Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sometimes our systems fail to git gud, too
Not everyone is complaining about the difficulty.
It's a mix of people complaining about difficulty, some saying it's not a fun fight, and a lot saying the lore surrounding him sucks and it's an underwhelming final boss.
There is nothing special about Consort Radahn. From movesets to spectacle to lore. Everything surrounding him just feels like a mid-game boss. This is not better than Manus, Orphan, Sister Friede, or Gael. All of those for the games they were in absolutely felt like endgame bosses, had lore justifying them being endgame, and had the spectacle around them that made the fights feel epic.