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Unfortunately its the only Spell that is better than base game Spells
you get the spell just before Messmer.
https://www.youtube.com/watch?v=Aw3590TtO4s
its far more powerfull than anything in base game or DLC
I did some testing with DLC spells and Glintstone Nails is also pretty decent but not really better than main game spells. It has good Stance breaking and okay damage with many ways to buff.
Golden Vow 15%
Maternal Staff 15%
Finger Robe 8%
Magic Scorpion Charm 12%
Godfrey Icon 15% on fully charged attacks
Magic Tear + 20%
When i compared it my setup did ~ 2200 damage with a fully charged Glintstone Nails and 1800 with night comet.
But you can spam NIght comet much faster so the DPS is a lot higher with NIght Comet.
Also Spiral Spell from base game is pretty sick vs some opponents.
For example vs Divine Lion i just spammed 4 of it without charging super quick and it did overall
5600damage >-<
No DLC spell except Impenetrable Thorns can do that
For Incantations, we have Light of Miquella (situationally very powerful), Knight's Lightning Spear (my new favorite spell in the game), and Multilayered Ring of Light (can be set up to do some of the best damage in the game). And then Fire Serpent is arguably the best fire spell in the game now, save for Black Flame.
I really wanted Microcosm, Grav Missile, and Blades of Stone to be awesome and if the game was based around fighting larger groups these spells would rock. Elden Ring isn't about fighting groups most of the time so I just don't have a need to cast these super big amazing spells except for ♥♥♥♥♥ and giggles sometimes. The Nail spells require no target, have great tracking, but are slower to cast, deal less dmg, and can still be dodged. The other spells are gimicky and not really worth a mention in PvE.
Still using Night Comet as my general use kill everything spell lol.
And if we're allowed to include support spells, heal from afar.
This DLC was a feast for us incantation users.
There are Glintstone Nails and Glintblade Trio doing same or slightly more damage over basic Glintstone Nail and Magic Glintblade... Sure upgraded version do more poise damage but then there is Knight's Lightning Spear that upgrades Lightning Spear in both damage and poise damage...
Rellana's Twin Moons can be interrupted even by slime attack...
Mantle of Thorns - hahaha...
There are DLC Incantations worth eqquiping, DLC Sorceries are not (excluding Impenetrable Thorns but they will be "fixed")
Blades of Stone is not bad but it has some seriously tracking problem.
Then there are those for stance breaking, Nails and Glinttrio. Unfortunately I usually forego spells and two hand or dual wield when fighting bosses so they are of no use to me. And you are not going for stance breaking either.
Everyone else going about with their fancy bleed builds, and me just wandering the lands between dual-wielding Staff of Loss and shooting invisible blue projectiles at everything.
This is 100% me. I've tried so hard to find ANY other Sorcery build that matches Night Comet and nothing even comes close. I only cast other spells because I'm bored and feel like watching the pretty colors go boom on my screen.
If I want something dead or I'm fighting a boss I use Night Comet 100% of the time.
This is correct this spell is so strong it's going to get patched.
Then once you're through the stuff that will obviously get patched.
You still have microcosm and gravity bolt.