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Weapon weighs 1 pound it makes logical sense to use blue dancer for a massive dmg buff on a low dmg throwing weapon.
You can use your other talisman slots for pearldrake +3 and dragon crest great shield for better resistance then a lot of armor sets can get you.
Yes my character is wearing a noble skirt and prisoner shirt with 65 resistances at 12 shards.
It's basically the equivalent of max weight armor.
Also I confirmed thorny cracked tear works with daggers so more free dmg.
The reality is and I don't want to say this is that the only people who don't understand the dlc weapons are good basically can't RPG without an established build laid out for them.
Which all the vanilla weapons already have.
SL 150 BTW.
Every weapon is obviously playable. But not all weapons are made equal. I think the smithscript daggers are pretty clearly one of the weaker ones. At least for pve, that might be useful in pvp.
Jumping r2s hitting for 1200 to 1300.
Then we push further with spear talisman so whenever an enemy attacks and we peg them with a knife it's gonna hurt like hell.
Boom worst dlc weapon hits for 1500.
At range like an arrow while you're fast rolling and jumping around.
If your weight in dlc is 15 you are dead.
Post video of it.
The trow range is too short , you might as well use a whip
Someone else will do it for me, maybe the same guy who was doing 700 dmg with a short bow.
Is my 1500 with throwing daggers that hard to believe?
I listed my stats, my ash, my talismans.
The whole thing is replicatable, there's an entire community of video makers who can unstupify themselves and just do the exact same thing I did.
Yeah, the range is terrible for pve even.
Because my scaling isn't complete garbage at an S which means less bending over backwards to optimize.