrawidescreen support in Elden Ring and be done with it. The environments are more breathtaking and more immersive on an ultrawide when playing this way, and it's not even close.
jontheoverlord Jul 30, 2024 @ 7:01am 
Originally posted by toughnails:
Originally posted by JellyPuff:
I'll never understand people arguing for LESS options in games. Like, why die on that hill. What's the gameplan?
Are you serious? Imagine having to frame every single cutscene for every possible aspect ratio. The same goes for the UI/HUD. That's why most devs only support 16:9, it's the only aspect ratio on the consoles/TV's anyway, catering to a super niche PC only minority of ultrawide users is almost never worth it.

Most PC games these days support Ultra-widescreen aspect ratio these days, barely any of my games don't support 21;9, even Capcom finally added ultra-wide support to RE5 and RE6 last year, so better late than never I guess.
Fromsoftware seem to be one of the only devs that don't add 21:9 or work with an unlocked framerate, DS remastered supports 21:9 but that's because Fromsoftware didn't handle the PC version.
Fromsoftware need to stop living in the past when it comes to PC gaming!
JellyPuff Jul 30, 2024 @ 7:13am 
Originally posted by toughnails:
Originally posted by JellyPuff:
I'll never understand people arguing for LESS options in games. Like, why die on that hill. What's the gameplan?
Are you serious? Imagine having to frame every single cutscene for every possible aspect ratio. The same goes for the UI/HUD. That's why most devs only support 16:9, it's the only aspect ratio on the consoles/TV's anyway, catering to a super niche PC only minority of ultrawide users is almost never worth it.
You literally would have to make zero adjustments to in-game cutscenes or the HUD, except maybe making the fade-to-black transition screen bigger.

10% of all Steam users either use UW or WQHD. Even just 1% would still be in the millions of active users.

You really don't seem to grasp how trivial of a feature we're talking here. One that third-party tools can easely add to the game. One that Elden Ring is already capable of. There's a glitch, where this game boots up in UW with no mods, black bars or stretched image. No idea what's causing this, but this sure adds insult to injury, so does the fact that we're talking about a $60+$40 product not meeting some of the most basic quality standards for a PC game.
Last edited by JellyPuff; Jul 30, 2024 @ 7:15am
nfinite.recursion Jul 30, 2024 @ 7:25am 
Originally posted by JellyPuff:
There's a glitch, where this game boots up in UW with no black bars or stretched image. No idea what's causing this, but this sure adds insult to injury, so does the fact that we're talking about a $60+$40 product not meeting some of the most basic quality standards for a PC game.

That's not a glitch. The black bars are specifically added by Elden Ring itself. They are just black textures and as such, have their very own shader associated with them. Updating GPU drivers, clearing your shader cache, or updating the game can allow you to "see behind the curtain" for a brief period of time.

As I've pointed out in many, many threads, Elden Ring does indeed have UW support. However, the devs specifically choose to force everyone to use 16:9 by putting up the black bars. It's asinine and pointless. Folks saying that it's due to a lack of technical acumen on FromSoft's part are objectively wrong as they did everything right to support all arbitrary aspect ratios properly. They just additionally went out of their way to specifically program the black bars to be displayed as well. In many ways this is worse than "no UW because they suck at programming" because this proves that the black bars are 100% intentional.
Last edited by nfinite.recursion; Jul 30, 2024 @ 7:26am
Adamr Jul 30, 2024 @ 7:43am 
and here i reinstalled elden ring, reinstalled flawless widescreen ... when i should have just googled. If they so worried about cheating, then lets us play in widescreen offline ... im more than happy doing this. Tried playing without widescreen and damn once you go widescreen you cant go back to anything else
shponglefan Jul 30, 2024 @ 7:50am 
Originally posted by toughnails:
Originally posted by JellyPuff:
I'll never understand people arguing for LESS options in games. Like, why die on that hill. What's the gameplan?
Are you serious? Imagine having to frame every single cutscene for every possible aspect ratio. The same goes for the UI/HUD. That's why most devs only support 16:9, it's the only aspect ratio on the consoles/TV's anyway, catering to a super niche PC only minority of ultrawide users is almost never worth it.

In my experience, most games do support super ultrawide resolutions. This includes games going back 20 years.

I used to play games on a triple monitor setup (5760 x 1080 resolution). Even games like Half-Life 2 from 2004 supported this resolution.

FromSoft is entirely behind the times in forcing 16:9 resolutions on everyone.

edited to add:

And as pointed out, Elden Ring does support super ultrawide. They just add artificial black bars to cover up the extra parts of the screen. It's asinine to do this and I don't understand the thinking behind this.

Dark Souls: Remastered supports super ultrawide resolutions as well. The game looks gorgeous with that extra wide view. Don't understand why they support it for DSR, but don't support it in newer games like Sekiro and Elden Ring. :/
Last edited by shponglefan; Jul 30, 2024 @ 7:53am
nfinite.recursion Jul 30, 2024 @ 8:13am 
Originally posted by shponglefan:
Dark Souls: Remastered supports super ultrawide resolutions as well. The game looks gorgeous with that extra wide view. Don't understand why they support it for DSR, but don't support it in newer games like Sekiro and Elden Ring. :/

FromSoft isn't responsible for the Remaster; QLOC is. While QLOC's reputation for ports and remasters is pretty shoddy, they do understand the PC hardware landscape a bit better.
Nifty Jul 30, 2024 @ 8:27am 
Originally posted by Cheese McQueen:
Not just me? I guess we will have to wait for FWS to update.
because every update changes your renamed files
Chris Jul 30, 2024 @ 8:43am 
yay more 'get a normal monitor' comments just because FS doesnt support them whilst some of the best monitors available in recent years have been 21:9.
shponglefan Jul 30, 2024 @ 8:48am 
Originally posted by nfinite.recursion:
Originally posted by shponglefan:
Dark Souls: Remastered supports super ultrawide resolutions as well. The game looks gorgeous with that extra wide view. Don't understand why they support it for DSR, but don't support it in newer games like Sekiro and Elden Ring. :/

FromSoft isn't responsible for the Remaster; QLOC is. While QLOC's reputation for ports and remasters is pretty shoddy, they do understand the PC hardware landscape a bit better.

I understand that QLOC did the remaster, but the game is still published by FromSoft / Bandai.

If FromSoft had some sort of policy against ultrawide resolutions, why was DSR not subjected to that whereas Elden Ring is?
NOBLE SIX Jul 30, 2024 @ 8:50am 
FromSoft made Armoured Core 6 Ultrawide @120hz no problemo. It's a great PC port tbh.

AC6 is an even more competitive game when it comes to MP so I really don't understand why we're even having this convo over Elden Ring still.
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Date Posted: Jul 30, 2024 @ 1:00am
Posts: 85