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Bir çeviri sorunu bildirin
Wrong, in the case of older souls games I would agree.
But like for consort radahn specifically, I would put money on the fact that using a greatshield poker build spamming guard counters with no summons is legitimately easier than using summons with a basic katana build or something. Especially considering the fact that NPC summons inflate the boss health like crazy.
I have watched plenty of streamers on their first playthrough and the ones using the greatshield build always win within like 5 attempts. Whereas people using a more basic build with summons will be stuck on it waaaay longer simply because they cant just hold L1 through all the mechanics.
Builds make a huge difference in this game, thats just how it is.
The most outrageous probably was Demons Souls to Dark Souls...a lot of the original Demons Souls players hated Dark Souls for their git gud problems...
All I know is you have to approach every iteration like it was your first. Demons Souls scared the ♥♥♥♥ outta me when it was released...but I died humbly numerous times with a smile on my face...I just hold that mentality for every souls because you always have to learn a ton of new ♥♥♥♥ and just because you were a god in DS 3 doesn't mean your not a pleb going into Elden Ring...
With friends the Fire Giant is epic.
I never said they do lol. My point is that you are implying summons are the most easy mode way to play this game, whereas I disagree with that take. I think builds make a MUCH larger difference with Elden Ring because they introduced mechanics like guard counters that allow you to chain staggers with very little risk.
As far as what you used, it really doesn't matter what you say because you are some random on the internet with no proof of your run. If you were to show me proof that you beat the DLC with some "respectable" build and no summons that would be a different story.
But you just saying "lol I didnt use summons so im better" tells me absolutely nothing about how you actually approached the content.
Again, if this were something like Sekiro and you told me you beat Isshin it would be a different story as there is virtually no way to trivialize that fight, so there are no strings attached.
Again your memory might be a bit foggy on this, and believe me i am a guy that sunk at least like 30 hours on orphan at this point.
While you are correct in saying that orphan attacks as soon as you enter his reach his recovery time is way longer than you might be remembering, side dodging his overhead attack for a charged backstab is very consistent, you don't even really have to dodge, just walk around really, his AOE explosion also only hits the front, while his spin move has 2 seconds of recovery.
I have to point out also that you can run from orphan and he wont chase you down.
With malenia a lot can be said in that sense as well, while she is equally combo heavy there are not that many gap closers and you can run from her, at which point she enters a "waiting" stage only walking towards you. What makes radahn so aggressive is that he moves waaaay more, you cannot run from him, If you are at close range dodging back wont ever get you far from his next attack, he will never "Miss by distance" which is something that malenia and kos sure do a lot, even during waterfowl. If by any chance you manage to get far from him he will either jump with a big over the head attack and chain it into a combo, will do his spiral gravity shenanigans landing in an explosion or will try to suck you in. There's no "down time" in radahn's fight.
There are videos on the internet of people doing malenia without dodge rolling, or kos without side step. I honestly believe its just impossible to do that with radahn.
I wish I'd played the DLC but after I bought it...my character was deleted and I wasn't gunna play again...every other souls got a minimum of 3 playthrough while DS 3 only got one...I just couldnt stand the map
The game could have been great but Miyazaki was just too scared to try anything new and stripped away all the core aspects of Dark Souls to make a generic map and insanely unfun to fight bosses.
When the game shines it shines, but often times the flaws of DS3 outweigh the pros.