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I've played plenty of ds3 and had the parry timings memorized perfectly. I know the actual parry frames don't start for a few frames.
The problem is the parry frames don't seem to be working consistently at all. I'll watch videos of people parrying, and i'll copy their timing exactly, but sometimes it's a partial, sometimes its a parry, and sometimes neither.
i've used the buckler parry, it has the same inconsistencies as the rest. Currently trying out the golden parry, but the range on it seems to be inconsistent lmao.
well either the entirety of elden rings playerbase lives in a third world country, or fromsoft completely ruined their online connection code or whatever.
Ds3 was never this bad with parries lmao.
you can literally spam the block button in sekiro and get deflects lmao.
even in pve they still barely work. like the buckler only seems to parry at the end of its animation and even then its like 90% partial parries.
Otherwise, I feel like parrying wastes my time, so I'll just go for a guard break instead cuz I just get punished when I try. Then again, I was never really good at it before but I think it was much easier to do in DS3.
that i cant put it on my Raptor Talons!
Incorrect, if you block too early, you lose posture. Same in Nioh, you lose Ki if block too early and if too late you get damaged.