ELDEN RING

ELDEN RING

View Stats:
The Fox Jul 9, 2024 @ 5:39pm
Controls are soooooo clunky, what am I doing wrong?
title says most of it. I tried on keyboard, hate the dodge, and keybindings are just odd, my character moves super clunky like, stuff that shouldnt of hit me somehow did, died multiple times during roll, I understand its like part of the frame that stops damage but I can't ever seem to get it right.

first character was samurai.

so I tried controller and had to completely re-arrange all the controls because default is terrible, even then my character just feels clunky, so I made a new character the base that is dexterity heavy. and the movement just feels sooo clunky. if I didnt know better Id assume it was some 1 person indie dev team who made the controls.

Whats the solution here? is this just how souls games are? its my first one.
Ive dealt with iframes before in other games like BDO and never had an issue.
< >
Showing 1-12 of 12 comments
Dollmaker Jul 9, 2024 @ 5:46pm 
Souls's games are pretty much always like that, our movement isnt crazy, its quire restrictive in fact, but its simple.

The main point of the combat is finding openings to attack rather than brute force it.

You also should avoid dealing with a group of enemies unless you have good aoe options at hand (Even then you shouldnt)

It can take some time getting used to it, but once it clicks, you begin to enjoy it.
Last edited by Dollmaker; Jul 9, 2024 @ 5:46pm
LuckyCheshire Jul 9, 2024 @ 5:48pm 
Check your weight. You always want to be at medium weight or low weight (unless you're doing a greatshield build or something). As for controls, I use a controller personally so I can't help much. Someone who uses M/KB might be able to help you figure out better keybinds.

Until you get more experienced at the game, focus less on timing your rolls precisely and more about not being physically present in the line of attack, you'll have a much better time. Also try jumping, you can actually jump over a startling percentage of the attacks in the game.
ZTL-Altima Jul 9, 2024 @ 5:49pm 
Even compared to other Souls games, ER's controls are a bit stiff. It's close to DS2.
Mr. Nobody Jul 9, 2024 @ 5:55pm 
Well, one big thing thing I didn't realize when I first started playing souls games is that you dodge on button release not on button press. I thought the game was just insanely laggy until I made that realization.

Having said that, the movement IS clunky by design. Bosses and encounters are meant to be taken very deliberately and methodically. You should be learning enemy and boss attack patterns and predicting their movements. It's not a game where your meant to run into battle and just beat it by shear reaction time or by mashing attack/dodge as fast as you can.

My recommendation is to give it a few hours and beat a few more bosses. If you still aren't feeling it at that point it just might not be a gameplay style you enjoy.
EF_Neo1st Jul 9, 2024 @ 6:03pm 
Originally posted by The Fox:
title says most of it. I tried on keyboard, hate the dodge, and keybindings are just odd, my character moves super clunky like, stuff that shouldnt of hit me somehow did, died multiple times during roll, I understand its like part of the frame that stops damage but I can't ever seem to get it right.

first character was samurai.

so I tried controller and had to completely re-arrange all the controls because default is terrible, even then my character just feels clunky, so I made a new character the base that is dexterity heavy. and the movement just feels sooo clunky. if I didnt know better Id assume it was some 1 person indie dev team who made the controls.

Whats the solution here? is this just how souls games are? its my first one.
Ive dealt with iframes before in other games like BDO and never had an issue.
If you died multiple times "during rolls" it can be:
1 - your char is fatrolling
2 - your char is medrolling but at the wrong time
Black Desert Online (I guess this is what BDO mean) is not a souls-like game, more a hack&slash and that type of aggressive combat will not work here, also you dont stagger enemies that much here either unless your weapon is heavy and still there is chance enemies wil not stagger or wil not stagger on the first and second "heavy" hits.
Todd Howard Jul 9, 2024 @ 6:04pm 
Play with an unlocked camera and only lock on when you're going in for hits. That's how we did it in DS1 and DS2 before DS3 made people lazy and play with hard-lock targeting.
EF_Neo1st Jul 9, 2024 @ 6:07pm 
Originally posted by Talisman:
Play with an unlocked camera and only lock on when you're going in for hits. That's how we did it in DS1 and DS2 before DS3 made people lazy and play with hard-lock targeting.
DS3 iss better without target lock for multiple reasons (including getting behind targets for backstabbing).
Todd Howard Jul 9, 2024 @ 6:13pm 
Originally posted by EF_Neo1st:
Originally posted by Talisman:
Play with an unlocked camera and only lock on when you're going in for hits. That's how we did it in DS1 and DS2 before DS3 made people lazy and play with hard-lock targeting.
DS3 iss better without target lock for multiple reasons (including getting behind targets for backstabbing).
Camera unlock is better in every single fromsoft game minus sekiro. Ds3 changed the camera and map layout so it wouldn't bug as it did in 1 and 2. The correct way to play still to this day is camera unlock.
Last edited by Todd Howard; Jul 9, 2024 @ 6:13pm
EF_Neo1st Jul 9, 2024 @ 6:16pm 
Originally posted by Talisman:
Originally posted by EF_Neo1st:
DS3 iss better without target lock for multiple reasons (including getting behind targets for backstabbing).
Camera unlock is better in every single fromsoft game minus sekiro. Ds3 changed the camera and map layout so it wouldn't bug as it did in 1 and 2. The correct way to play still to this day is camera unlock.
Sekiro if you go deflect way.
Without deflect it is better to go without target lock (yes I beaten it without using any deflect, jump or mikiri counter neither any skill or prosthetics, just dash into or around and attack).
EF_Neo1st Jul 9, 2024 @ 6:20pm 
Originally posted by EF_Neo1st:
Originally posted by Talisman:
Camera unlock is better in every single fromsoft game minus sekiro. Ds3 changed the camera and map layout so it wouldn't bug as it did in 1 and 2. The correct way to play still to this day is camera unlock.
Sekiro if you go deflect way.
Without deflect it is better to go without target lock (yes I beaten it without using any deflect, jump or mikiri counter neither any skill or prosthetics, just dash into or around and attack).
Ok, I forgot that dragon thing... :steamfacepalm:
[JRE] Joe Rogan Jul 9, 2024 @ 6:24pm 
Try keeping your distance more and free cameraing also try using jump instead of roll its lowkey good and dodges a ton of things.
Sgt. Flaw Jul 9, 2024 @ 6:33pm 
It's not a hack n slash, beat em up or tenchu game

Souls likes are typically like this..
Last edited by Sgt. Flaw; Jul 9, 2024 @ 6:33pm
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jul 9, 2024 @ 5:39pm
Posts: 12