ELDEN RING

ELDEN RING

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Mister Sir Jul 3, 2024 @ 12:53am
Should Camera zoom out?
Pretty simple question about a feature we do not have but I feel like we should have.

There numerous boss fights that suffer from horrendous camera either due to you hitting ankles and missing most of the epic fight or due to boss being to spastic and or big and or bad arena, so that when you lock on you can't see ♥♥♥♥. There issues with walls, bosses movement and so on and at times I literally fight camera more than I fight the boss itself, such as putrescent knight and divine beast fights. Both of them are great bosses held back by terribad camera.

So I am wondering, is it about time fromsoft needs to start adding camera auto zoom out for bosses and situations like this?
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Showing 1-2 of 2 comments
DeathRow Jul 3, 2024 @ 12:55am 
its pretty funny, cuz I noticed the camera actually does zoom out when the divine beast does some attacks, I only noticed on a playback recording tho, I wonder if that happens on other bosses too
Loudrock Jan 14 @ 4:08am 
I played souls-like games for the first time on ELDEN RING and found out a few things. Like the camera thing.

It is a shame for a game company not to be able to do the following in this type of game. But the game is more interesting than that.

  • Can't adjust the FOV.
However, the default settings are exquisite. It makes you feel like you are actually fighting alone.

  • There is no option to attack in the direction the camera is facing.
I have the camera pointed behind me, but I can't attack in that direction unless I turn my character back. With this feature, there is no need for the ridiculous and suspicious feature called “lock on”. I can fight with a free camera. Ironically, however, this feature allows for surprise attacks in multiplayer.

  • The lock-on behavior is weird and difficult to use.
It is possible to lock on to an enemy behind a fence and not lock on to the enemy in front of me, or to lock on only to the head of a dragon when you are facing the dragon. The interface to change it is also a pain in the ass.

  • The camera doesn't zoom out at all on huge enemies. And the camera moves overhead excessively in close combat.
I don't know how devs keep up with this old-fashioned camera work.

The camera work is not as good as Blood Will Tell.
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Date Posted: Jul 3, 2024 @ 12:53am
Posts: 2