ELDEN RING

ELDEN RING

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COMPATIBILITY WITH STEAM DECK
Hi, does anyone that have the steamdeck is having downgrades of fps out of nowhere or at any time ? I used to play with max fps and tdp but now it doesnt work either
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Showing 1-9 of 9 comments
JellyPuff Jul 27, 2024 @ 10:41pm 
Could have a number of issues:

- It's summer and if it's hot where you live, so it may just be thermal throttling the Deck. Keep an eye on your temps
- If you have used CryoUtilities and increased the UMA buffer size to 4GB, a major SteamOS update may have reverted those changes and you have to apply them again
- You are at the DLC area; They will run worse on the Deck. Fighting things, like furnace golems will trash the framerate

I'd also keep an eye out on GPU clocks. There was a bug, where they got stuck at a low value, unless you enabled "Allow Screen Tearing", but it should've been long fixed. Maybe you're at an older SteamOS version?
Purple_Kovacs Jul 30, 2024 @ 8:04pm 
Originally posted by JellyPuff:
Could have a number of issues:

- It's summer and if it's hot where you live, so it may just be thermal throttling the Deck. Keep an eye on your temps
- If you have used CryoUtilities and increased the UMA buffer size to 4GB, a major SteamOS update may have reverted those changes and you have to apply them again
- You are at the DLC area; They will run worse on the Deck. Fighting things, like furnace golems will trash the framerate

I'd also keep an eye out on GPU clocks. There was a bug, where they got stuck at a low value, unless you enabled "Allow Screen Tearing", but it should've been long fixed. Maybe you're at an older SteamOS version?


Well, It isnt hot where I live, I don't use cryo utilities and I am currently in Stormveil Castle, I'm actually in steamOs beta, I think it could be the last one, maybe by some sort of compatibility with the new version
CourtesyFlush09 Jul 30, 2024 @ 9:32pm 
Save up for an ROG Ally X breh. I've been playing with mine for a week now and it blows the Steam Deck out of the water in just about every way.
Loudness Jul 30, 2024 @ 9:38pm 
Handhelds aren't good enough for real games yet. Steam Deck is meant for games like Hollow Knight or other 2D games, not Elden Ring.
Toast Jul 30, 2024 @ 9:45pm 
Haven’t had any issues on mine, other than the fire giant cutscene crashing every so often. Other than that, runs fine.
dark-breed Jul 30, 2024 @ 9:49pm 
Steam Beta is bugged with this game use the normal client
Quadsword Jul 30, 2024 @ 9:52pm 
Only issue I've run into is that I have to fiddle around with HDR and resolution settings every time I turn the game on to get rid of the annoying black bars.
Greywander Jul 30, 2024 @ 10:46pm 
Originally posted by Loudness:
Handhelds aren't good enough for real games yet. Steam Deck is meant for games like Hollow Knight or other 2D games, not Elden Ring.
Someone gave this post a clown, but it's not entirely wrong. I've noticed the battery lasts a lot longer playing 2D games vs. something like Elden Ring. In my case, my Deck actually has higher specs in most areas than my aged gaming rig, so the performance is actually better for me on the Deck. I have also noticed that my performance seems to be a bit worse since the 1.13 patch.

It's just really hard to fit desktop-quality hardware into something the size of the Deck. It can play Elden Ring, certainly, but not at 60 FPS on max settings. As it is, the Deck weighs a fair amount (important for handhelds) and the battery life is not great. I can play Elden Ring for about an hour before needing to plug in.

I think if you're looking for a top of the line gaming experience, you don't really have any other options than a high end gaming desktop. It's silly to expect anything like that out of the Deck. The whole point of the Deck is for comfortable gaming on the couch or in bed, and it does that well enough. Obviously it performs best with less demanding games that don't tax the hardware so much. The fact that the Deck can run Elden Ring at a reasonable FPS at all is still pretty impressive.

Also, fun fact: Elden Ring was a "launch title" for the Deck. The two released on the same day, and Elden Ring has consistently been used in Deck promotions (such as promotional images of the Deck showing Elden Ring gameplay on the screen). I'm not sure I'd go so far as to say they were designed for each other, but I do suspect that there was an effort at least on Valve's part to insure Elden Ring would run on the Deck.

I'd love to see Valve pioneer a modular handheld PC. I know a big part of the Deck's design was standardization of the hardware, but people will want to upgrade sooner or later. Being able to build a handheld PC the same way we build gaming desktops would be pretty baller.
Quadsword Jul 30, 2024 @ 11:27pm 
Originally posted by Greywander:
Someone gave this post a clown, but it's not entirely wrong. I've noticed the battery lasts a lot longer playing 2D games vs. something like Elden Ring.
This just in: Local man discovers the battery in a handheld PC lasts longer when playing less demanding games. More at 11.

Okay, I jest, but I will never understand why threads about the Steam Deck always have to have responses like that. Anybody who plays AAA games on the SD understands they're going to get around 30 fps at most, same as people who play Switch ports of AAA games. It's a trade off for portability.
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Date Posted: Jul 27, 2024 @ 8:26pm
Posts: 9