ELDEN RING

ELDEN RING

Statistieken weergeven:
The Smithscript Daggers feel like novelties compared to the other Daggers.
They've got a nice gimmick to them. But now it feels like whenever I use these weapons, I can probably use an equivalent "regular" counterpart and have a much better and much easier time with them.

The Smithscript Daggers feel especially weak, even with the setup that I have:
  • Rakshasa Set, boosting overall damage by 8%.
  • Thorny Cracked and Bloodsucking Cracked Tears.
  • Smithing Talisman, Millicent's Prosthesis, and Rotten Winged Sword Insignia.
  • Golden Vow Ash of War.
Are there better buff combinations or should I just drop the Smithscript Daggers altogether? I really want these to work, even considering that they can't even get buffed by Incantations and Grease.
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1-15 van 25 reacties weergegeven
Daggers, in general, are lackluster imo....I have used them for the first half of the game but ultimately had to move on....unless you're spamming reduvia, daggers are a novelty In general..they do stagger enemies real nice, but it wasn't enough for me

They use to proc status fast AF but it got patched...
Laatst bewerkt door Sgt. Flaw; 4 jul 2024 om 19:19
flame give me strenght?
Origineel geplaatst door Sgt. Flaw:
Daggers, in general, are lackluster imo....I have used them for the first half of the game but ultimately had to move on....unless you're spamming reduvia daggers are a novelty, I'm general..they do stagger enemies real nice but wasn't enough for me

They use to proc status fast AF but it got patched...
I actually used both Black Knife and Blade of Calling, and if you build to them, you can do some decent dmg.

Alongside Erdsteel Dagger and the new Fire Knight Shortsword (idk why its called that when its a freaking dagger) they have a double slash as their heavy, which is REALLY good, specially if youre using Millicent Prosthesis and/or Rotten Winged Insignia.

And yes this is talking while using only one dagger.
do these get buffed from arrow talismans?
Origineel geplaatst door Dollmaker:
Origineel geplaatst door Sgt. Flaw:
Daggers, in general, are lackluster imo....I have used them for the first half of the game but ultimately had to move on....unless you're spamming reduvia daggers are a novelty, I'm general..they do stagger enemies real nice but wasn't enough for me

They use to proc status fast AF but it got patched...
I actually used both Black Knife and Blade of Calling, and if you build to them, you can do some decent dmg.

Alongside Erdsteel Dagger and the new Fire Knight Shortsword (idk why its called that when its a freaking dagger) they have a double slash as their heavy, which is REALLY good, specially if youre using Millicent Prosthesis and/or Rotten Winged Insignia.

And yes this is talking while using only one dagger.
Yea I know...I actually had a spellcaster using dual Crystals...they are very viable dual wield because of the stagger...but I feel short swords were a bit better because of the reach. Even with the combo talismans ect...

It's more like "I can't believe this daggers doing so much damage" when they are just matching weapons with further reach and having to add talismans
Laatst bewerkt door Sgt. Flaw; 4 jul 2024 om 19:24
I think the big downside (at least for me) is that they are infuseable, but not weapon buffable.
This fundamentally changes things. Because take a quality weapon with good scaling, and a weapon buff will outperform infusions with the right stat allocation. Smithscript already makes us put points into int and faith, so it already has the baseline for us to start using weapon buffs.
Infusing them is fine, I guess, but they would perform a lot better if I could put things like black/blood flame or one of the elemental types based on a particular boss’ weakness. I guess fromsoft was afraid of that being too strong? Not sure. I just tend to like weapon buff builds so I was a little sad I couldn’t use them for it.
As they are now, there's pretty much no way to build them to be good. You can build them to be decent but that's about it, every other throwing weapon other than maybe the shield is leagues better.
Origineel geplaatst door Sgt. Flaw:
Daggers, in general, are lackluster imo....I have used them for the first half of the game but ultimately had to move on....unless you're spamming reduvia, daggers are a novelty In general..they do stagger enemies real nice, but it wasn't enough for me

They use to proc status fast AF but it got patched...

Daggers have dodged the stagger nerfs?
Need to take them for a spin, low damage be damned if they can at least stagger some opponents.

Honestly like half of the one handed weapon roster feels unplayable now that they don't stagger even if you get some good hits in, I don't even need to git gud on a Halberd that permastuns most of the elite enemy roster so moving to a weapon class that just does not is a night and day difference in how sweaty you have to play
Origineel geplaatst door Knavenformed:
Origineel geplaatst door Sgt. Flaw:
Daggers, in general, are lackluster imo....I have used them for the first half of the game but ultimately had to move on....unless you're spamming reduvia, daggers are a novelty In general..they do stagger enemies real nice, but it wasn't enough for me

They use to proc status fast AF but it got patched...

Daggers have dodged the stagger nerfs?
Need to take them for a spin, low damage be damned if they can at least stagger some opponents.

Honestly like half of the one handed weapon roster feels unplayable now that they don't stagger even if you get some good hits in, I don't even need to git gud on a Halberd that permastuns most of the elite enemy roster so moving to a weapon class that just does not is a night and day difference in how sweaty you have to play
Daggers are git gud weapons for sure...Even Renalla had me pulling my hair out lol...I'd make it to her and she'd hop back a few inches, taunting my daggers...I did finally get her but as soon as I hit the capital I we t with swords...

But yea...the first attack of dual wield daggers will stun most enemies allowing you to keep the combo going..but its tedious

I tried a bunch of dagger builds...theyve gotten better since DS 1 but are still low tier as far as power...

Fun AF for the first half of the game at least...after the capital..not so much
Laatst bewerkt door Sgt. Flaw; 4 jul 2024 om 20:59
Origineel geplaatst door Sgt. Flaw:
Origineel geplaatst door Knavenformed:

Daggers have dodged the stagger nerfs?
Need to take them for a spin, low damage be damned if they can at least stagger some opponents.

Honestly like half of the one handed weapon roster feels unplayable now that they don't stagger even if you get some good hits in, I don't even need to git gud on a Halberd that permastuns most of the elite enemy roster so moving to a weapon class that just does not is a night and day difference in how sweaty you have to play
Daggers are git gud weapons for sure...Even Renalla had me pulling my hair out lol...I'd make it to her and she'd hop back a few inches, taunting my daggers...I did finally get her but as soon as I hit the capital I we t with swords...

But yea...the first attack of dual wield daggers will stun most enemies allowing you to keep the combo going..but its tedious

I tried a bunch of dagger builds...theyve gotten better since DS 1 but are still low tier as far as power...

Fun AF for the first half of the game at least...after the capital..not so much
Meh, still had fun against most bosses past Morgott.

Malenia was miserable though... i still need practice on that one for a dagger.
Origineel geplaatst door Dollmaker:
Origineel geplaatst door Sgt. Flaw:
Daggers are git gud weapons for sure...Even Renalla had me pulling my hair out lol...I'd make it to her and she'd hop back a few inches, taunting my daggers...I did finally get her but as soon as I hit the capital I we t with swords...

But yea...the first attack of dual wield daggers will stun most enemies allowing you to keep the combo going..but its tedious

I tried a bunch of dagger builds...theyve gotten better since DS 1 but are still low tier as far as power...

Fun AF for the first half of the game at least...after the capital..not so much
Meh, still had fun against most bosses past Morgott.

Malenia was miserable though... i still need practice on that one for a dagger.
Jesus..Malenia with daggers haha..Bonks were bad enough
Origineel geplaatst door Tomoko Kuroki:
They've got a nice gimmick to them. But now it feels like whenever I use these weapons, I can probably use an equivalent "regular" counterpart and have a much better and much easier time with them.

The Smithscript Daggers feel especially weak, even with the setup that I have:
  • Rakshasa Set, boosting overall damage by 8%.
  • Thorny Cracked and Bloodsucking Cracked Tears.
  • Smithing Talisman, Millicent's Prosthesis, and Rotten Winged Sword Insignia.
  • Golden Vow Ash of War.
Are there better buff combinations or should I just drop the Smithscript Daggers altogether? I really want these to work, even considering that they can't even get buffed by Incantations and Grease.

A tip, talismans that affect arrow/bolt damage affects all thrown weapons, pots, items as well.
Origineel geplaatst door Tomoko Kuroki:
They've got a nice gimmick to them. But now it feels like whenever I use these weapons, I can probably use an equivalent "regular" counterpart and have a much better and much easier time with them.

The Smithscript Daggers feel especially weak, even with the setup that I have:
  • Rakshasa Set, boosting overall damage by 8%.
  • Thorny Cracked and Bloodsucking Cracked Tears.
  • Smithing Talisman, Millicent's Prosthesis, and Rotten Winged Sword Insignia.
  • Golden Vow Ash of War.
Are there better buff combinations or should I just drop the Smithscript Daggers altogether? I really want these to work, even considering that they can't even get buffed by Incantations and Grease.

You want Smiths, claw, spear, blue dancer.

The golden vow and thorny tear part is correct tho.

Should deal 1.5 k on jumping r2 at range.

Given the speed of your character it's genuinely decent.

So the reason this works is the following equation.

Dancer is global dmg buff, spear because all your Daggers are pierce and people will be attacking while you range them out, Smith cuz duh, and claw because jumping r2 throw is your dagger win move.

Second tear is for your resistance to negate the loss from running blue dancer. No hp drain required.

Don't forget to gogue Dex and take advantage of that S scaling your dmg will be poop even with stacking talismans if you don't with proper stats it's the top dagger in the game by a landslide.
Laatst bewerkt door Nifty; 4 jul 2024 om 23:09
Funny update: Smithscript Dagger R1s and R2s can't hit Greyoll. :er_angry:
Origineel geplaatst door Tomoko Kuroki:
Funny update: Smithscript Dagger R1s and R2s can't hit Greyoll. :er_angry:
oof
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