ELDEN RING

ELDEN RING

View Stats:
Ace50333 Jul 4, 2024 @ 10:05am
2
Tired of being forced in to builds and having something fun to use and then having it nerfed in to the dirt
So they put out the patch and destroyed the lightning bottle in every way, shape, and form. Whoever decided that these changes were a good idea in this last patch shouldn't be working on this game... People cry about getting one shot by a perfume bottle (which is the easiest thing to avoid in the entire game) when there have been things in the game that have one shot every boss for years now. Maybe if you have such an issue with it in pvp, try not walking in to the attack that is insanely telegraphed, or maybe hit them with the lightest light attack since there is virtually no poise to them. A bunch of crybaby int and arc players crying when something comes around that does what their builds have done for years. And if it was a bug that caused, then it should have been identified as a good thing and kept. In a world of thorn sorceries and retaliation attacks, gtfo if you want to cry about the bottle.
< >
Showing 31-45 of 54 comments
Haru Jul 4, 2024 @ 11:07am 
Originally posted by SpaceHobo:
Originally posted by Haru:

Yeah, sure they should. During testing.

Not weeks after release.
Yea they didnt catch something, i guess they just have to leave it ♥♥♥♥♥♥ forever, yes that makes total sense. IQ

Okay, then I can release any broken product I want but it's okay because I'll just fix it whenever I feel like it after folks have already paid for it.

Sounds like a great precedent.
SpaceHobo Jul 4, 2024 @ 11:08am 
Originally posted by Haru:
Originally posted by SpaceHobo:
Yea they didnt catch something, i guess they just have to leave it ♥♥♥♥♥♥ forever, yes that makes total sense. IQ

Okay, then I can release any broken product I want but it's okay because I'll just fix it whenever I feel like it after folks have already paid for it.

Sounds like a great precedent.
Welcome to software development my guy, what is this your first product in 20 years?
Coinkydink Jul 4, 2024 @ 11:17am 
skill issue
BingusDingus Jul 4, 2024 @ 11:19am 
Never thought i'd see the day that someone is actively complaining that they fixed something that was in no way working as intended.
YosemiteBear Jul 4, 2024 @ 11:19am 
thank god they nerfed this dumbass things. people praising this ♥♥♥♥ have serious problems and you are the reason games are now ♥♥♥♥♥♥♥
Ardamis Jul 4, 2024 @ 11:23am 
Originally posted by Ace50333:
So they put out the patch and destroyed the lightning bottle in every way, shape, and form. Whoever decided that these changes were a good idea in this last patch shouldn't be working on this game... People cry about getting one shot by a perfume bottle (which is the easiest thing to avoid in the entire game) when there have been things in the game that have one shot every boss for years now. Maybe if you have such an issue with it in pvp, try not walking in to the attack that is insanely telegraphed, or maybe hit them with the lightest light attack since there is virtually no poise to them. A bunch of crybaby int and arc players crying when something comes around that does what their builds have done for years. And if it was a bug that caused, then it should have been identified as a good thing and kept. In a world of thorn sorceries and retaliation attacks, gtfo if you want to cry about the bottle.
having fun with something that was glitched is fine but you should expect that it would get fixed (not nerfed) fixed it was deleting bosses in 2-3 hit combos
even if you may not have been doing that it was still a bug
the perfume bottles didn't even get a pvp change only swift slash did and that's because it was nearly an infinite combo
but the bottle, smithscript weapons and i think one other all got fixed because the damage values were bugged and didn't scale right
i'm sorry the weapon you liked got changed but when it's broken they will probably patch it
Ace50333 Jul 4, 2024 @ 11:25am 
Originally posted by Ardamis:
Originally posted by Ace50333:
So they put out the patch and destroyed the lightning bottle in every way, shape, and form. Whoever decided that these changes were a good idea in this last patch shouldn't be working on this game... People cry about getting one shot by a perfume bottle (which is the easiest thing to avoid in the entire game) when there have been things in the game that have one shot every boss for years now. Maybe if you have such an issue with it in pvp, try not walking in to the attack that is insanely telegraphed, or maybe hit them with the lightest light attack since there is virtually no poise to them. A bunch of crybaby int and arc players crying when something comes around that does what their builds have done for years. And if it was a bug that caused, then it should have been identified as a good thing and kept. In a world of thorn sorceries and retaliation attacks, gtfo if you want to cry about the bottle.
having fun with something that was glitched is fine but you should expect that it would get fixed (not nerfed) fixed it was deleting bosses in 2-3 hit combos
even if you may not have been doing that it was still a bug
the perfume bottles didn't even get a pvp change only swift slash did and that's because it was nearly an infinite combo
but the bottle, smithscript weapons and i think one other all got fixed because the damage values were bugged and didn't scale right
i'm sorry the weapon you liked got changed but when it's broken they will probably patch it

They changed the rolling sparks ash to only apply one instance of damage. That is a change in pve and pvp. If they patched all the other broken things in the game this wouldn't even be a discussion. The ash is the only complaint point people had.
Last edited by Ace50333; Jul 4, 2024 @ 11:26am
Sólyom Jul 4, 2024 @ 11:25am 
next, they just need to nerf impenetrable thorns into the dirt for being able to 2-3 shot bosses that bleed because builds founded around the spell are just too strong and broken
Ardamis Jul 4, 2024 @ 11:30am 
Originally posted by Ace50333:
Originally posted by Ardamis:
having fun with something that was glitched is fine but you should expect that it would get fixed (not nerfed) fixed it was deleting bosses in 2-3 hit combos
even if you may not have been doing that it was still a bug
the perfume bottles didn't even get a pvp change only swift slash did and that's because it was nearly an infinite combo
but the bottle, smithscript weapons and i think one other all got fixed because the damage values were bugged and didn't scale right
i'm sorry the weapon you liked got changed but when it's broken they will probably patch it

They changed the rolling sparks ash to only apply one instance of damage. That is a change in pve and pvp. If they patched all the other broken things in the game this wouldn't even be a discussion. The ash is the only complaint point people had.
yeah but that's not a nerf that's a bug it wasn't supposed to hit multiple times only once
and it is a pvp & pve change i agree but that's not a nerf
and they did patch some of the other broken thing the other stuff just might not be as problematic
smithscript was doing way to much damage according to it's base so they fixed that
the blood fiend arm was doing 200+ bleed proc and we know that was a bug so they got fixed
swift slash was dominating pvp and causing problem so they did nerf that
the bottles weren't broken them selves but the ash of war was bugged and that's why it did all that damage
Last edited by Ardamis; Jul 4, 2024 @ 11:31am
Ace50333 Jul 4, 2024 @ 11:31am 
Originally posted by Sólyom:
next, they just need to nerf impenetrable thorns into the dirt for being able to 2-3 shot bosses that bleed because builds founded around the spell are just too strong and broken

Watch out. You're going to have some smooth brains on your ass for that one. Touch their beloved builds or give someone something that is close to as good as their thing and the world ends lol
Ardamis Jul 4, 2024 @ 11:32am 
Originally posted by Ace50333:
Originally posted by Sólyom:
next, they just need to nerf impenetrable thorns into the dirt for being able to 2-3 shot bosses that bleed because builds founded around the spell are just too strong and broken

Watch out. You're going to have some smooth brains on your ass for that one. Touch their beloved builds or give someone something that is close to as good as their thing and the world ends lol
it might be next if it presents it self as a problem to the devs
Ace50333 Jul 4, 2024 @ 11:33am 
Originally posted by Ardamis:
Originally posted by Ace50333:

They changed the rolling sparks ash to only apply one instance of damage. That is a change in pve and pvp. If they patched all the other broken things in the game this wouldn't even be a discussion. The ash is the only complaint point people had.
yeah but that's not a nerf that's a bug it wasn't supposed to hit multiple times only once
and they if a pvp & pve change ia gree but that's not a nerf
and they did patch some of the other broken thing the other stuff just might not be as problematic
smithscript was doing way to much damage according to it's base so they fixed that
the blood fiend arm was doing 200+ bleed proc and we know that was a bug so they got fixed
swift slash was dominating pvp and causing problem so they did nerf that
the bottles weren't broken them selves but the ash of war was bugged and that's why it did all that damage

I could still use any number of things, including the nerfed swift slash, and destroy anyone using pre patch bottles. If that was not the case then there wouldn't be an issue. And if it is that it was not intended, then that is just a bad decision and should have been identified as a good thing and kept in. Maybe just adjust the numbers on it if anything.
Remo Williams Jul 4, 2024 @ 11:34am 
From gonna keep nerfing and as long as the gatekeepers keep squaking about op items they'll keep nerfing.
Ace50333 Jul 4, 2024 @ 11:38am 
Originally posted by Ardamis:
Originally posted by Ace50333:

Watch out. You're going to have some smooth brains on your ass for that one. Touch their beloved builds or give someone something that is close to as good as their thing and the world ends lol
it might be next if it presents it self as a problem to the devs

I guess my point is that there have been numerous things that effectively have the same result as pre patch bottles and they have never taken a second look at them despite countless people calling for it. Then we get about a week with these and it gets changed when there are countless videos of thorn destroying bosses and players alike from complete safety/range. If beating bosses in that few attacks is the issue, then remove/nerf in to the ground everything that does comparable damage. If it is just a pvp issue, then that is easily address with balances to damage applied to players just like everything else in the game already does. But even then, I can do multiple different one shot build that are harder to avoid than a bottle storm that you literally have to walk in to or get staggered (for which you are dead either way already)

Either nothing one shots, or multiple things can. The "git gud" comments people say would be reasonable if there were a variety of build path options to take that can one shot. There is balance when nothing is op and balance when everything is op. But instead they stay at a certain level to maximize their chances against people they are invading, optimize their stats for a one shot build, and rush all the spells/items they need for it and then cry about the bottles. Maybe they just need a bottle of their own
Last edited by Ace50333; Jul 4, 2024 @ 11:43am
Ardamis Jul 4, 2024 @ 11:39am 
Originally posted by Remo Williams:
From gonna keep nerfing and as long as the gatekeepers keep squaking about op items they'll keep nerfing.
it's not really gatekeeping when something is actually broken but alright
< >
Showing 31-45 of 54 comments
Per page: 1530 50

Date Posted: Jul 4, 2024 @ 10:05am
Posts: 54