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What? aren't you entertained, mr souls veteran, now that Fromsoftware is literally forced to make their games harder and harder, because they can't do anything else to further spice up their own formula?
They ditched slow gameplay first; then made every critter move as fast as if they were in bloodborne; then removed limited-use magic and added FP and weapon arts; now they made every foe/boss hyper-aggressive with less and less openings (and rebalanced them to force most people use summons).
Now they slammed some sekiro gymmics and its upgrade system into the main game loop.
im the crackhead you talking about.
Exactly, they have been slowly destroying what made Dark souls great.
Shall preface by stating that I'm sorry that you didn't enjoy the DLC. I'll add that it's never a good idea to take gaming outlets seriously when it comes to reviews. It's always heavily biased or weighted in favour of sales versus critical analysis. Elden Ring released with a lot of bugs and was unplayable for a lot of folks on release, but still received perfect tens around the board. The 0/10 rating system, from third parties, is a horrendous way to collect information on a game prior to buying. The industry proves this again and again.
I feel like a lot of your criticism in this thread can entirely coincide with similar criticism about the base game. I will say that I think it's great that they added 11 unique remembrance boss fights tho', to counter balance that. And while there are definitely areas I feel are too vacant - with the abyssal woods being one of the worst zones in From history - I think there is plenty there to compensate.
I think the scadu system is pretty lazy too, but I found them all just by exploring and using my intuition. I never cared about them much fight wise or felt as if I needed them to progress.
I disagree that the bosses are poorly designed, but this disagreement in part stems from me not treating this game like a Souls game, or Bloodborne, or Sekiro, because it isn't. It's extremely similar and definetly a spiritual successor, but it is a very different ball game. At this stage in the player character's development, you are more than capable, on a base level, of keeping up with every boss the game throws at you - on a base level. If you use all of the tools available, many of these encounters are not only surmountable, but they can be entirely trivialised.
In Dark Souls, which I have played semi-recently, the tanky and slow bosses reflect the tankiness and sluggishness of the controls of the player character, which carries over into Dark Souls 2, with its own brand of jank. In Bloodborne, the player character, by the mid-point, is so powerful and smooth, that every boss outside of the Old Hunters DLC feels like a joke, and you're just a bully rounding them all up. Dark Souls 3 inherited this to a degree, with the player being suddenly extremely powerful and easy to use, with many of the bosses either being gimmick fights, or barely able to lift a candle to you.
In Elden Ring, you set the difficulty for yourself. You can gear differently for every boss, if you choose too. Their are hard counters for every single fight in the game. You can negate a lot of combos entirely, and interrupt many too. The Elden Ring player character is -not- a clunky Dark Souls character, by any means, and people will notice this if they go back and compare the two. They might also find that the boss encounters in Dark Souls by this point, might also put them to sleep.
I've noticed, as of today, that they've changed some bosses so they either start earlier than the instant fog wall attack, or take longer to aggro. This is not the case with Consort Redahn, who one shots every single host that summons me in, which is oddly reminiscient of how base game Redahn's arrows 'used to be' towards people who did nothing to defend them against them. Perhaps they'll continue with these changes. None of it really effects me.
If you want to play a Souls game... I would advise that you go and play a Souls game, or perhaps try out some different ARPGs. The market has never been more filled with 'Soulslikes' before. I imagine there's something in that field that you'll enjoy.
Mortal Shell is one such game I enjoyed recently. I intend on trying out Lies of P sometime this month too.
I'd also like another well crafted single player adventure, or an action experience in the vein of Sekiro, or an experience that's inherently designed to be -just- for a group of people, though I doubt that's going to happen.
But yes, I would argue as I think I stated in the other thread, that your core issue with Elden Ring is that it isn't Dark Souls.
And nothing can fix that.
Once again, true, its an addiction and it becomes even worse because its addiction and a cult, a sect, every game has one, and this is a fanatism, addiction narcissism issue.
Look out now! "Badass alert!"
"Everyone who doesn't see things as I do is a fanatical, narcissistic cultist."
Well, there's no irony in that position. Nope. None.
To be honest, and I'm not saying this about the OP of this particular thread (despite this being his second thread on the topic), a lot of the time you try to engage in a meaningful discussion and it becomes clear that the person on the other side simply wants to have their opinion expressly validated, rather than explored, which is an exhausting prospect.
The assumption that a lot of folks are just sheep is too much of a broad generalisation, especially on a forum that utilises shady awarding tactics that motivate ♥♥♥♥ posts for tangible awards.
These anime fights have been in fromsoft's souls series since day 1.
None of these bosses have insane combo spam to be fair, which is what he's getting at more than anything else.
Gwyn is aggressive but something of a parry monkey. To be fair, most of the DLC bosses are parry monkey material too.
Allant has a really poor AI.
Abyss Watchers is about as much a boss as any of the Mausoleum fights. To be honest, easier.
Only one out of that list that really compares to anything combo wise is maybe Maria or Dancer. Or perhaps Gael.
i'm not souls veteran, but i can call myself elden ring veteran. (i know you talking about OP i just like to introduce myself.)
Also, hi Faust. Nice to meet you. Elden ring is cool and is a great game. Glad you like it