ELDEN RING

ELDEN RING

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Red Smile Aug 14, 2024 @ 12:19pm
Golden Epitaph: last rites AoW quiestion.
As wiki says this gives you flat 25 holy damage on everything: consumables, spells (even "darkness"), skills. But as i tested it out - it's just a worse version of Golden Vow but with anti-undead effect.
So the question: Is there any way to get flat damage on anything that can touch an enemy? Crystal Barrage spell is so fun to use and it makes real rain of projectiles, so if each projectile had +25 damage on top - it would be a real machinegun.
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Señor Brown Aug 14, 2024 @ 2:33pm 
Originally posted by Red Smile:
As wiki says this gives you flat 25 holy damage on everything: consumables, spells (even "darkness"), skills. But as i tested it out - it's just a worse version of Golden Vow but with anti-undead effect.
So the question: Is there any way to get flat damage on anything that can touch an enemy? Crystal Barrage spell is so fun to use and it makes real rain of projectiles, so if each projectile had +25 damage on top - it would be a real machinegun.

Not sure about Crystal Barrage specifically, but remember that it's +25 holy damage before defenses (not damage negation). If an enemy has very high holy defense, then you can see as little as 2-3 extra holy damage.

Also, Last Rites is not a worse version of Golden Vow. It gives you and any nearby allies +100% damage versus undead (double damage, any type) along with the permanent kill buff towards them. It's pretty broken lol
Red Smile Aug 15, 2024 @ 12:28am 
Originally posted by Señor Brown:
Originally posted by Red Smile:
As wiki says this gives you flat 25 holy damage on everything: consumables, spells (even "darkness"), skills. But as i tested it out - it's just a worse version of Golden Vow but with anti-undead effect.
So the question: Is there any way to get flat damage on anything that can touch an enemy? Crystal Barrage spell is so fun to use and it makes real rain of projectiles, so if each projectile had +25 damage on top - it would be a real machinegun.

Not sure about Crystal Barrage specifically, but remember that it's +25 holy damage before defenses (not damage negation). If an enemy has very high holy defense, then you can see as little as 2-3 extra holy damage.

Also, Last Rites is not a worse version of Golden Vow. It gives you and any nearby allies +100% damage versus undead (double damage, any type) along with the permanent kill buff towards them. It's pretty broken lol

Ahh, that's how defense works, 100 holy defense means it will absorb exactly 100 holy damage, right? Does it absorb before damage negation? Like "(100Def - 20dmg) / 1.2neg"?
Señor Brown Aug 15, 2024 @ 1:59am 
Originally posted by Red Smile:
Originally posted by Señor Brown:

Not sure about Crystal Barrage specifically, but remember that it's +25 holy damage before defenses (not damage negation). If an enemy has very high holy defense, then you can see as little as 2-3 extra holy damage.

Also, Last Rites is not a worse version of Golden Vow. It gives you and any nearby allies +100% damage versus undead (double damage, any type) along with the permanent kill buff towards them. It's pretty broken lol

Ahh, that's how defense works, 100 holy defense means it will absorb exactly 100 holy damage, right? Does it absorb before damage negation? Like "(100Def - 20dmg) / 1.2neg"?

You're half-right. Defenses are applied before damage negations. But they don't remove a flat amount of damage. Instead, defenses are compared against damage received (i.e. ratio) to determine how much damage is reduced before applying negations. If defenses are 8x greater than damage received, then the damage is reduced by 90%. If damage received is 8x lower than defenses, than the damage is reduced by only 10%. The tiers in between have formulas that are available with a quick Google search. But, think of defenses as protection from chip damage.

A good rule of thumb is: the lower the damage received, the greater the reduction of damage by defenses.
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Date Posted: Aug 14, 2024 @ 12:19pm
Posts: 3