ELDEN RING

ELDEN RING

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"I abandon here good Fromsoft game design." this DLC is awful.
Yeah go check my hours played on this game before saying it's just a "newb" complaining and between DS1, 2, & 3 I have another 3,000 hours played.

I'm used to a mystery being put forth and then having some of the questions answered, "some not all" that's par for a Fromsoft game. This is just painful for having no idea what's going on, where to go, why I'm doing what I do, and how things connect to other things. Also the map does the least amount of being a map I think I've ever seen a map be for not telling me how to get to places which is the basic function of a map. The dead ends were infuriating, often I was lead to believe something might be progression to another area after a boss fight only to discover that it was a dead end.

I think the problem is they tried to pull the cryptic Dark Souls formula for obscuring things which works in a linear level design where options for a solution are limited but when transferred to a open world gives thousands of possibilities for solutions and makes things easy to miss.


So... I beat Radahn. WHY DID I FIGHT RADAHN AGAIN? No idea why, no idea why he's still alive. The site of grace I activated in his room isn't pointing to anything so I guess the DLC is over? Why the hell was I activating all those Miquella crosses??
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Showing 1-15 of 69 comments
MidnightMist Jul 9, 2024 @ 12:22pm 
This is a bait thread right? There's some real complaints to be had about DLC but "I don't understand the story in this FromSoft game" is a wild thing to make a thread about.
P1 Jul 9, 2024 @ 12:23pm 
P1 approves of this thread.
Originally posted by MidnightMist:
This is a bait thread right? There's some real complaints to be had about DLC but "I don't understand the story in this FromSoft game" is a wild thing to make a thread about.
I explained second paragraph, first sentence that I understand and am used to Fromsoft games having minimalist explanations with large areas of interpretation from the fan base to make up lore.
Todd Howard Jul 9, 2024 @ 12:27pm 
Originally posted by MidnightMist:
This is a bait thread right? There's some real complaints to be had about DLC but "I don't understand the story in this FromSoft game" is a wild thing to make a thread about.
99% of the conversations are x could have been better, y should have been this, z shouldn't fight like this.

It's not meaningful
Madao Jul 9, 2024 @ 12:28pm 
I don't understand. your title is about game design but the actual message is about you not understanding the story?
I do suppose that's tangentially connected to game design but I don't understand how you arrived at your conclusion.
Last edited by Madao; Jul 9, 2024 @ 12:28pm
Knavenformed Jul 9, 2024 @ 12:29pm 
Originally posted by MidnightMist:
This is a bait thread right? There's some real complaints to be had about DLC but "I don't understand the story in this FromSoft game" is a wild thing to make a thread about.

I think he means that he can't piece it together even with all of the story tidbits gathered into one.

And even the tidbits themselves don't make sense, why send Malenia to sever Radahn's grace by turning him into a mindless beast when their vow of Empyrean and Consort was already in place?

Yeah you can make a story by character assassinating someone by having them remove all aspects of themselves, but walking into the DLC the interest was in what Miquella wanted to do, but by the time you get there that's not Miquella, that's Miqlester the Deviant
Last edited by Knavenformed; Jul 9, 2024 @ 12:29pm
DeathRow Jul 9, 2024 @ 12:31pm 
a person of culture I see, playing elden ring for the story
Originally posted by Grumbal:
"My opinion is valid because i put alot of hours between dark souls games"
Off to a great start, same level as "Dark Souls Vet Here".
Miquella's crosses are used as points of progression, to mark where you have to go.
I can agree with the story being mid, leaves many questions unanswered.
I think you misunderstood the point of hours played listed. It's to denote familiarity with the franchise, how well I can normally progress and enjoy these games, and that my complaint isn't coming from a source of someone inexperienced with Fromsoft games.
Rhaegar Jul 9, 2024 @ 12:47pm 
The map is amazing. It reminds me of playing my favorite Ubisoft open world games. Their maps are as cryptic as the ER one as soon as you start using the tools they give you to make them more difficult.

Not pressing the Map button did the trick for me. It also opened my eyes to the reality that people who call Ubisoft games easy are just too lazy to make them hard for themselves. Absolute brats who want these games to cater to their needs instead of changing themselves and adapt to the game they paid money for. Pathetic.
McMarc Jul 9, 2024 @ 12:50pm 
Poor bait.

DLC was amazing
Fenix Jul 9, 2024 @ 12:52pm 
Someone didn't listen to the NPCs or read the notes they left... it explains, hell if you get Ansbach the Scroll he says it out load. That is Radahn's Soul In Mohg's Body
Lucci Jul 9, 2024 @ 12:58pm 
Originally posted by McMarc:
Poor bait.

DLC was amazing
no an amazing dlc would have been about godwyn
Knavenformed Jul 9, 2024 @ 12:59pm 
Originally posted by Lucci:
Originally posted by McMarc:
Poor bait.

DLC was amazing
no an amazing dlc would have been about godwyn

This
TotesBreakfast Jul 9, 2024 @ 1:00pm 
If it was FromSoft's intention to expose the fragility of the adolescent male psyche, they have succeeded beyond their wildest imaginations.
DeathRow Jul 9, 2024 @ 1:01pm 
Originally posted by Lucci:
Originally posted by McMarc:
Poor bait.

DLC was amazing
no an amazing dlc would have been about godwyn
the squidface?
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Date Posted: Jul 9, 2024 @ 12:19pm
Posts: 69