Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Miss the days of being able to even see what i'm fighting, if only i had the vision i had 15 years ago.
1. Crank fire res and you'll be good. All of the golems can be killed with fire pots (Hefty Furnace Pots being the most effective variant) from above, not just one. I think a couple of them don't have vantage points however, so for those I just used Spinning Strikes and a ton of multi-hit buffs. They go down pretty easily that way.
2. The problem you're describing seems to be more with the camera than with the boss itself (Rellana aside for now). The camera is certainly a huge issue, but it has been for every single preceding game as well, it's not a new issue.
3. Get Scadutree Blessings. You have to actually explore first to be able to survive. The blessings do roll over to NG+ too though. So if you had played the DLC on NG or +1, you would probably be doing fine, but going in with none or few of those advantages without exploring everywhere to make up the difference is much like doing a RL1 run. I bet you could even do decently with low Scadutree Blessings on NG, but NG+3 is asking a bit much.
4. Personally I didn't have many problems. It seems like a lot of people do though, and there are certainly a few things that need rebalancing and patching. That's fair.
If using summons feels too cheesy to you, try out some of the weaker, more support-oriented, or otherwise niche ashes. Wolves, fingercreepers, soldiers, heck even use the ol' landsquirts.
The DLC is not easy but its not too hard, its not too hard for me and not too hard for millions of others, its not too hard for the people it was made for.
How can you go from that to expecting to be good right away at this game? Makes me think you're not good
So you're handicapping yourself willingly by not using the tools available to you then complaining about difficulty?
exactly
If you throw a large firepot in their basket, they just die...
I double agree on this one.
The new bosses (and mini-bosses) are built with Scadutree blessings in mind.
For me this has resulted in the first intial bosses being brutal, while later bosses became more like what I'm used to. Primary because I got to my personal sweet spot on blessings.
Their scaling is also based on you already being able to take down Mogh. A boss that's hard enough that FromSoftware hid a flask fragment that negates his worse attack.
Lastly. Yes, we do need to pay more attention to their attacks now. When to run, when to roll, when to jump, etc. There's only 3 fights in the base game I felt this. Rahdan's mid-fight special, Mogh's mid-fight special, and Malenia's list of "mess you up" attacks.