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And I quite like the moveset, too.
It's insane that you can get it from the second enemy you encounter. :D
The ash of war is pretty useful in the early/mid game where you would focus on strenth rather than faith so you get a slightly worse buff for 12 faith, and not 25.
Late game it's useless but the overall damage makes up for it.
I hear so many people saying Bloodhound Fang is a cheap and overpowered weapon, but it honestly feels pretty average to me and much more difficult to wield than a lot of other weapons.
But if we're comparing to ease of access, Spiked Caestus is easily the strongest fist weapon available at the beginning of the game (head straight for Dragonbarrow and buy it for only 4000 runes). Big stagger damage, native bleed. It's a beast for how easy to get and cheap it is.
And i even messed some moves up and didnt use grease
https://www.youtube.com/watch?v=tTTy7pD7t2E
Bloodhoundsfang and Serpent Hunter both require the Player to play good to become op.
you need to know what you are doing
when to l2,r2 when to just l2 when to go for r1 2handed heavys , when to go for r1 1handed heavies.
Bloodhoundsfang requires the player to have knowledge
but if the player has this knowledge it becomes insane
That weapon skill is really strong, but Bloody Helice does a similar thing (dodge backwards before countering with a heavy attack) and is way stronger with massive bleed potential. Of course you don't get it until way later. I just never hear anyone talk about Bloody Helice in the same way they do Bloodhound Fang.
Bloodhound Fang is really coming through now, though. It beats out Golden Halberd in physical damage by about 100 and allegedly gets a bonus to jump attacks, but loses out on the 200 - 300 holy damage of Golden Halberd. Depending on enemy resistances, at worst they are comparable in damage output, and at best Golden Halberd is just plain better with the added Holy damage. Bloodhound Fang is clearly the winner between their AoWs, but if you're prioritizing DPS in your comparisons, it's much closer. Curved Greatswords, I'm finding are still really fun to use. They just have a habit of getting stuck in a second attack animation that I never intend for.
Played around with Blasphemous Blade a little, and yeah, I can see now how it gets its reputation. Really good damage with health regeneration per kill and an insanely good AoW. Not my style, and you don't get it until late game, though. Kind of weird that it scales with Faith instead of Arcane considering the Health Regen and you know, it's literally called "Blasphemous" Blade. But that's another topic.
All in all, the point still stands that Golden Halberd is just insanely overpowered for the point in the game that you get it and stays good through the whole game.
SURE, there can be builds with buffs (and multiple buffs) that put any regular unbuffed stuff to shame, still, for "simple unbuffed gameplay" it is the second highest damage per hit weapon I know of but have the best "damage per hit / attack recovery" ratio for a simple gameplay style that dont rely on buffs.
Get Black Flame Incantation and kill the gargoyle that has it early.
If you mean the Gargoyle black blades (the twin blades) then it is even weaker on dmg/hit and rely more on extra hits for dps.
This is a recent discovery, though, as it goes against my instinct in my first playthrough that two weapons are always better than one.